My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Musketeer Furnace

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Furnace Cannon Cart Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Cannon Cart Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Cannon Cart Mega Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Cannon Cart
Giant Snowball
Fire Spirit Musketeer Furnace
Zap
Fire Spirit Furnace Cannon Cart
Barbarian Barrel
Fire Spirit Musketeer Furnace Cannon Cart
The Log
Fire Spirit Musketeer Furnace Cannon Cart
Earthquake
Furnace
Arrows
Fire Spirit Furnace
Royal Delivery
Fire Spirit Musketeer Cannon Cart
Fireball
Musketeer Furnace Cannon Cart
Poison
Musketeer Furnace
Lightning
Musketeer Furnace Cannon Cart
Rocket
Musketeer Furnace Cannon Cart

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Furnace The Log Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Musketeer Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Fire Spirit Zap The Log Musketeer Furnace Cannon Cart Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

5 Mirror Fire Spirit Zap The Log

Attack Synergies 4 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Zap Furnace Cannon Cart
Zap
Mirror Cannon Cart Fire Spirit Musketeer Furnace The Log Mega Knight
Musketeer
Zap Mirror Cannon Cart The Log Mega Knight
Furnace
Fire Spirit Zap Mirror Cannon Cart
Mirror
Zap The Log Musketeer Furnace Cannon Cart
Cannon Cart
Zap The Log Fire Spirit Musketeer Furnace Mirror
The Log
Mirror Cannon Cart Zap Musketeer Mega Knight
Mega Knight
Zap Musketeer The Log

Defense Synergies 4 14

Fire Spirit
Zap The Log
Zap
Mirror Mega Knight Fire Spirit Musketeer Furnace Cannon Cart The Log
Musketeer
The Log Zap Furnace Mirror Cannon Cart Mega Knight
Furnace
Mirror Zap Musketeer Cannon Cart
Mirror
Zap Furnace Musketeer The Log Mega Knight
Cannon Cart
Zap Musketeer Furnace
The Log
Musketeer Fire Spirit Zap Mirror Mega Knight
Mega Knight
Zap Musketeer Mirror The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Zap Musketeer The Log
Zap Musketeer Furnace Cannon Cart The Log Mega Knight
Furnace Mega Knight Fire Spirit Musketeer Cannon Cart
Musketeer Furnace Cannon Cart Mega Knight
The Log Mega Knight
The Log Fire Spirit Zap Musketeer Furnace Cannon Cart Mega Knight
Musketeer Furnace Fire Spirit Zap
Zap Musketeer Cannon Cart The Log Mega Knight
Musketeer Furnace
Fire Spirit Musketeer Cannon Cart Mega Knight
Zap Musketeer Furnace Cannon Cart The Log Mega Knight
Musketeer Zap Furnace
Furnace Mega Knight Fire Spirit Zap Musketeer Cannon Cart The Log
Fire Spirit Mega Knight Zap Furnace Cannon Cart The Log
Furnace Cannon Cart Mega Knight
Zap Furnace The Log Mega Knight
Mega Knight Musketeer Furnace Cannon Cart
Fire Spirit Mega Knight Zap Musketeer Furnace Cannon Cart The Log
Zap Furnace The Log Fire Spirit Musketeer Cannon Cart Mega Knight
Musketeer Cannon Cart
Mega Knight Fire Spirit Musketeer Furnace Cannon Cart The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Zap Furnace Cannon Cart
Zap Musketeer Cannon Cart The Log Mega Knight
Mega Knight Zap Musketeer Furnace Cannon Cart The Log
Mega Knight Zap Musketeer Cannon Cart The Log
Musketeer Cannon Cart Mega Knight
Fire Spirit Furnace Zap Musketeer
Musketeer Furnace Cannon Cart
Mega Knight Cannon Cart
Zap Mega Knight Cannon Cart The Log
Musketeer
Mega Knight Musketeer Cannon Cart
Mega Knight Zap The Log
Cannon Cart Mega Knight
Musketeer Furnace Cannon Cart Mega Knight
Zap Musketeer Furnace Cannon Cart The Log
Mega Knight Zap Musketeer Cannon Cart The Log
Zap Furnace
Cannon Cart Mega Knight

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer The Log
Zap Musketeer The Log
Cannon Cart The Log
Cannon Cart Musketeer The Log
Fire Spirit Zap Furnace The Log Mega Knight
Fire Spirit Zap Musketeer Furnace
Fire Spirit Musketeer Furnace The Log
The Log Fire Spirit Zap
The Log Zap
Fire Spirit Musketeer
Zap Musketeer Cannon Cart The Log
Fire Spirit Zap Musketeer
Fire Spirit Musketeer Cannon Cart The Log
Musketeer Cannon Cart
Zap Musketeer Furnace Cannon Cart The Log
Zap Musketeer Furnace Cannon Cart The Log
Musketeer Furnace Cannon Cart The Log Mega Knight
Fire Spirit Zap Musketeer The Log Mega Knight
Fire Spirit Zap The Log Mega Knight
Musketeer The Log Mega Knight
Musketeer The Log
Zap Musketeer Cannon Cart The Log
Zap The Log Fire Spirit Furnace Mega Knight
The Log Zap Musketeer
Zap Musketeer The Log Mega Knight
Zap Musketeer The Log
Fire Spirit Zap Musketeer Furnace
Zap Musketeer
Zap Musketeer The Log Mega Knight
Zap
Mega Knight
The Log
Zap Fire Spirit Musketeer Cannon Cart
Fire Spirit Zap Musketeer
The Log
Musketeer Cannon Cart Mega Knight
The Log Zap Musketeer
Zap
Musketeer Cannon Cart Mega Knight
Zap Musketeer The Log
Zap Musketeer
Zap Musketeer Cannon Cart The Log Mega Knight
Cannon Cart
Mega Knight

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