My Best Clash Royale Deck

Deck Check Rating

Útok
Skvelé!
Obrana
Božský
Synergie
Zlé
Versatility
Božský
F2P skóre
Dobré

Prečo?

Karty chýbajúce v tvojej kolekcii

Ice Spirit Giant Snowball Goblin Gang Tesla Rascals Royal Giant Elite Barbarians Royal Recruits Ice Golem Dart Goblin Earthquake Elixir Golem Goblin Cage Bomb Tower Zappies Royal Hogs Elixir Collector Three Musketeers Mirror Rage Guards Clone Dark Prince Freeze Electro Dragon Bowler Executioner Cannon Cart Goblin Giant X-Bow Golem The Log Miner Princess Ice Wizard Royal Ghost Bandit Fisherman Electro Wizard Inferno Dragon Magic Archer Lumberjack Night Witch Ram Rider Graveyard Sparky Mega Knight Lava Hound

Tipy pre deck

Nasledujúce odporúčania obsahujú iba pokyny na vylepšenie vášho decku. Môže fungovať aj tak správne.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Jednotky ktoré môžu útočiť na vzduch. Je dobré mať aspoň jednu alebo dve.

Minion Horde Furnace Wizard Hunter Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investície

Budovy alebo jednotky ktoré môžu byť zahrané vzadu ako investícia alebo na vynútenie prvého pohybu súpera.

Skeletons Furnace Giant Wizard Hunter Magic Archer

Offensive cards

Win conditions

Karty ktoré jednoducho útočia na nepriateľské veže. Je dobré mať aspoň jednu.

Giant

Damage spells

Spelly v tvojom decku. Mať aspoň jeden alebo dva je doporučené.

Rocket

Punishments

Karty ktoré môžu byť zahrané ako okamžitá odpoveď na drahý pohyb súpera vzadu.

Giant

Odpovede na pumpu

Karty ktoré môžu byť zahrané ako odpoveď na súpera keď zahrá Elixir collector.

Rocket

Položené na moste

Karty ktoré môžu byť položené na moste, ako chip damage alebo rush attack.

Minion Horde Giant Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Minion Horde Giant
Giant Snowball
Skeletons Minion Horde Furnace
Zap
Skeletons Minion Horde Furnace
Barbarian Barrel
Skeletons Furnace Wizard Hunter Magic Archer
The Log
Skeletons Furnace Hunter
Earthquake
Skeletons Furnace
Arrows
Skeletons Minion Horde Furnace
Royal Delivery
Skeletons Minion Horde Wizard Hunter Magic Archer
Fireball
Minion Horde Furnace Wizard Hunter Magic Archer
Poison
Minion Horde Furnace Wizard Hunter Magic Archer
Lightning
Furnace Wizard Hunter Magic Archer
Rocket
Minion Horde Furnace Wizard Hunter Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Furnace Wizard Rocket Hunter Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Furnace Wizard Rocket Hunter Magic Archer

Ladder info

Level-independent

Karty ktoré sú dobré aj na nižšom leveli. Ich kľúčové štatistiky nie sú ovplyvnené až príliš vysokou úrovňou a žiadne kľúčové interakcie nie sú závislé od úrovne.

Rocket

Slabé na nižšom leveli

Karty, ktoré sú mimoriadne slabé, ak ich máte na nižšej úrovni. Ich kľúčové interakcie s niektorými kartami sa menia, keď sú o jednu alebo dve úrovne nižšie oproti inej karte.

Minion Horde Furnace Wizard

Free-to-play skóre

Pre rýchlu orientáciu o tom ako jednoduché je to vylepšiť niektoré karty pre free-to-play hráčov. Viac epických a legendárnych kariet, o to nižšie skóre.

Dobré

Pre geekov

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Furnace Hunter Magic Archer Minion Horde Giant Wizard Rocket

Najkratší cyklus

Cheapest 4 cards in the deck to see the cycle potential.

13 Skeletons Furnace Hunter Magic Archer

Attack Synergies 1 5

Synergia znamená, že tieto karty fungujú dobre, keď sú hrané spolu. Dopĺňajú sa navzájom, aby boli útoky alebo obrana efektívnejšie. Ak sú karty sivé, znamená to, že synergia medzi nimi nie je až tak silná.

Skeletons
Minion Horde
Giant
Furnace
Giant
Giant
Hunter Minion Horde Furnace Wizard Rocket Magic Archer
Wizard
Giant
Rocket
Giant
Hunter
Giant
Magic Archer
Giant

Defense Synergies 0 6

Skeletons
Minion Horde Furnace Wizard Hunter Magic Archer
Minion Horde
Skeletons
Furnace
Skeletons Magic Archer
Giant
Wizard
Skeletons
Rocket
Hunter
Skeletons
Magic Archer
Skeletons Furnace

Countre

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Minion Horde Wizard Magic Archer
Minion Horde Hunter Skeletons Furnace
Minion Horde Furnace Rocket Hunter Skeletons
Minion Horde Hunter Skeletons Furnace
Rocket
Skeletons Furnace Hunter Magic Archer
Minion Horde Furnace Rocket Hunter Wizard Magic Archer
Rocket Magic Archer
Minion Horde Hunter Skeletons Furnace
Skeletons Minion Horde Hunter
Minion Horde Skeletons Furnace Wizard Hunter Magic Archer
Minion Horde Hunter Furnace Wizard Magic Archer
Minion Horde Furnace Hunter Skeletons Wizard Rocket
Wizard Rocket Minion Horde Furnace Hunter Magic Archer
Minion Horde Furnace Hunter
Minion Horde Rocket Furnace Hunter
Minion Horde Wizard Skeletons Furnace Hunter
Minion Horde Furnace Wizard Hunter Magic Archer
Furnace Wizard Hunter Magic Archer
Hunter
Wizard Minion Horde Furnace Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeletons Furnace
Wizard Rocket Hunter Magic Archer
Skeletons Minion Horde Furnace Rocket Hunter
Rocket Hunter Minion Horde
Skeletons Minion Horde Hunter
Furnace Wizard Rocket Skeletons Minion Horde Hunter Magic Archer
Rocket Skeletons Minion Horde Furnace Hunter
Minion Horde Hunter
Minion Horde Rocket Skeletons Magic Archer
Skeletons Minion Horde
Minion Horde Hunter
Rocket
Rocket Skeletons Minion Horde Wizard Hunter
Wizard Minion Horde Furnace Magic Archer
Skeletons Minion Horde Furnace Rocket Hunter Magic Archer
Minion Horde Wizard Hunter Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Minion Horde Rocket
Magic Archer
Rocket Minion Horde Magic Archer
Rocket
Wizard Rocket Minion Horde Furnace Magic Archer
Wizard Minion Horde Furnace Rocket Hunter Magic Archer
Minion Horde Furnace Wizard Magic Archer
Wizard Hunter Magic Archer
Wizard
Rocket Minion Horde
Rocket Minion Horde Wizard Magic Archer
Wizard Rocket Magic Archer
Rocket Hunter Magic Archer
Minion Horde Rocket Magic Archer
Furnace Magic Archer
Rocket Minion Horde Furnace Wizard Hunter Magic Archer
Magic Archer Minion Horde Furnace Wizard Rocket
Rocket
Minion Horde Rocket
Rocket Wizard Hunter Magic Archer
Rocket Wizard Magic Archer
Rocket Minion Horde Magic Archer
Rocket Wizard
Rocket
Rocket Minion Horde
Furnace Wizard Hunter Magic Archer
Minion Horde
Wizard Hunter Magic Archer
Wizard Magic Archer
Rocket Magic Archer
Minion Horde Furnace Wizard Hunter Magic Archer
Rocket Minion Horde Wizard
Minion Horde
Minion Horde Wizard Rocket Hunter Magic Archer
Rocket Minion Horde Magic Archer
Minion Horde
Rocket Wizard Magic Archer
Minion Horde Rocket Magic Archer
Rocket Wizard Hunter Magic Archer
Minion Horde Wizard Rocket Hunter Magic Archer
Wizard Magic Archer
Rocket
Minion Horde
Minion Horde Rocket Magic Archer
Rocket Magic Archer
Rocket Magic Archer

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