My Best Clash Royale Deck

Deck Check Rating

Útok
Podpriemer
Obrana
Božský
Synergie
Zlé
Versatility
Božský
F2P skóre
Podpriemer

1 warnings Prečo?

Karty chýbajúce v tvojej kolekcii

Ram Rider

Tipy pre deck

Nasledujúce odporúčania obsahujú iba pokyny na vylepšenie vášho decku. Môže fungovať aj tak správne.

Varovanie Nemáš žiaden spôsob potrestania súpera za míňanie elixíru.

Ak tvoj súper zahrá drahú jednotku (6 alebo viac) vzadu, musíš ho potrestať. Najlepšie zaútočiť na druhú vežu preto aby nepostavil na tej jednej až tak veľký push.

Zvaž pridať jednu z týchto:

Vyriešme to!

Vyriešme to!

Podobné decky

Advanced stuff

Defensive cards

Anti-air

Jednotky ktoré môžu útočiť na vzduch. Je dobré mať aspoň jednu alebo dve.

Minions Flying Machine Three Musketeers Baby Dragon Electro Dragon Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Chýbajúce

Investície

Budovy alebo jednotky ktoré môžu byť zahrané vzadu ako investícia alebo na vynútenie prvého pohybu súpera.

Flying Machine Three Musketeers Baby Dragon Electro Dragon Inferno Dragon

Offensive cards

Win conditions

Karty ktoré jednoducho útočia na nepriateľské veže. Je dobré mať aspoň jednu.

Three Musketeers

Damage spells

Spelly v tvojom decku. Mať aspoň jeden alebo dva je doporučené.

Zap Fireball

Odpovede na pumpu

Karty ktoré môžu byť zahrané ako odpoveď na súpera keď zahrá Elixir collector.

Fireball

Položené na moste

Karty ktoré môžu byť položené na moste, ako chip damage alebo rush attack.

Flying Machine Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Three Musketeers Inferno Dragon
Giant Snowball
Minions Flying Machine Three Musketeers Baby Dragon Electro Dragon Inferno Dragon
Zap
Minions Flying Machine Three Musketeers Inferno Dragon
Barbarian Barrel
Three Musketeers
The Log
Three Musketeers
Earthquake
Arrows
Minions Flying Machine
Royal Delivery
Minions Flying Machine Three Musketeers Baby Dragon Electro Dragon Inferno Dragon
Fireball
Minions Flying Machine Three Musketeers Baby Dragon Electro Dragon Inferno Dragon
Poison
Minions Flying Machine Three Musketeers Electro Dragon
Lightning
Three Musketeers Baby Dragon Electro Dragon Inferno Dragon
Rocket
Three Musketeers Electro Dragon Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Baby Dragon Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Baby Dragon Electro Dragon

Ladder info

Level-independent

Karty ktoré sú dobré aj na nižšom leveli. Ich kľúčové štatistiky nie sú ovplyvnené až príliš vysokou úrovňou a žiadne kľúčové interakcie nie sú závislé od úrovne.

Baby Dragon Inferno Dragon

Silné ak prelevelované

Karty, ktoré sú obzvlášť silné, ak ich máte na vyššej úrovni. Ich kľúčové interakcie s niektorými kartami sa menia, keď sú jeden alebo dve úrovne nad inou kartou.

Fireball

Slabé na nižšom leveli

Karty, ktoré sú mimoriadne slabé, ak ich máte na nižšej úrovni. Ich kľúčové interakcie s niektorými kartami sa menia, keď sú o jednu alebo dve úrovne nižšie oproti inej karte.

Minions Fireball Three Musketeers

Free-to-play skóre

Pre rýchlu orientáciu o tom ako jednoduché je to vylepšiť niektoré karty pre free-to-play hráčov. Viac epických a legendárnych kariet, o to nižšie skóre.

Podpriemer

Pre geekov

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Minions Fireball Flying Machine Baby Dragon Inferno Dragon Electro Dragon Three Musketeers

Najkratší cyklus

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Minions Fireball Flying Machine

Attack Synergies 1 14

Synergia znamená, že tieto karty fungujú dobre, keď sú hrané spolu. Dopĺňajú sa navzájom, aby boli útoky alebo obrana efektívnejšie. Ak sú karty sivé, znamená to, že synergia medzi nimi nie je až tak silná.

Zap
Fireball Minions Flying Machine Three Musketeers Baby Dragon Electro Dragon
Minions
Zap Baby Dragon Inferno Dragon
Fireball
Zap Baby Dragon
Flying Machine
Zap Three Musketeers Baby Dragon Electro Dragon
Three Musketeers
Zap Flying Machine
Baby Dragon
Zap Minions Fireball Flying Machine Electro Dragon Inferno Dragon
Electro Dragon
Zap Flying Machine Baby Dragon Inferno Dragon
Inferno Dragon
Minions Baby Dragon Electro Dragon

Defense Synergies 1 13

Zap
Fireball Minions Flying Machine Three Musketeers Baby Dragon Electro Dragon Inferno Dragon
Minions
Zap Flying Machine Baby Dragon
Fireball
Zap
Flying Machine
Zap Minions Baby Dragon Electro Dragon
Three Musketeers
Zap
Baby Dragon
Zap Minions Flying Machine Electro Dragon Inferno Dragon
Electro Dragon
Zap Flying Machine Baby Dragon Inferno Dragon
Inferno Dragon
Zap Baby Dragon Electro Dragon

Countre

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Fireball Flying Machine Baby Dragon Electro Dragon
Inferno Dragon Zap Minions Flying Machine Three Musketeers Electro Dragon
Three Musketeers Minions Electro Dragon Inferno Dragon
Three Musketeers Inferno Dragon Minions Electro Dragon
Fireball
Fireball Zap Minions Flying Machine Baby Dragon Electro Dragon
Minions Three Musketeers Inferno Dragon Zap Fireball Flying Machine Baby Dragon Electro Dragon
Zap Fireball Flying Machine Baby Dragon Electro Dragon
Three Musketeers Inferno Dragon Minions
Minions Zap Fireball Flying Machine Baby Dragon Electro Dragon
Minions Three Musketeers Inferno Dragon Zap Fireball Flying Machine Baby Dragon Electro Dragon
Zap Minions Fireball Flying Machine Three Musketeers Electro Dragon
Fireball Three Musketeers Zap Minions Baby Dragon Electro Dragon
Inferno Dragon Three Musketeers
Zap Fireball Three Musketeers Inferno Dragon
Three Musketeers Minions Fireball Electro Dragon
Fireball Zap Minions Flying Machine Three Musketeers Baby Dragon Electro Dragon
Zap Baby Dragon Minions Fireball Flying Machine Electro Dragon Inferno Dragon
Three Musketeers Inferno Dragon
Minions Fireball Flying Machine Baby Dragon Electro Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Fireball
Fireball Zap Flying Machine Baby Dragon Electro Dragon Inferno Dragon
Zap Minions Electro Dragon
Zap Fireball
Three Musketeers Inferno Dragon
Fireball Zap Minions Flying Machine Three Musketeers Baby Dragon Electro Dragon
Minions Fireball Flying Machine
Inferno Dragon
Zap Electro Dragon Minions Fireball Flying Machine Baby Dragon Inferno Dragon
Three Musketeers Inferno Dragon
Inferno Dragon Minions Flying Machine Electro Dragon
Zap Fireball
Fireball Three Musketeers
Fireball Flying Machine Three Musketeers Baby Dragon Electro Dragon
Electro Dragon Zap Minions Fireball Flying Machine Three Musketeers Baby Dragon Inferno Dragon
Minions Zap Fireball Flying Machine Baby Dragon Electro Dragon Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Flying Machine Baby Dragon Electro Dragon
Fireball Zap Flying Machine Baby Dragon Electro Dragon
Fireball Flying Machine Baby Dragon Electro Dragon
Fireball Flying Machine
Fireball Zap Baby Dragon
Fireball Zap Minions Flying Machine Baby Dragon Electro Dragon
Flying Machine Baby Dragon
Fireball Zap Flying Machine Baby Dragon Electro Dragon
Fireball Zap Flying Machine Electro Dragon
Minions Fireball Three Musketeers Electro Dragon
Zap Fireball Flying Machine Electro Dragon
Fireball Zap Flying Machine Baby Dragon Electro Dragon
Flying Machine Fireball Three Musketeers Baby Dragon
Minions Fireball Flying Machine Baby Dragon Electro Dragon
Zap Fireball Flying Machine Baby Dragon
Zap Fireball Flying Machine Three Musketeers Baby Dragon Electro Dragon
Fireball Flying Machine Three Musketeers Baby Dragon Electro Dragon
Fireball Three Musketeers
Minions
Zap Fireball Flying Machine Three Musketeers Baby Dragon Electro Dragon
Zap Fireball Flying Machine Baby Dragon Electro Dragon
Minions Fireball Baby Dragon
Fireball
Zap Fireball Flying Machine Baby Dragon Electro Dragon
Zap Fireball Baby Dragon Electro Dragon
Inferno Dragon
Fireball Zap Flying Machine Baby Dragon Electro Dragon
Fireball Zap Flying Machine Baby Dragon Electro Dragon
Fireball Zap Baby Dragon
Zap Fireball Flying Machine Baby Dragon Electro Dragon
Zap Electro Dragon Minions Fireball Flying Machine
Fireball
Zap Fireball Electro Dragon
Zap Fireball Electro Dragon
Fireball
Zap Minions Fireball Flying Machine Electro Dragon
Fireball Zap Flying Machine Three Musketeers Baby Dragon Electro Dragon
Fireball
Fireball Flying Machine Three Musketeers Baby Dragon Electro Dragon
Zap Fireball Flying Machine Baby Dragon Electro Dragon
Zap Fireball
Flying Machine Three Musketeers Electro Dragon
Zap Electro Dragon Minions Fireball Flying Machine Baby Dragon
Zap Fireball Flying Machine Electro Dragon
Electro Dragon Zap Fireball Flying Machine Baby Dragon

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store:

Tento jazyk preložil:
🇸🇰 Pomôž mi so slovenským prekladom! lukash_89