My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Great!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Firecracker Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Firecracker Musketeer Battle Ram X-Bow

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram X-Bow Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram X-Bow Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Battle Ram X-Bow

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Battle Ram Guards Miner
Giant Snowball
Spear Goblins Musketeer Battle Ram Guards Miner
Zap
Spear Goblins Firecracker Battle Ram Guards X-Bow
Barbarian Barrel
Spear Goblins Firecracker Musketeer Battle Ram Guards X-Bow
The Log
Spear Goblins Firecracker Musketeer Battle Ram Guards X-Bow
Earthquake
Spear Goblins Firecracker Guards X-Bow
Arrows
Spear Goblins Firecracker Guards
Royal Delivery
Spear Goblins Firecracker Musketeer Battle Ram Guards Miner
Fireball
Firecracker Musketeer Battle Ram X-Bow
Poison
Spear Goblins Firecracker Musketeer Guards X-Bow
Lightning
Musketeer Battle Ram X-Bow
Rocket
Musketeer X-Bow

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Battle Ram Guards Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Firecracker Guards Miner Fireball Musketeer Battle Ram X-Bow

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Spear Goblins Firecracker Guards Miner

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Miner Firecracker Battle Ram X-Bow
Firecracker
Miner Spear Goblins Battle Ram X-Bow
Fireball
X-Bow Battle Ram Miner
Musketeer
Battle Ram X-Bow Miner
Battle Ram
Spear Goblins Firecracker Fireball Musketeer
Guards
Miner X-Bow
X-Bow
Fireball Spear Goblins Firecracker Musketeer Guards
Miner
Spear Goblins Firecracker Guards Fireball Musketeer

Defense Synergies 2 11

Spear Goblins
Firecracker Musketeer Guards X-Bow
Firecracker
Spear Goblins Musketeer Guards X-Bow
Fireball
X-Bow Musketeer Miner
Musketeer
Guards Spear Goblins Firecracker Fireball Miner
Battle Ram
Guards
Musketeer Spear Goblins Firecracker X-Bow
X-Bow
Fireball Spear Goblins Firecracker Guards
Miner
Fireball Musketeer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Firecracker Fireball Musketeer X-Bow
Firecracker Musketeer X-Bow
Musketeer
Firecracker Musketeer Guards
Firecracker Fireball X-Bow
Fireball Spear Goblins Firecracker Musketeer Guards X-Bow
Musketeer Spear Goblins Firecracker Fireball X-Bow
Fireball Musketeer X-Bow
Musketeer X-Bow
Guards Spear Goblins Firecracker Musketeer Miner
Guards Spear Goblins Firecracker Fireball Musketeer X-Bow
Musketeer Spear Goblins Firecracker Fireball
Fireball Musketeer Guards X-Bow
Fireball Firecracker Guards X-Bow
X-Bow
Fireball X-Bow
Firecracker Fireball Musketeer X-Bow
Fireball Spear Goblins Firecracker Musketeer Guards X-Bow
Spear Goblins Firecracker Fireball Musketeer Guards
Musketeer
Spear Goblins Firecracker Fireball Musketeer Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Spear Goblins Fireball X-Bow
Fireball Firecracker Musketeer X-Bow Miner
Guards Spear Goblins Musketeer
Guards Fireball Musketeer X-Bow
Musketeer Guards
Firecracker Fireball Musketeer
Guards Spear Goblins Fireball Musketeer
Spear Goblins Firecracker Fireball X-Bow
Musketeer Guards
Musketeer Guards
Fireball Guards
Fireball Guards
Firecracker Fireball Musketeer
Guards Spear Goblins Firecracker Fireball Musketeer X-Bow
Firecracker Fireball Musketeer
Fireball
Guards

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker Musketeer Guards X-Bow
Firecracker Fireball Musketeer X-Bow Miner
Fireball X-Bow Miner
Firecracker Fireball Musketeer Guards
Fireball Firecracker
Firecracker Fireball Spear Goblins Musketeer
Firecracker Musketeer
Fireball X-Bow Firecracker
Fireball Miner Firecracker X-Bow
Fireball Musketeer Guards X-Bow
Firecracker Miner Fireball Musketeer X-Bow
Fireball Firecracker Musketeer
Firecracker Fireball Musketeer Miner
Firecracker Fireball Musketeer X-Bow
Firecracker Fireball Musketeer X-Bow
X-Bow Spear Goblins Firecracker Fireball Musketeer
Firecracker Fireball Musketeer X-Bow
Fireball
Firecracker Fireball Musketeer X-Bow
Firecracker Fireball X-Bow Miner
Fireball Musketeer X-Bow
Fireball
Musketeer X-Bow
Fireball Musketeer X-Bow
Firecracker Fireball
Firecracker Fireball X-Bow Miner Musketeer
Fireball Musketeer X-Bow Miner
Fireball Miner Firecracker Musketeer X-Bow
Firecracker Fireball Musketeer X-Bow
Firecracker Fireball Musketeer Guards
Fireball
Fireball Musketeer X-Bow Miner
Firecracker Fireball
Firecracker Fireball
Spear Goblins Fireball Musketeer Guards X-Bow
Fireball Firecracker Musketeer
Fireball
Fireball Miner Firecracker Musketeer
Firecracker Fireball Musketeer
Fireball
Firecracker Musketeer
Firecracker Fireball Musketeer Guards
Firecracker Fireball Musketeer
Firecracker Fireball Musketeer X-Bow Miner
Fireball Firecracker

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