My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Mega Minion Elixir Collector Golem Bandit Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Golem Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem Bandit Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bandit
Giant Snowball
Skeletons Mega Minion
Zap
Skeletons Bandit
Barbarian Barrel
Skeletons Bandit Electro Wizard
The Log
Skeletons Bandit
Earthquake
Skeletons Elixir Collector
Arrows
Skeletons
Royal Delivery
Skeletons Mega Minion Bandit Electro Wizard
Fireball
Mega Minion Elixir Collector Bandit Electro Wizard
Poison
Mega Minion Elixir Collector Electro Wizard
Lightning
Mega Minion Elixir Collector Bandit Electro Wizard
Rocket
Elixir Collector

Against air swarms

Spells and units that can counter air swarms.

Zap Poison

Against ground swarms

Spells and units that can counter ground swarms.

Zap Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Elixir Collector Poison Golem

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Zap Bandit Mega Minion Poison Electro Wizard Elixir Collector Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons Zap Bandit Mega Minion

Attack Synergies 4 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bandit
Golem Zap Electro Wizard
Golem
Mega Minion Poison Bandit Zap Electro Wizard
Mega Minion
Golem Zap Poison
Poison
Golem Mega Minion Zap
Elixir Collector
Skeletons
Zap
Mega Minion Electro Wizard Bandit Golem Poison
Electro Wizard
Zap Bandit Golem

Defense Synergies 2 11

Bandit
Mega Minion Skeletons Zap Electro Wizard
Golem
Mega Minion
Zap Bandit Skeletons Electro Wizard
Poison
Skeletons Zap Electro Wizard
Elixir Collector
Skeletons
Bandit Mega Minion Poison Zap Electro Wizard
Zap
Mega Minion Electro Wizard Bandit Poison Skeletons
Electro Wizard
Zap Bandit Mega Minion Poison Skeletons

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mega Minion Zap Electro Wizard
Bandit Mega Minion Skeletons Zap Electro Wizard
Bandit Mega Minion Skeletons Electro Wizard
Bandit Mega Minion Skeletons Electro Wizard
Poison
Bandit Mega Minion Skeletons Zap Electro Wizard
Mega Minion Electro Wizard Poison Zap
Bandit Poison Zap Electro Wizard
Skeletons
Bandit Skeletons Electro Wizard
Poison Electro Wizard Bandit Mega Minion Skeletons Zap
Mega Minion Poison Zap Electro Wizard
Bandit Skeletons Zap Electro Wizard
Mega Minion Poison Zap Electro Wizard
Bandit Electro Wizard
Bandit Zap Electro Wizard
Poison Skeletons Electro Wizard
Bandit Mega Minion Zap Electro Wizard
Poison Zap Bandit Mega Minion Electro Wizard
Electro Wizard
Bandit Poison Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Bandit Skeletons Zap Electro Wizard
Bandit Poison Electro Wizard Mega Minion Zap
Bandit Skeletons Zap Electro Wizard
Bandit Zap Electro Wizard
Bandit Skeletons
Poison Skeletons Zap Electro Wizard
Bandit Mega Minion Skeletons Electro Wizard
Zap Electro Wizard Bandit Mega Minion Poison Skeletons
Mega Minion Skeletons
Mega Minion
Poison Zap Electro Wizard
Bandit Skeletons
Electro Wizard Mega Minion Poison Skeletons Zap
Poison Mega Minion Zap Electro Wizard
Zap Electro Wizard
Poison

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Bandit
Poison Bandit Zap Electro Wizard
Bandit Poison
Poison
Poison Zap
Poison Mega Minion Zap
Poison
Poison Zap
Poison Bandit Zap
Poison Electro Wizard
Poison Bandit Zap Electro Wizard
Poison Zap
Poison Bandit
Bandit Poison
Poison Zap
Bandit Poison Zap
Bandit Poison
Poison
Bandit Mega Minion Poison Zap Electro Wizard
Poison Zap
Poison
Poison
Poison Zap
Poison Zap
Mega Minion
Poison Bandit Zap Electro Wizard
Bandit Poison Zap
Poison Bandit Zap
Poison Zap Electro Wizard
Zap Electro Wizard Mega Minion Poison
Mega Minion
Poison Bandit Zap
Zap Poison Electro Wizard
Poison
Zap Electro Wizard Bandit
Poison Mega Minion Zap Electro Wizard
Poison Mega Minion Electro Wizard
Poison Zap
Poison Zap
Mega Minion
Zap Poison Electro Wizard
Poison Zap Electro Wizard
Poison Bandit Zap Electro Wizard
Poison

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