My Best Clash Royale Deck

Deck Check Rating

Útok
Skvelé!
Obrana
Božský
Synergie
Dobré
Versatility
Božský
F2P skóre
Dobré

Prečo?

Tipy pre deck

Nasledujúce odporúčania obsahujú iba pokyny na vylepšenie vášho decku. Môže fungovať aj tak správne.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Jednotky ktoré môžu útočiť na vzduch. Je dobré mať aspoň jednu alebo dve.

Goblin Gang Hunter Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Chýbajúce

Investície

Budovy alebo jednotky ktoré môžu byť zahrané vzadu ako investícia alebo na vynútenie prvého pohybu súpera.

Royal Giant Royal Recruits Battle Ram Hunter Electro Wizard

Offensive cards

Win conditions

Karty ktoré jednoducho útočia na nepriateľské veže. Je dobré mať aspoň jednu.

Royal Giant Battle Ram

Damage spells

Spelly v tvojom decku. Mať aspoň jeden alebo dva je doporučené.

Fireball The Log

Punishments

Karty ktoré môžu byť zahrané ako okamžitá odpoveď na drahý pohyb súpera vzadu.

Goblin Gang Royal Giant Royal Recruits Battle Ram

Odpovede na pumpu

Karty ktoré môžu byť zahrané ako odpoveď na súpera keď zahrá Elixir collector.

Fireball

Položené na moste

Karty ktoré môžu byť položené na moste, ako chip damage alebo rush attack.

Goblin Gang Royal Giant Royal Recruits Battle Ram

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Royal Giant Royal Recruits Battle Ram
Giant Snowball
Goblin Gang Royal Recruits Battle Ram
Zap
Goblin Gang Royal Giant Battle Ram
Barbarian Barrel
Goblin Gang Royal Recruits Battle Ram Hunter Electro Wizard
The Log
Goblin Gang Royal Giant Royal Recruits Battle Ram Hunter
Earthquake
Goblin Gang
Arrows
Goblin Gang Royal Recruits
Royal Delivery
Goblin Gang Royal Recruits Battle Ram Hunter Electro Wizard
Fireball
Goblin Gang Battle Ram Hunter Electro Wizard
Poison
Goblin Gang Royal Recruits Hunter Electro Wizard
Lightning
Battle Ram Hunter Electro Wizard
Rocket
Hunter

Against air swarms

Spells and units that can counter air swarms.

Fireball Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Hunter The Log

Ladder info

Level-independent

Karty ktoré sú dobré aj na nižšom leveli. Ich kľúčové štatistiky nie sú ovplyvnené až príliš vysokou úrovňou a žiadne kľúčové interakcie nie sú závislé od úrovne.

Royal Recruits Battle Ram

Silné ak prelevelované

Karty, ktoré sú obzvlášť silné, ak ich máte na vyššej úrovni. Ich kľúčové interakcie s niektorými kartami sa menia, keď sú jeden alebo dve úrovne nad inou kartou.

Royal Giant Fireball

Slabé na nižšom leveli

Karty, ktoré sú mimoriadne slabé, ak ich máte na nižšej úrovni. Ich kľúčové interakcie s niektorými kartami sa menia, keď sú o jednu alebo dve úrovne nižšie oproti inej karte.

Goblin Gang Fireball Electro Wizard

Free-to-play skóre

Pre rýchlu orientáciu o tom ako jednoduché je to vylepšiť niektoré karty pre free-to-play hráčov. Viac epických a legendárnych kariet, o to nižšie skóre.

Dobré

Pre geekov

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Goblin Gang Fireball Battle Ram Hunter Electro Wizard Royal Giant Royal Recruits

Najkratší cyklus

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Goblin Gang Fireball Battle Ram

Attack Synergies 3 12

Synergia znamená, že tieto karty fungujú dobre, keď sú hrané spolu. Dopĺňajú sa navzájom, aby boli útoky alebo obrana efektívnejšie. Ak sú karty sivé, znamená to, že synergia medzi nimi nie je až tak silná.

Goblin Gang
Royal Giant Royal Recruits Battle Ram
Royal Giant
Fireball Hunter Goblin Gang The Log Electro Wizard
Royal Recruits
Goblin Gang Battle Ram Electro Wizard
Fireball
Royal Giant Battle Ram The Log Electro Wizard
Battle Ram
The Log Goblin Gang Royal Recruits Fireball Hunter Electro Wizard
Hunter
Royal Giant Battle Ram
The Log
Battle Ram Royal Giant Fireball
Electro Wizard
Royal Giant Royal Recruits Fireball Battle Ram

Defense Synergies 1 8

Goblin Gang
Royal Recruits The Log Electro Wizard
Royal Giant
Royal Recruits
Goblin Gang The Log
Fireball
The Log Electro Wizard
Battle Ram
Hunter
The Log Electro Wizard
The Log
Fireball Goblin Gang Royal Recruits Hunter Electro Wizard
Electro Wizard
Goblin Gang Fireball Hunter The Log

Countre

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Royal Recruits Fireball The Log Electro Wizard
Hunter Goblin Gang Royal Recruits The Log Electro Wizard
Goblin Gang Hunter Royal Recruits Electro Wizard
Royal Recruits Hunter Goblin Gang Electro Wizard
Royal Recruits Fireball The Log
Goblin Gang Fireball The Log Hunter Electro Wizard
Hunter Electro Wizard Goblin Gang Fireball
Royal Recruits Fireball The Log Electro Wizard
Hunter Goblin Gang Royal Recruits
Goblin Gang Royal Recruits Hunter Electro Wizard
Goblin Gang Electro Wizard Royal Recruits Fireball Hunter The Log
Hunter Goblin Gang Fireball Electro Wizard
Royal Recruits Hunter Goblin Gang Fireball The Log Electro Wizard
Fireball Goblin Gang Royal Recruits Hunter The Log Electro Wizard
Royal Recruits Goblin Gang Hunter Electro Wizard
Goblin Gang Royal Recruits Fireball Hunter The Log Electro Wizard
Goblin Gang Royal Recruits Fireball Hunter Electro Wizard
Fireball Goblin Gang Royal Recruits Hunter The Log Electro Wizard
Hunter The Log Royal Recruits Fireball Electro Wizard
Royal Recruits Hunter Electro Wizard
Goblin Gang Royal Recruits Fireball Hunter The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Royal Recruits Fireball Electro Wizard
Fireball Electro Wizard Goblin Gang Hunter The Log
Goblin Gang Royal Recruits Hunter The Log Electro Wizard
Goblin Gang Royal Recruits Hunter Fireball The Log Electro Wizard
Royal Recruits Goblin Gang Hunter
Fireball Goblin Gang Hunter Electro Wizard
Goblin Gang Royal Recruits Fireball Hunter Electro Wizard
Royal Recruits Hunter
Royal Recruits Electro Wizard Fireball The Log
Royal Recruits Goblin Gang
Royal Recruits Hunter
Royal Recruits Fireball The Log Electro Wizard
Royal Recruits Goblin Gang Fireball Hunter
Royal Recruits Fireball
Goblin Gang Royal Recruits Electro Wizard Fireball Hunter The Log
Royal Recruits Fireball Hunter The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Royal Recruits The Log
Fireball The Log Electro Wizard
Fireball The Log
Royal Recruits Fireball The Log
Fireball The Log
Fireball Hunter
The Log
Fireball The Log Hunter
Fireball The Log
Goblin Gang Fireball Electro Wizard
Royal Recruits Fireball The Log Electro Wizard
Fireball
Fireball Hunter The Log
Fireball
Fireball The Log
Fireball Hunter The Log
Royal Recruits Fireball The Log
Fireball
Fireball Hunter The Log Electro Wizard
Fireball The Log
Fireball The Log
Fireball
The Log
Royal Recruits Fireball The Log
The Log Fireball Hunter
Fireball The Log Hunter Electro Wizard
Fireball The Log
Fireball The Log
Fireball Hunter Electro Wizard
Electro Wizard Fireball
Fireball
Fireball Hunter The Log
Fireball Electro Wizard
Fireball The Log
Electro Wizard Goblin Gang Royal Recruits Fireball
Fireball Hunter Electro Wizard
The Log Fireball
Fireball Goblin Gang Hunter Electro Wizard
The Log Fireball
Fireball
Royal Recruits
Goblin Gang Royal Recruits Fireball The Log Electro Wizard
Fireball Electro Wizard
Royal Recruits Fireball The Log Electro Wizard

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