My Best Clash Royale Deck

Deck Check Rating

Útok
Dobré
Obrana
Božský
Synergie
Podpriemer
Versatility
Božský
F2P skóre
Podpriemer

2 warnings Prečo?

Tipy pre deck

Nasledujúce odporúčania obsahujú iba pokyny na vylepšenie vášho decku. Môže fungovať aj tak správne.

Varovanie Nemáš ako reagovať na súperovu pumpu!

Keď súper zahrá Elixir collector, tak treba na to zareagovať. Ak ho necháš pumpovať, tak ťa potom prevalcuje.

Zvaž pridať jednu z týchto:

Vyriešme to!

Vyriešme to!
Varovanie Žiadny medium alebo high-damage spell.

Je dobré mať aspoň jeden medium alebo high-damage spell v decku. Môžeš ho použiť na zničenie veže alebo na jednotky nahromadené pokope. Zvaž pridať jednu z týchto:

Vyriešme to!

Vyriešme to!

Advanced stuff

Defensive cards

Anti-air

Jednotky ktoré môžu útočiť na vzduch. Je dobré mať aspoň jednu alebo dve.

Goblin Gang Musketeer Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Chýbajúce

Investície

Budovy alebo jednotky ktoré môžu byť zahrané vzadu ako investícia alebo na vynútenie prvého pohybu súpera.

Musketeer Giant Wizard Electro Wizard

Offensive cards

Win conditions

Karty ktoré jednoducho útočia na nepriateľské veže. Je dobré mať aspoň jednu.

Giant

Damage spells

Spelly v tvojom decku. Mať aspoň jeden alebo dva je doporučené.

Zap The Log

Punishments

Karty ktoré môžu byť zahrané ako okamžitá odpoveď na drahý pohyb súpera vzadu.

Goblin Gang Giant

Odpovede na pumpu

Karty ktoré môžu byť zahrané ako odpoveď na súpera keď zahrá Elixir collector.

Chýbajúce

Položené na moste

Karty ktoré môžu byť položené na moste, ako chip damage alebo rush attack.

Goblin Gang Barbarians Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Giant
Giant Snowball
Goblin Gang Barbarians Musketeer
Zap
Goblin Gang
Barbarian Barrel
Goblin Gang Barbarians Musketeer Wizard Electro Wizard
The Log
Goblin Gang Barbarians Musketeer
Earthquake
Goblin Gang Barbarians
Arrows
Goblin Gang
Royal Delivery
Goblin Gang Barbarians Musketeer Wizard Electro Wizard
Fireball
Goblin Gang Barbarians Musketeer Wizard Electro Wizard
Poison
Goblin Gang Barbarians Musketeer Wizard Electro Wizard
Lightning
Musketeer Wizard Electro Wizard
Rocket
Barbarians Musketeer Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard The Log

Ladder info

Slabé na nižšom leveli

Karty, ktoré sú mimoriadne slabé, ak ich máte na nižšej úrovni. Ich kľúčové interakcie s niektorými kartami sa menia, keď sú o jednu alebo dve úrovne nižšie oproti inej karte.

Goblin Gang Barbarians Musketeer Wizard Electro Wizard

Free-to-play skóre

Pre rýchlu orientáciu o tom ako jednoduché je to vylepšiť niektoré karty pre free-to-play hráčov. Viac epických a legendárnych kariet, o to nižšie skóre.

Podpriemer

Pre geekov

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Goblin Gang Musketeer Electro Wizard Barbarians Giant Wizard

Najkratší cyklus

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap The Log Goblin Gang Musketeer

Attack Synergies 3 7

Synergia znamená, že tieto karty fungujú dobre, keď sú hrané spolu. Dopĺňajú sa navzájom, aby boli útoky alebo obrana efektívnejšie. Ak sú karty sivé, znamená to, že synergia medzi nimi nie je až tak silná.

Zap
Giant Electro Wizard Musketeer The Log
Goblin Gang
Giant
Barbarians
Musketeer
Giant Zap The Log
Giant
Zap Musketeer Goblin Gang Wizard The Log Electro Wizard
Wizard
Giant
The Log
Zap Musketeer Giant
Electro Wizard
Zap Giant

Defense Synergies 3 11

Zap
Electro Wizard Goblin Gang Barbarians Musketeer The Log
Goblin Gang
Musketeer Zap Barbarians The Log Electro Wizard
Barbarians
Zap Goblin Gang
Musketeer
Goblin Gang The Log Zap Electro Wizard
Giant
Wizard
The Log Electro Wizard
The Log
Musketeer Zap Goblin Gang Wizard Electro Wizard
Electro Wizard
Zap Goblin Gang Musketeer Wizard The Log

Countre

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Musketeer Wizard The Log Electro Wizard
Barbarians Zap Goblin Gang Musketeer The Log Electro Wizard
Goblin Gang Barbarians Musketeer Electro Wizard
Barbarians Goblin Gang Musketeer Electro Wizard
Barbarians The Log
Goblin Gang The Log Zap Musketeer Electro Wizard
Musketeer Electro Wizard Zap Goblin Gang Wizard
Zap Barbarians Musketeer The Log Electro Wizard
Barbarians Goblin Gang Musketeer
Goblin Gang Barbarians Musketeer Electro Wizard
Goblin Gang Barbarians Electro Wizard Zap Musketeer Wizard The Log
Musketeer Zap Goblin Gang Wizard Electro Wizard
Barbarians Zap Goblin Gang Musketeer Wizard The Log Electro Wizard
Wizard Zap Goblin Gang Barbarians The Log Electro Wizard
Barbarians Goblin Gang Electro Wizard
Barbarians Zap Goblin Gang The Log Electro Wizard
Barbarians Wizard Goblin Gang Musketeer Electro Wizard
Zap Goblin Gang Barbarians Musketeer Wizard The Log Electro Wizard
Zap Wizard The Log Barbarians Musketeer Electro Wizard
Barbarians Musketeer Electro Wizard
Goblin Gang Wizard Barbarians Musketeer The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Barbarians Zap Electro Wizard
Electro Wizard Zap Goblin Gang Musketeer Wizard The Log
Goblin Gang Barbarians Zap Musketeer The Log Electro Wizard
Goblin Gang Zap Barbarians Musketeer The Log Electro Wizard
Barbarians Goblin Gang Musketeer
Wizard Zap Goblin Gang Musketeer Electro Wizard
Goblin Gang Barbarians Musketeer Electro Wizard
Barbarians
Zap Electro Wizard Barbarians The Log
Goblin Gang Barbarians Musketeer
Barbarians Musketeer
Zap Barbarians The Log Electro Wizard
Barbarians Goblin Gang Wizard
Wizard Barbarians Musketeer
Goblin Gang Barbarians Electro Wizard Zap Musketeer The Log
Zap Barbarians Musketeer Wizard The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer The Log
Zap Musketeer The Log Electro Wizard
The Log
Barbarians Musketeer The Log
Wizard Zap The Log
Wizard Zap Musketeer
Musketeer Wizard The Log
The Log Zap Wizard
The Log Zap Wizard
Goblin Gang Musketeer Electro Wizard
Zap Musketeer Wizard The Log Electro Wizard
Zap Musketeer Wizard
Musketeer The Log
Musketeer
Zap Musketeer The Log
Zap Musketeer Wizard The Log
Musketeer Wizard The Log
Zap Musketeer Wizard The Log Electro Wizard
Zap Wizard The Log
Musketeer The Log
Wizard
Musketeer The Log
Zap Barbarians Musketeer The Log
Zap The Log Wizard
The Log Zap Musketeer Wizard Electro Wizard
Zap Musketeer Wizard The Log
Zap Musketeer The Log
Zap Musketeer Wizard Electro Wizard
Zap Electro Wizard Musketeer Wizard
Zap Musketeer Wizard The Log
Zap Electro Wizard
Wizard The Log
Zap Electro Wizard Goblin Gang Barbarians Musketeer
Zap Musketeer Wizard Electro Wizard
The Log
Goblin Gang Musketeer Wizard Electro Wizard
The Log Zap Musketeer Wizard
Zap
Musketeer
Zap Goblin Gang Musketeer The Log Electro Wizard
Zap Musketeer Electro Wizard
Zap Musketeer The Log Electro Wizard

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