My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Tesla Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Elixir Golem Witch Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Elixir Golem Skeleton Army Sparky
Giant Snowball
Minions Skeleton Army Witch
Zap
Minions Skeleton Army Witch Sparky
Barbarian Barrel
Tesla Elixir Golem Skeleton Army Witch Sparky
The Log
Elixir Golem Skeleton Army Witch Sparky
Earthquake
Tesla Elixir Golem Skeleton Army Witch
Arrows
Minions Skeleton Army Witch
Royal Delivery
Minions Elixir Golem Skeleton Army Witch Sparky
Fireball
Minions Tesla Elixir Golem Skeleton Army Witch Sparky
Poison
Minions Elixir Golem Skeleton Army Witch Sparky
Lightning
Tesla Witch Sparky
Rocket
Witch Sparky

Against air swarms

Spells and units that can counter air swarms.

Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Fireball The Log Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Skeleton Army Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Minions Elixir Golem Skeleton Army Tesla Fireball Witch Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Minions Elixir Golem Skeleton Army

Attack Synergies 0 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Elixir Golem Sparky
Tesla
Elixir Golem
Minions Fireball Witch The Log Sparky
Fireball
Elixir Golem The Log Sparky
Skeleton Army
Sparky
Witch
Elixir Golem
The Log
Elixir Golem Fireball Sparky
Sparky
Minions Elixir Golem Fireball Skeleton Army The Log

Defense Synergies 2 8

Minions
Tesla The Log
Tesla
The Log Minions Fireball Skeleton Army
Elixir Golem
Fireball
The Log Tesla
Skeleton Army
Tesla The Log Sparky
Witch
The Log
The Log
Tesla Fireball Minions Skeleton Army Witch Sparky
Sparky
Skeleton Army The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Tesla Fireball The Log Sparky
Skeleton Army Sparky Minions Tesla Witch The Log
Tesla Skeleton Army Witch Sparky Minions
Tesla Skeleton Army Witch Sparky Minions
Fireball Skeleton Army The Log Sparky
Fireball Skeleton Army The Log Minions Tesla
Minions Tesla Fireball Witch
Tesla Fireball The Log Sparky
Tesla Witch Sparky Minions Skeleton Army
Skeleton Army Tesla Sparky
Minions Skeleton Army Witch Tesla Fireball The Log
Minions Tesla Fireball Witch
Tesla Skeleton Army Sparky Minions Fireball Witch The Log
Fireball Skeleton Army Sparky Minions Tesla Witch The Log
Skeleton Army Sparky Tesla
Skeleton Army Tesla Fireball The Log Sparky
Tesla Sparky Minions Fireball Skeleton Army Witch
Tesla Fireball Minions Skeleton Army Witch The Log
Witch The Log Minions Tesla Fireball
Sparky Tesla
Skeleton Army Minions Tesla Fireball Witch The Log Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Tesla Fireball Witch Sparky
Fireball Tesla The Log
Skeleton Army Minions Witch The Log Sparky
Skeleton Army Tesla Fireball The Log Sparky
Tesla Skeleton Army Witch Sparky
Fireball Minions Tesla Witch
Skeleton Army Sparky Minions Tesla Fireball Witch
Tesla Skeleton Army Sparky
Minions Fireball Skeleton Army Witch The Log Sparky
Witch Tesla Skeleton Army Sparky
Minions Tesla Witch Sparky
Skeleton Army Fireball The Log
Skeleton Army Tesla Fireball Witch Sparky
Tesla Fireball Skeleton Army Witch Sparky
Tesla Skeleton Army Witch Sparky Minions Fireball The Log
Minions Tesla Fireball Witch The Log Sparky
Fireball
Tesla
Tesla Skeleton Army Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball The Log Sparky
Fireball The Log
Fireball The Log Sparky
Fireball The Log Sparky
Fireball The Log Sparky
Fireball Minions Witch
Witch The Log Sparky
Fireball The Log
Fireball The Log
Minions Fireball Sparky
Fireball The Log Sparky
Fireball
Fireball The Log Sparky
Minions Fireball
Fireball The Log Sparky
Fireball Witch The Log Sparky
Fireball The Log Sparky
Fireball Sparky
Minions Sparky
Fireball The Log Sparky
Fireball Witch The Log
Minions Fireball The Log Sparky
Fireball
The Log Sparky
Fireball The Log
The Log Fireball Witch Sparky
Witch
Fireball The Log Witch Sparky
Fireball Witch The Log Sparky
Fireball The Log Sparky
Fireball Witch Sparky
Minions Fireball Witch
Fireball Sparky
Fireball The Log Sparky
Fireball Sparky
Sparky
Fireball The Log Sparky
Minions Fireball Skeleton Army Witch
Fireball Witch
The Log Fireball
Fireball Sparky
The Log Fireball
Fireball Sparky
Sparky
Minions Fireball Witch The Log Sparky
Fireball Witch
Fireball Witch The Log Sparky
Sparky
Fireball Sparky

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