My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Elixir Golem Wizard Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem
Giant Snowball
Witch
Zap
Firecracker Witch
Barbarian Barrel
Firecracker Elixir Golem Wizard Witch
The Log
Firecracker Elixir Golem Witch
Earthquake
Firecracker Elixir Golem Witch
Arrows
Firecracker Witch
Royal Delivery
Firecracker Elixir Golem Wizard Witch
Fireball
Firecracker Elixir Golem Wizard Witch
Poison
Firecracker Elixir Golem Wizard Witch
Lightning
Wizard Witch
Rocket
Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Wizard Poison Witch

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Wizard Poison The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Poison Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Firecracker Elixir Golem Fireball Poison Wizard Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Firecracker Elixir Golem Fireball

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Elixir Golem Mega Knight
Elixir Golem
Firecracker Poison Fireball Wizard Witch The Log
Fireball
Elixir Golem The Log Mega Knight
Wizard
Elixir Golem Mega Knight
Poison
Elixir Golem The Log Mega Knight
Witch
Elixir Golem Mega Knight
The Log
Elixir Golem Fireball Poison Mega Knight
Mega Knight
Firecracker Fireball Wizard Poison Witch The Log

Defense Synergies 2 9

Firecracker
The Log Mega Knight
Elixir Golem
Fireball
The Log Mega Knight
Wizard
The Log Mega Knight
Poison
The Log Mega Knight
Witch
The Log Mega Knight
The Log
Firecracker Fireball Wizard Poison Witch Mega Knight
Mega Knight
Firecracker Fireball Wizard Poison Witch The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball Wizard The Log
Firecracker Witch The Log Mega Knight
Witch Mega Knight
Witch Firecracker Mega Knight
Firecracker Fireball Poison The Log Mega Knight
Fireball The Log Firecracker Mega Knight
Firecracker Fireball Wizard Poison Witch
Fireball Poison The Log Mega Knight
Witch
Firecracker Mega Knight
Poison Witch Firecracker Fireball Wizard The Log Mega Knight
Firecracker Fireball Wizard Poison Witch
Mega Knight Fireball Wizard Witch The Log
Fireball Wizard Mega Knight Firecracker Poison Witch The Log
Mega Knight
Fireball The Log Mega Knight
Wizard Mega Knight Firecracker Fireball Poison Witch
Fireball Mega Knight Firecracker Wizard Witch The Log
Wizard Poison Witch The Log Firecracker Fireball Mega Knight
Wizard Mega Knight Firecracker Fireball Poison Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Fireball Witch
Fireball Poison Firecracker Wizard The Log Mega Knight
Mega Knight Witch The Log
Mega Knight Fireball The Log
Witch Mega Knight
Firecracker Fireball Wizard Poison Witch
Fireball Witch
Mega Knight
Mega Knight Firecracker Fireball Poison Witch The Log
Witch
Mega Knight Witch
Mega Knight Fireball Poison The Log
Mega Knight Fireball Wizard Witch
Wizard Firecracker Fireball Witch Mega Knight
Witch Firecracker Fireball Poison The Log
Poison Mega Knight Firecracker Fireball Wizard Witch The Log
Fireball
Poison Mega Knight

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Poison Firecracker The Log
Firecracker Fireball Poison The Log
Fireball Poison The Log
Firecracker Fireball Poison The Log
Fireball Wizard Poison Firecracker The Log Mega Knight
Firecracker Fireball Wizard Poison Witch
Firecracker Wizard Poison Witch The Log
Fireball Poison The Log Firecracker Wizard
Fireball Poison The Log Firecracker Wizard
Fireball Poison
Firecracker Poison Fireball Wizard The Log
Fireball Poison Firecracker Wizard
Poison Firecracker Fireball The Log
Firecracker Fireball Poison
Firecracker Fireball Poison The Log
Firecracker Fireball Wizard Poison Witch The Log
Firecracker Fireball Wizard Poison The Log Mega Knight
Fireball Poison
Firecracker Fireball Wizard Poison The Log Mega Knight
Firecracker Fireball Wizard Poison Witch The Log Mega Knight
Fireball Poison The Log Mega Knight
Fireball Wizard Poison
The Log
Fireball Poison The Log
Firecracker Poison The Log Fireball Wizard Witch Mega Knight
Witch
Firecracker Fireball Poison The Log Wizard Witch
Fireball Wizard Poison Witch The Log Mega Knight
Fireball Poison Firecracker The Log
Poison Firecracker Fireball Wizard Witch
Firecracker Fireball Wizard Poison Witch
Fireball
Poison Fireball Wizard The Log Mega Knight
Firecracker Fireball Poison
Mega Knight
Firecracker Fireball Wizard Poison The Log
Fireball Witch
Fireball Poison Firecracker Wizard Witch
The Log Fireball
Fireball Poison Firecracker Wizard Mega Knight
The Log Firecracker Fireball Wizard Poison
Fireball Poison
Firecracker Mega Knight
Firecracker Fireball Poison Witch The Log
Firecracker Fireball Poison Witch
Poison Firecracker Fireball Witch The Log Mega Knight
Fireball Firecracker Wizard Mega Knight
Poison

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