My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Archers Firecracker Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Bats Archers Firecracker Princess Royal Ghost Sparky Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Princess Royal Ghost Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Princess Royal Ghost Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bats Archers Sparky
Giant Snowball
Skeletons Bats Archers Princess
Zap
Skeletons Bats Archers Firecracker Princess Sparky
Barbarian Barrel
Skeletons Archers Firecracker Princess Royal Ghost Sparky
The Log
Skeletons Archers Firecracker Princess Sparky
Earthquake
Skeletons Archers Firecracker
Arrows
Skeletons Bats Archers Firecracker Princess
Royal Delivery
Skeletons Bats Archers Firecracker Princess Royal Ghost Sparky
Fireball
Archers Firecracker Princess Sparky
Poison
Bats Archers Firecracker Princess Sparky
Lightning
Sparky
Rocket
Sparky

Against air swarms

Spells and units that can counter air swarms.

Firecracker Princess

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Princess Royal Ghost Sparky Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Princess Royal Ghost Sparky Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Bats Archers Firecracker Princess Royal Ghost Sparky Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons Bats Archers Firecracker

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Bats
Mega Knight Firecracker Sparky
Archers
Royal Ghost Mega Knight
Firecracker
Bats Princess Sparky Mega Knight
Princess
Firecracker Royal Ghost Sparky Mega Knight
Royal Ghost
Archers Princess Mega Knight
Sparky
Bats Firecracker Princess
Mega Knight
Bats Archers Firecracker Princess Royal Ghost

Defense Synergies 0 16

Skeletons
Bats Archers Firecracker Princess Royal Ghost Sparky
Bats
Skeletons Firecracker Sparky Mega Knight
Archers
Skeletons Firecracker Mega Knight
Firecracker
Skeletons Bats Archers Princess Mega Knight
Princess
Skeletons Firecracker Royal Ghost Mega Knight
Royal Ghost
Skeletons Princess Mega Knight
Sparky
Skeletons Bats
Mega Knight
Bats Archers Firecracker Princess Royal Ghost

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Sparky
Sparky Skeletons Bats Firecracker Mega Knight
Sparky Mega Knight Skeletons Bats Archers
Sparky Skeletons Bats Firecracker Mega Knight
Firecracker Princess Sparky Mega Knight
Skeletons Bats Archers Firecracker Royal Ghost Mega Knight
Bats Archers Firecracker Princess
Sparky Mega Knight
Sparky Skeletons Princess
Skeletons Archers Firecracker Royal Ghost Sparky Mega Knight
Bats Archers Skeletons Firecracker Princess Royal Ghost Mega Knight
Bats Archers Firecracker Princess
Sparky Mega Knight Skeletons Bats
Sparky Mega Knight Bats Firecracker Princess Royal Ghost
Sparky Mega Knight
Sparky Mega Knight
Sparky Mega Knight Skeletons Bats Firecracker
Mega Knight Bats Archers Firecracker Royal Ghost
Bats Archers Firecracker Princess Royal Ghost Mega Knight
Sparky
Royal Ghost Mega Knight Bats Archers Firecracker Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Skeletons Archers Royal Ghost Sparky
Archers Firecracker Royal Ghost Mega Knight
Mega Knight Skeletons Bats Sparky
Mega Knight Bats Sparky
Skeletons Sparky Mega Knight
Firecracker Skeletons Bats Archers Princess
Sparky Skeletons Bats Archers
Mega Knight Sparky
Mega Knight Skeletons Bats Firecracker Sparky
Skeletons Sparky
Mega Knight Bats Sparky
Mega Knight
Mega Knight Skeletons Sparky
Archers Firecracker Princess Sparky Mega Knight
Sparky Skeletons Bats Archers Firecracker
Bats Mega Knight Archers Firecracker Princess Royal Ghost Sparky
Mega Knight
Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Firecracker Royal Ghost Sparky
Firecracker Princess Royal Ghost
Sparky
Firecracker Sparky
Firecracker Sparky Mega Knight
Firecracker Bats Princess
Archers Firecracker Princess Sparky
Firecracker Princess
Firecracker
Bats Sparky
Firecracker Princess Sparky
Archers Firecracker Princess
Firecracker Princess Sparky
Firecracker Princess
Princess Firecracker Sparky
Firecracker Princess Sparky
Firecracker Princess Sparky Mega Knight
Sparky
Bats Sparky
Archers Firecracker Princess Sparky Mega Knight
Firecracker Princess Mega Knight
Sparky Mega Knight
Princess
Sparky
Firecracker Princess Sparky Mega Knight
Firecracker Princess Royal Ghost Sparky
Princess Sparky Mega Knight
Firecracker Sparky
Bats Archers Firecracker Princess Sparky
Bats Firecracker
Sparky
Sparky Mega Knight
Firecracker Princess Sparky
Sparky Mega Knight
Firecracker Princess Sparky
Bats Archers Princess
Archers Firecracker Princess
Firecracker Princess Sparky Mega Knight
Firecracker Princess
Sparky
Firecracker Sparky Mega Knight
Bats Firecracker Princess Sparky
Firecracker Bats Princess
Firecracker Princess Royal Ghost Sparky Mega Knight
Sparky
Firecracker Sparky Mega Knight

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