My Best Clash Royale Deck

Deck Check Rating

Útok
Dobré
Obrana
Božský
Synergie
Dobré
Versatility
Dobré
F2P skóre
RIP

1 problems Prečo?

Tipy pre deck

Nasledujúce odporúčania obsahujú iba pokyny na vylepšenie vášho decku. Môže fungovať aj tak správne.

PROBLÉM Žiadna anti-air high-damage jednotka!

Nemáš žiadnu jednotku, čo útočí silne na vzduch. Mohol by si mať problémy s následujúcimi kartami:

Zvaž pridať jednu z týchto:

Vyriešme to!

Vyriešme to!

Podobné decky

Advanced stuff

Defensive cards

Anti-air

Jednotky ktoré môžu útočiť na vzduch. Je dobré mať aspoň jednu alebo dve.

Baby Dragon Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Chýbajúce

Investície

Budovy alebo jednotky ktoré môžu byť zahrané vzadu ako investícia alebo na vynútenie prvého pohybu súpera.

Battle Ram Baby Dragon Dark Prince P.E.K.K.A Fisherman Electro Wizard

Offensive cards

Win conditions

Karty ktoré jednoducho útočia na nepriateľské veže. Je dobré mať aspoň jednu.

Battle Ram

Damage spells

Spelly v tvojom decku. Mať aspoň jeden alebo dva je doporučené.

Zap Poison

Punishments

Karty ktoré môžu byť zahrané ako okamžitá odpoveď na drahý pohyb súpera vzadu.

Battle Ram Dark Prince

Odpovede na pumpu

Karty ktoré môžu byť zahrané ako odpoveď na súpera keď zahrá Elixir collector.

Poison

Položené na moste

Karty ktoré môžu byť položené na moste, ako chip damage alebo rush attack.

Battle Ram Baby Dragon Dark Prince P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Dark Prince Fisherman
Giant Snowball
Battle Ram Baby Dragon Fisherman
Zap
Battle Ram Dark Prince Fisherman
Barbarian Barrel
Battle Ram Dark Prince Electro Wizard
The Log
Battle Ram Dark Prince Fisherman
Earthquake
Arrows
Royal Delivery
Battle Ram Baby Dragon Dark Prince P.E.K.K.A Fisherman Electro Wizard
Fireball
Battle Ram Baby Dragon Fisherman Electro Wizard
Poison
Fisherman Electro Wizard
Lightning
Battle Ram Baby Dragon Dark Prince Fisherman Electro Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Zap Baby Dragon Poison

Against ground swarms

Spells and units that can counter ground swarms.

Zap Baby Dragon Dark Prince Poison

Ladder info

Level-independent

Karty ktoré sú dobré aj na nižšom leveli. Ich kľúčové štatistiky nie sú ovplyvnené až príliš vysokou úrovňou a žiadne kľúčové interakcie nie sú závislé od úrovne.

Battle Ram Baby Dragon Dark Prince Poison P.E.K.K.A

Slabé na nižšom leveli

Karty, ktoré sú mimoriadne slabé, ak ich máte na nižšej úrovni. Ich kľúčové interakcie s niektorými kartami sa menia, keď sú o jednu alebo dve úrovne nižšie oproti inej karte.

Electro Wizard

Free-to-play skóre

Pre rýchlu orientáciu o tom ako jednoduché je to vylepšiť niektoré karty pre free-to-play hráčov. Viac epických a legendárnych kariet, o to nižšie skóre.

RIP

Pre geekov

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Fisherman Battle Ram Baby Dragon Dark Prince Poison Electro Wizard P.E.K.K.A

Najkratší cyklus

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Fisherman Battle Ram Baby Dragon

Attack Synergies 6 16

Synergia znamená, že tieto karty fungujú dobre, keď sú hrané spolu. Dopĺňajú sa navzájom, aby boli útoky alebo obrana efektívnejšie. Ak sú karty sivé, znamená to, že synergia medzi nimi nie je až tak silná.

Zap
Battle Ram P.E.K.K.A Electro Wizard Baby Dragon Dark Prince Poison Fisherman
Battle Ram
Zap Poison Baby Dragon P.E.K.K.A Electro Wizard
Baby Dragon
Zap Battle Ram Dark Prince Poison P.E.K.K.A Fisherman Electro Wizard
Dark Prince
Zap Baby Dragon Poison Fisherman Electro Wizard
Poison
Battle Ram P.E.K.K.A Zap Baby Dragon Dark Prince
P.E.K.K.A
Zap Poison Electro Wizard Battle Ram Baby Dragon Fisherman
Fisherman
Zap Baby Dragon Dark Prince P.E.K.K.A
Electro Wizard
Zap P.E.K.K.A Battle Ram Baby Dragon Dark Prince

Defense Synergies 1 12

Zap
Electro Wizard Baby Dragon Dark Prince Poison P.E.K.K.A Fisherman
Battle Ram
Baby Dragon
Zap Dark Prince P.E.K.K.A
Dark Prince
Zap Baby Dragon Poison Electro Wizard
Poison
Zap Dark Prince Electro Wizard
P.E.K.K.A
Zap Baby Dragon Fisherman Electro Wizard
Fisherman
Zap P.E.K.K.A
Electro Wizard
Zap Dark Prince Poison P.E.K.K.A

Countre

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Baby Dragon Electro Wizard
P.E.K.K.A Zap Dark Prince Fisherman Electro Wizard
P.E.K.K.A Fisherman Dark Prince Electro Wizard
P.E.K.K.A Dark Prince Fisherman Electro Wizard
Dark Prince Poison P.E.K.K.A
Zap Baby Dragon Dark Prince Electro Wizard
Electro Wizard Zap Baby Dragon Poison
Zap Baby Dragon Poison P.E.K.K.A Electro Wizard
P.E.K.K.A Fisherman
Dark Prince Fisherman Electro Wizard
Poison Electro Wizard Zap Baby Dragon Dark Prince Fisherman
Zap Baby Dragon Poison Electro Wizard
P.E.K.K.A Zap Dark Prince Electro Wizard
Zap Baby Dragon Dark Prince Poison P.E.K.K.A Electro Wizard
P.E.K.K.A Electro Wizard
Zap P.E.K.K.A Fisherman Electro Wizard
Dark Prince Poison P.E.K.K.A Fisherman Electro Wizard
Zap Baby Dragon Dark Prince Fisherman Electro Wizard
Zap Baby Dragon Poison Dark Prince Fisherman Electro Wizard
P.E.K.K.A Fisherman Electro Wizard
Dark Prince Baby Dragon Poison P.E.K.K.A Fisherman Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Dark Prince P.E.K.K.A Fisherman Electro Wizard
Poison Electro Wizard Zap Baby Dragon Fisherman
P.E.K.K.A Zap Dark Prince Fisherman Electro Wizard
Dark Prince P.E.K.K.A Zap Fisherman Electro Wizard
P.E.K.K.A Dark Prince Fisherman
Poison Zap Baby Dragon Electro Wizard
Dark Prince P.E.K.K.A Electro Wizard
P.E.K.K.A Dark Prince Fisherman
Zap P.E.K.K.A Electro Wizard Baby Dragon Dark Prince Poison
P.E.K.K.A
P.E.K.K.A Dark Prince
P.E.K.K.A Zap Dark Prince Poison Electro Wizard
Dark Prince P.E.K.K.A
Baby Dragon
Electro Wizard Zap Baby Dragon Dark Prince Poison P.E.K.K.A Fisherman
Poison Zap Baby Dragon Dark Prince P.E.K.K.A Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Baby Dragon
Poison Zap Baby Dragon Fisherman Electro Wizard
Baby Dragon Poison
Dark Prince Poison
Poison Zap Baby Dragon Dark Prince
Poison Zap Baby Dragon
Baby Dragon Poison
Poison Zap Baby Dragon
Poison Zap Fisherman
Poison Fisherman Electro Wizard
Poison Zap Dark Prince Fisherman Electro Wizard
Poison Zap Baby Dragon
Poison Baby Dragon Fisherman
Baby Dragon Poison Fisherman
Zap Baby Dragon Poison Fisherman
Zap Baby Dragon Poison
Baby Dragon Poison
Poison
Fisherman
Zap Baby Dragon Dark Prince Poison Fisherman Electro Wizard
Zap Baby Dragon Poison
Baby Dragon Poison
Poison
Fisherman
Zap Baby Dragon Poison
Zap Poison Baby Dragon Dark Prince
Fisherman
Poison Zap Baby Dragon Fisherman Electro Wizard
Zap Baby Dragon Poison Fisherman
Poison Zap Baby Dragon Fisherman
Poison Zap Baby Dragon Electro Wizard
Zap Electro Wizard Poison
Poison Zap
Zap Poison Electro Wizard
P.E.K.K.A
Poison
Zap Electro Wizard Dark Prince
Poison Zap Baby Dragon Electro Wizard
Poison Baby Dragon Dark Prince Electro Wizard
Zap Baby Dragon Poison
Zap Poison
Dark Prince P.E.K.K.A
Zap Baby Dragon Poison Electro Wizard
Zap Poison Electro Wizard
Poison Zap Baby Dragon Dark Prince Electro Wizard

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store:

Tento jazyk preložil:
🇸🇰 Pomôž mi so slovenským prekladom! lukash_89