My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Wizard Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Elixir Golem Wizard Magic Archer Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Magic Archer Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Skeleton Army
Giant Snowball
Skeleton Army
Zap
Skeleton Army
Barbarian Barrel
Tesla Elixir Golem Wizard Skeleton Army Magic Archer
The Log
Elixir Golem Skeleton Army
Earthquake
Tesla Elixir Golem Skeleton Army
Arrows
Skeleton Army
Royal Delivery
Elixir Golem Wizard Skeleton Army Magic Archer
Fireball
Tesla Elixir Golem Wizard Skeleton Army Magic Archer
Poison
Elixir Golem Wizard Skeleton Army Magic Archer
Lightning
Tesla Wizard Magic Archer
Rocket
Wizard Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Wizard Magic Archer Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Elixir Golem Skeleton Army Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Elixir Golem Skeleton Army Tesla Magic Archer Wizard Lightning Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Elixir Golem Skeleton Army Tesla

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Elixir Golem Lightning Mega Knight
Tesla
Elixir Golem
Lightning Arrows Wizard Magic Archer
Wizard
Elixir Golem Mega Knight
Skeleton Army
Lightning
Elixir Golem Arrows
Magic Archer
Elixir Golem Mega Knight
Mega Knight
Arrows Wizard Magic Archer

Defense Synergies 1 9

Arrows
Mega Knight Tesla Lightning
Tesla
Arrows Wizard Skeleton Army Magic Archer
Elixir Golem
Wizard
Tesla Skeleton Army Mega Knight
Skeleton Army
Tesla Wizard Magic Archer
Lightning
Arrows
Magic Archer
Tesla Skeleton Army Mega Knight
Mega Knight
Arrows Wizard Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Tesla Wizard Magic Archer
Skeleton Army Tesla Mega Knight
Tesla Skeleton Army Mega Knight Lightning
Tesla Skeleton Army Mega Knight
Lightning Arrows Skeleton Army Mega Knight
Arrows Skeleton Army Tesla Magic Archer Mega Knight
Tesla Lightning Arrows Wizard Magic Archer
Lightning Arrows Tesla Magic Archer Mega Knight
Tesla Skeleton Army
Skeleton Army Tesla Mega Knight
Skeleton Army Arrows Tesla Wizard Magic Archer Mega Knight
Arrows Tesla Wizard Magic Archer
Tesla Skeleton Army Mega Knight Wizard Lightning
Wizard Skeleton Army Mega Knight Arrows Tesla Magic Archer
Skeleton Army Tesla Mega Knight
Skeleton Army Tesla Lightning Mega Knight
Tesla Wizard Mega Knight Arrows Skeleton Army
Arrows Tesla Mega Knight Wizard Skeleton Army Magic Archer
Arrows Wizard Tesla Magic Archer Mega Knight
Tesla
Wizard Skeleton Army Mega Knight Arrows Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Mega Knight Tesla
Arrows Tesla Wizard Lightning Magic Archer Mega Knight
Skeleton Army Mega Knight Lightning
Skeleton Army Lightning Mega Knight Tesla
Tesla Skeleton Army Mega Knight
Arrows Wizard Tesla Magic Archer
Skeleton Army Tesla Lightning
Mega Knight Tesla Skeleton Army
Lightning Mega Knight Skeleton Army Magic Archer
Tesla Skeleton Army
Mega Knight Tesla
Skeleton Army Lightning Mega Knight Arrows
Skeleton Army Lightning Mega Knight Tesla Wizard
Wizard Tesla Skeleton Army Magic Archer Mega Knight
Tesla Skeleton Army Lightning Magic Archer
Arrows Mega Knight Tesla Wizard Magic Archer
Arrows
Tesla Mega Knight
Tesla Skeleton Army

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Magic Archer Arrows
Arrows Magic Archer
Lightning Arrows Magic Archer
Lightning Arrows
Wizard Arrows Magic Archer Mega Knight
Arrows Wizard Magic Archer
Arrows Wizard Magic Archer
Arrows Wizard Lightning Magic Archer
Arrows Wizard Lightning
Lightning
Lightning Arrows Wizard Magic Archer
Lightning Arrows Wizard Magic Archer
Lightning Magic Archer
Lightning Arrows Magic Archer
Lightning Arrows Magic Archer
Lightning Arrows Wizard Magic Archer
Lightning Magic Archer Arrows Wizard Mega Knight
Lightning Arrows
Lightning
Lightning Arrows Wizard Magic Archer Mega Knight
Lightning Arrows Wizard Magic Archer Mega Knight
Lightning Magic Archer Mega Knight
Lightning Arrows Wizard
Lightning
Lightning Arrows
Arrows Wizard Magic Archer Mega Knight
Arrows Wizard Lightning Magic Archer
Lightning Arrows Wizard Magic Archer Mega Knight
Lightning Arrows Magic Archer
Lightning Arrows Wizard Magic Archer
Lightning Wizard
Lightning
Lightning Arrows Wizard Magic Archer Mega Knight
Lightning Arrows Magic Archer
Mega Knight
Arrows Wizard Lightning Magic Archer
Lightning Skeleton Army Magic Archer
Lightning Arrows Wizard Magic Archer
Arrows
Lightning Wizard Magic Archer Mega Knight
Arrows Wizard Lightning Magic Archer
Lightning Arrows
Mega Knight
Lightning Magic Archer
Lightning Magic Archer
Lightning Magic Archer Mega Knight
Lightning Wizard Mega Knight
Lightning

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