My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Witch Electro Wizard Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Elixir Golem Witch Electro Wizard Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Mini P.E.K.K.A Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Elixir Golem Mini P.E.K.K.A Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Electro Wizard Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Ram Rider
Giant Snowball
Witch Ram Rider
Zap
Inferno Tower Witch Ram Rider
Barbarian Barrel
Knight Elixir Golem Inferno Tower Witch Electro Wizard
The Log
Elixir Golem Mini P.E.K.K.A Witch Ram Rider
Earthquake
Elixir Golem Inferno Tower Witch
Arrows
Witch
Royal Delivery
Knight Elixir Golem Mini P.E.K.K.A Witch Electro Wizard Ram Rider
Fireball
Elixir Golem Inferno Tower Witch Electro Wizard Ram Rider
Poison
Elixir Golem Inferno Tower Witch Electro Wizard
Lightning
Knight Mini P.E.K.K.A Inferno Tower Witch Electro Wizard Ram Rider
Rocket
Inferno Tower Witch Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Elixir Golem Mini P.E.K.K.A Inferno Tower

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Knight Elixir Golem Mini P.E.K.K.A Electro Wizard Inferno Tower Witch Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Knight Elixir Golem Mini P.E.K.K.A

Attack Synergies 0 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Knight Elixir Golem Mini P.E.K.K.A Ram Rider
Knight
Arrows Witch Electro Wizard Ram Rider
Elixir Golem
Arrows Mini P.E.K.K.A Witch
Mini P.E.K.K.A
Arrows Elixir Golem Electro Wizard Ram Rider
Inferno Tower
Witch
Knight Elixir Golem Ram Rider
Electro Wizard
Knight Mini P.E.K.K.A Ram Rider
Ram Rider
Arrows Knight Mini P.E.K.K.A Witch Electro Wizard

Defense Synergies 4 9

Arrows
Knight Mini P.E.K.K.A Inferno Tower
Knight
Inferno Tower Electro Wizard Arrows Mini P.E.K.K.A Witch
Elixir Golem
Mini P.E.K.K.A
Electro Wizard Arrows Knight Witch Ram Rider
Inferno Tower
Knight Electro Wizard Arrows
Witch
Knight Mini P.E.K.K.A Electro Wizard
Electro Wizard
Knight Mini P.E.K.K.A Inferno Tower Witch Ram Rider
Ram Rider
Mini P.E.K.K.A Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Inferno Tower Electro Wizard Ram Rider
Mini P.E.K.K.A Inferno Tower Knight Witch Electro Wizard Ram Rider
Mini P.E.K.K.A Inferno Tower Witch Ram Rider Knight Electro Wizard
Mini P.E.K.K.A Inferno Tower Witch Knight Electro Wizard Ram Rider
Arrows Mini P.E.K.K.A
Arrows Electro Wizard
Inferno Tower Electro Wizard Ram Rider Arrows Witch
Arrows Inferno Tower Electro Wizard Ram Rider
Mini P.E.K.K.A Inferno Tower Witch
Knight Mini P.E.K.K.A Inferno Tower Electro Wizard
Witch Electro Wizard Arrows Knight Ram Rider
Arrows Inferno Tower Witch Electro Wizard Ram Rider
Mini P.E.K.K.A Inferno Tower Knight Witch Electro Wizard Ram Rider
Arrows Mini P.E.K.K.A Witch Electro Wizard
Mini P.E.K.K.A Inferno Tower Knight Electro Wizard Ram Rider
Inferno Tower Mini P.E.K.K.A Electro Wizard Ram Rider
Arrows Knight Mini P.E.K.K.A Inferno Tower Witch Electro Wizard
Arrows Knight Witch Electro Wizard Ram Rider
Arrows Witch Knight Electro Wizard Ram Rider
Mini P.E.K.K.A Inferno Tower Electro Wizard Ram Rider
Arrows Knight Mini P.E.K.K.A Witch Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Inferno Tower Witch Electro Wizard
Electro Wizard Arrows Knight Mini P.E.K.K.A
Knight Mini P.E.K.K.A Inferno Tower Witch Electro Wizard Ram Rider
Mini P.E.K.K.A Knight Inferno Tower Electro Wizard Ram Rider
Inferno Tower Knight Mini P.E.K.K.A Witch Ram Rider
Arrows Witch Electro Wizard Ram Rider
Mini P.E.K.K.A Knight Inferno Tower Witch Electro Wizard Ram Rider
Mini P.E.K.K.A Inferno Tower Knight
Electro Wizard Knight Mini P.E.K.K.A Inferno Tower Witch
Inferno Tower Witch
Knight Mini P.E.K.K.A Inferno Tower Witch
Arrows Electro Wizard
Mini P.E.K.K.A Knight Inferno Tower Witch Ram Rider
Witch
Inferno Tower Witch Electro Wizard Knight Mini P.E.K.K.A
Arrows Mini P.E.K.K.A Inferno Tower Witch Electro Wizard
Arrows Inferno Tower Electro Wizard
Mini P.E.K.K.A
Inferno Tower Mini P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight
Arrows Electro Wizard Ram Rider
Arrows
Arrows Knight
Arrows
Arrows Witch Ram Rider
Arrows Witch
Arrows Ram Rider
Arrows Ram Rider
Mini P.E.K.K.A Electro Wizard
Arrows Knight Electro Wizard Ram Rider
Arrows
Knight
Arrows
Arrows
Arrows Witch
Arrows
Arrows
Mini P.E.K.K.A
Arrows Mini P.E.K.K.A Electro Wizard
Arrows Witch
Arrows
Arrows
Arrows Witch
Witch
Arrows Witch Electro Wizard Ram Rider
Arrows Witch Ram Rider
Arrows
Arrows Witch Electro Wizard
Electro Wizard Witch
Mini P.E.K.K.A
Arrows
Arrows Electro Wizard
Arrows
Electro Wizard Witch
Arrows Witch Electro Wizard Ram Rider
Arrows
Knight Mini P.E.K.K.A Electro Wizard
Arrows
Arrows
Witch Electro Wizard
Witch Electro Wizard
Witch Electro Wizard

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