My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Great!

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Ice Golem Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Ice Golem Wizard Balloon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A Hog Rider Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Goblin Gang Ice Golem Mini P.E.K.K.A Hog Rider Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider Balloon
Giant Snowball
Goblin Gang Hog Rider Balloon
Zap
Goblin Gang Balloon
Barbarian Barrel
Ice Spirit Goblin Gang Wizard
The Log
Ice Spirit Goblin Gang Mini P.E.K.K.A Hog Rider
Earthquake
Goblin Gang Hog Rider
Arrows
Ice Spirit Goblin Gang
Royal Delivery
Ice Spirit Goblin Gang Mini P.E.K.K.A Hog Rider Wizard Balloon
Fireball
Goblin Gang Hog Rider Wizard Balloon
Poison
Goblin Gang Wizard Balloon
Lightning
Ice Golem Mini P.E.K.K.A Wizard Balloon
Rocket
Hog Rider Wizard Balloon

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Arrows Ice Golem Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Arrows Ice Golem Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Arrows Ice Golem Mini P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Goblin Gang Ice Golem Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Ice Golem Arrows Goblin Gang Mini P.E.K.K.A Hog Rider Wizard Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit Ice Golem Arrows Goblin Gang

Attack Synergies 8 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Hog Rider Balloon Mini P.E.K.K.A
Arrows
Hog Rider Balloon Mini P.E.K.K.A
Goblin Gang
Ice Golem Hog Rider Mini P.E.K.K.A Balloon
Ice Golem
Goblin Gang Hog Rider Balloon Mini P.E.K.K.A
Mini P.E.K.K.A
Ice Spirit Arrows Goblin Gang Ice Golem Hog Rider Wizard
Hog Rider
Ice Spirit Arrows Goblin Gang Ice Golem Mini P.E.K.K.A Wizard Balloon
Wizard
Mini P.E.K.K.A Hog Rider Balloon
Balloon
Ice Spirit Arrows Ice Golem Goblin Gang Hog Rider Wizard

Defense Synergies 2 9

Ice Spirit
Goblin Gang Mini P.E.K.K.A Ice Golem Wizard
Arrows
Ice Golem Mini P.E.K.K.A
Goblin Gang
Ice Spirit Ice Golem Mini P.E.K.K.A
Ice Golem
Ice Spirit Arrows Goblin Gang Mini P.E.K.K.A Wizard
Mini P.E.K.K.A
Ice Spirit Arrows Goblin Gang Ice Golem Wizard
Hog Rider
Wizard
Ice Spirit Ice Golem Mini P.E.K.K.A
Balloon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Ice Golem Wizard
Mini P.E.K.K.A Ice Spirit Goblin Gang
Goblin Gang Mini P.E.K.K.A
Mini P.E.K.K.A Goblin Gang
Arrows Mini P.E.K.K.A
Arrows Goblin Gang
Ice Spirit Arrows Goblin Gang Wizard
Arrows Ice Golem
Mini P.E.K.K.A Goblin Gang
Goblin Gang Ice Spirit Ice Golem Mini P.E.K.K.A
Goblin Gang Arrows Ice Golem Wizard
Arrows Goblin Gang Wizard
Mini P.E.K.K.A Ice Spirit Goblin Gang Wizard
Wizard Ice Spirit Arrows Goblin Gang Mini P.E.K.K.A
Mini P.E.K.K.A Goblin Gang
Ice Spirit Goblin Gang Mini P.E.K.K.A
Wizard Arrows Goblin Gang Mini P.E.K.K.A
Ice Spirit Arrows Goblin Gang Wizard
Arrows Wizard Ice Spirit Ice Golem
Mini P.E.K.K.A
Goblin Gang Wizard Arrows Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Ice Golem
Arrows Goblin Gang Ice Golem Mini P.E.K.K.A Wizard
Goblin Gang Ice Spirit Ice Golem Mini P.E.K.K.A
Goblin Gang Mini P.E.K.K.A Ice Golem
Goblin Gang Mini P.E.K.K.A
Arrows Wizard Ice Spirit Goblin Gang Ice Golem
Goblin Gang Mini P.E.K.K.A Ice Golem
Mini P.E.K.K.A
Ice Spirit Ice Golem Mini P.E.K.K.A
Goblin Gang
Mini P.E.K.K.A
Arrows
Mini P.E.K.K.A Goblin Gang Ice Golem Wizard
Wizard
Goblin Gang Ice Spirit Ice Golem Mini P.E.K.K.A
Arrows Ice Golem Mini P.E.K.K.A Wizard
Arrows
Mini P.E.K.K.A
Mini P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Ice Golem
Arrows
Arrows
Arrows Ice Golem
Wizard Arrows
Arrows Wizard Ice Spirit Ice Golem
Arrows Wizard
Arrows Ice Spirit Ice Golem Wizard
Arrows Wizard
Goblin Gang Mini P.E.K.K.A
Arrows Wizard
Arrows Wizard
Ice Golem
Arrows
Arrows Ice Golem
Arrows Wizard
Arrows Wizard
Arrows
Mini P.E.K.K.A
Arrows Mini P.E.K.K.A Wizard
Arrows Wizard
Arrows Wizard
Arrows
Arrows Ice Golem Ice Spirit Wizard
Arrows Wizard
Arrows Wizard
Arrows
Arrows Ice Golem Wizard
Ice Spirit Wizard
Mini P.E.K.K.A
Arrows Wizard
Ice Spirit Arrows
Arrows Wizard
Ice Spirit Goblin Gang
Arrows Wizard
Arrows
Goblin Gang Mini P.E.K.K.A Wizard
Arrows Ice Golem Wizard
Arrows
Ice Spirit Goblin Gang
Wizard

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