My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Executioner Electro Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Witch Bowler Executioner Electro Wizard Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado The Log

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Inferno Dragon
Giant Snowball
Guards Witch Inferno Dragon
Zap
Guards Witch Inferno Dragon
Barbarian Barrel
Guards Witch Executioner Electro Wizard
The Log
Guards Witch
Earthquake
Guards Witch
Arrows
Guards Witch
Royal Delivery
Guards Witch Bowler Executioner Electro Wizard Inferno Dragon
Fireball
Witch Bowler Executioner Electro Wizard Inferno Dragon
Poison
Guards Witch Executioner Electro Wizard
Lightning
Witch Bowler Executioner Electro Wizard Inferno Dragon
Rocket
Witch Bowler Executioner Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Tornado Witch Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Tornado Bowler Executioner The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards Tornado Bowler Executioner Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Guards Tornado Electro Wizard Inferno Dragon Witch Bowler Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Guards Tornado Electro Wizard

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Guards
The Log
Tornado
Executioner Witch Bowler The Log
Witch
Tornado Bowler
Bowler
Tornado Witch Executioner The Log Electro Wizard
Executioner
Tornado Bowler The Log
The Log
Guards Tornado Bowler Executioner
Electro Wizard
Bowler
Inferno Dragon

Defense Synergies 3 16

Guards
Witch Executioner The Log Electro Wizard
Tornado
Bowler Executioner Witch The Log Electro Wizard Inferno Dragon
Witch
Guards Tornado Bowler The Log Electro Wizard
Bowler
Tornado The Log Witch Electro Wizard
Executioner
Tornado Guards The Log
The Log
Bowler Guards Tornado Witch Executioner Electro Wizard Inferno Dragon
Electro Wizard
Guards Tornado Witch Bowler The Log Inferno Dragon
Inferno Dragon
Tornado The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Executioner The Log Electro Wizard
Inferno Dragon Witch Executioner The Log Electro Wizard
Tornado Witch Bowler Executioner Electro Wizard Inferno Dragon
Witch Inferno Dragon Guards Bowler Electro Wizard
Tornado Bowler The Log
Tornado Bowler The Log Guards Executioner Electro Wizard
Tornado Electro Wizard Inferno Dragon Witch Executioner
Bowler The Log Electro Wizard
Witch Inferno Dragon Tornado
Guards Tornado Bowler Electro Wizard
Guards Witch Executioner Electro Wizard Tornado Bowler The Log
Executioner Inferno Dragon Tornado Witch Electro Wizard
Bowler Guards Witch The Log Electro Wizard
Bowler Executioner Guards Tornado Witch The Log Electro Wizard
Inferno Dragon Electro Wizard
Tornado Bowler The Log Electro Wizard Inferno Dragon
Tornado Witch Bowler Executioner Electro Wizard
Guards Tornado Witch Bowler Executioner The Log Electro Wizard
Tornado Witch Executioner The Log Guards Bowler Electro Wizard Inferno Dragon
Tornado Electro Wizard Inferno Dragon
Bowler Guards Witch Executioner The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Witch Bowler Electro Wizard
Electro Wizard Bowler Executioner The Log Inferno Dragon
Guards Witch Bowler The Log Electro Wizard
Guards Bowler Tornado The Log Electro Wizard
Guards Witch Bowler Executioner Inferno Dragon
Executioner Tornado Witch Electro Wizard
Guards Witch Bowler Electro Wizard
Inferno Dragon
Electro Wizard Tornado Witch The Log Inferno Dragon
Witch Guards Inferno Dragon
Inferno Dragon Guards Witch Bowler
Guards Tornado Bowler The Log Electro Wizard
Bowler Guards Witch Executioner
Witch Bowler Executioner
Guards Witch Electro Wizard Tornado Bowler Executioner The Log Inferno Dragon
Bowler Executioner Witch The Log Electro Wizard Inferno Dragon
Electro Wizard
Tornado
Guards Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Guards The Log
Tornado Bowler Executioner The Log Electro Wizard
The Log
Guards The Log
Executioner Bowler The Log
Executioner Tornado Witch
Tornado Witch Bowler Executioner The Log
The Log Tornado Bowler Executioner
The Log Tornado
Guards Tornado Bowler Electro Wizard
Tornado Bowler The Log Electro Wizard
Tornado Executioner
Bowler Executioner The Log
The Log
Witch Bowler Executioner The Log
Bowler Executioner The Log
Tornado
Bowler Executioner The Log Electro Wizard
Tornado Witch Bowler The Log
Bowler The Log
Tornado
Tornado Bowler The Log
The Log
Tornado The Log Witch Bowler Executioner
Witch Inferno Dragon
The Log Tornado Witch Bowler Executioner Electro Wizard
Tornado Witch Bowler The Log
Tornado The Log
Tornado Witch Executioner Electro Wizard
Electro Wizard Guards Witch
Bowler
The Log
Electro Wizard
Bowler The Log
Electro Wizard Guards Witch
Tornado Witch Executioner Electro Wizard
The Log
Bowler Executioner Electro Wizard
The Log Bowler Executioner
Tornado
Executioner
Guards Tornado Witch Bowler The Log Electro Wizard
Tornado Witch Executioner Electro Wizard
Tornado Witch Bowler Executioner The Log Electro Wizard
Inferno Dragon
Bowler

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