My Best Clash Royale Deck

Deck Check Rating

Útok
Dobré
Obrana
Božský
Synergie
Dobré
Versatility
Dobré
F2P skóre
RIP

1 problems Prečo?

Tipy pre deck

Nasledujúce odporúčania obsahujú iba pokyny na vylepšenie vášho decku. Môže fungovať aj tak správne.

PROBLÉM Žiadna anti-air high-damage jednotka!

Nemáš žiadnu jednotku, čo útočí silne na vzduch. Mohol by si mať problémy s následujúcimi kartami:

Zvaž pridať jednu z týchto:

Vyriešme to!

Vyriešme to!

Podobné decky

Advanced stuff

Defensive cards

Anti-air

Jednotky ktoré môžu útočiť na vzduch. Je dobré mať aspoň jednu alebo dve.

Flying Machine Ice Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Chýbajúce

Investície

Budovy alebo jednotky ktoré môžu byť zahrané vzadu ako investícia alebo na vynútenie prvého pohybu súpera.

Flying Machine P.E.K.K.A Ice Wizard Electro Wizard

Offensive cards

Win conditions

Karty ktoré jednoducho útočia na nepriateľské veže. Je dobré mať aspoň jednu.

Miner

Damage spells

Spelly v tvojom decku. Mať aspoň jeden alebo dva je doporučené.

Zap Poison

Punishments

Karty ktoré môžu byť zahrané ako okamžitá odpoveď na drahý pohyb súpera vzadu.

Miner

Odpovede na pumpu

Karty ktoré môžu byť zahrané ako odpoveď na súpera keď zahrá Elixir collector.

Poison Miner

Položené na moste

Karty ktoré môžu byť položené na moste, ako chip damage alebo rush attack.

Flying Machine P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Miner
Giant Snowball
Flying Machine Guards Miner
Zap
Flying Machine Guards
Barbarian Barrel
Guards Ice Wizard Electro Wizard
The Log
Guards
Earthquake
Guards
Arrows
Flying Machine Guards
Royal Delivery
Flying Machine Guards P.E.K.K.A Miner Ice Wizard Electro Wizard
Fireball
Flying Machine Ice Wizard Electro Wizard
Poison
Flying Machine Guards Ice Wizard Electro Wizard
Lightning
Ice Wizard Electro Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Zap Poison Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Poison Ice Wizard

Ladder info

Niektoré karty môžu byť nezávislé na úrovni a slabé/silné, keď sú pod/nadmerné. Príklad: Ice golem na nižšej úrovni nezabije Skarmy, takže je "slabý". Avšak v iných aspektoch, ako je tankovanie, funguje dokonale na nižších úrovniach.

Level-independent

Karty ktoré sú dobré aj na nižšom leveli. Ich kľúčové štatistiky nie sú ovplyvnené až príliš vysokou úrovňou a žiadne kľúčové interakcie nie sú závislé od úrovne.

Guards Poison P.E.K.K.A Miner Ice Wizard

Slabé na nižšom leveli

Karty, ktoré sú mimoriadne slabé, ak ich máte na nižšej úrovni. Ich kľúčové interakcie s niektorými kartami sa menia, keď sú o jednu alebo dve úrovne nižšie oproti inej karte.

Ice Wizard Electro Wizard

Free-to-play skóre

Pre rýchlu orientáciu o tom ako jednoduché je to vylepšiť niektoré karty pre free-to-play hráčov. Viac epických a legendárnych kariet, o to nižšie skóre.

RIP

Pre geekov

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Guards Miner Ice Wizard Flying Machine Poison Electro Wizard P.E.K.K.A

Najkratší cyklus

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Guards Miner Ice Wizard

Attack Synergies 7 7

Synergia znamená, že tieto karty fungujú dobre, keď sú hrané spolu. Dopĺňajú sa navzájom, aby boli útoky alebo obrana efektívnejšie. Ak sú karty sivé, znamená to, že synergia medzi nimi nie je až tak silná.

Zap
P.E.K.K.A Miner Electro Wizard Flying Machine Guards Poison Ice Wizard
Flying Machine
Zap P.E.K.K.A
Guards
Miner Zap
Poison
P.E.K.K.A Miner Zap
P.E.K.K.A
Zap Poison Electro Wizard Flying Machine Ice Wizard
Miner
Zap Guards Poison Electro Wizard
Ice Wizard
Zap P.E.K.K.A
Electro Wizard
Zap P.E.K.K.A Miner

Defense Synergies 1 17

Zap
Electro Wizard Flying Machine Guards Poison P.E.K.K.A Miner Ice Wizard
Flying Machine
Zap Guards P.E.K.K.A Ice Wizard Electro Wizard
Guards
Zap Flying Machine Poison Ice Wizard Electro Wizard
Poison
Zap Guards Ice Wizard Electro Wizard
P.E.K.K.A
Zap Flying Machine Ice Wizard Electro Wizard
Miner
Zap
Ice Wizard
Zap Flying Machine Guards Poison P.E.K.K.A
Electro Wizard
Zap Flying Machine Guards Poison P.E.K.K.A

Countre

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Flying Machine Electro Wizard
P.E.K.K.A Zap Flying Machine Ice Wizard Electro Wizard
P.E.K.K.A Ice Wizard Electro Wizard
P.E.K.K.A Guards Ice Wizard Electro Wizard
Poison P.E.K.K.A
Zap Flying Machine Guards Ice Wizard Electro Wizard
Electro Wizard Zap Flying Machine Poison Ice Wizard
Zap Flying Machine Poison P.E.K.K.A Electro Wizard
P.E.K.K.A Ice Wizard
Guards Miner Ice Wizard Electro Wizard
Guards Poison Ice Wizard Electro Wizard Zap Flying Machine
Zap Flying Machine Poison Ice Wizard Electro Wizard
P.E.K.K.A Zap Flying Machine Guards Ice Wizard Electro Wizard
Zap Guards Poison P.E.K.K.A Electro Wizard
P.E.K.K.A Electro Wizard
Zap P.E.K.K.A Electro Wizard
Poison P.E.K.K.A Electro Wizard
Zap Flying Machine Guards Ice Wizard Electro Wizard
Zap Poison Flying Machine Guards Ice Wizard Electro Wizard
P.E.K.K.A Electro Wizard
Flying Machine Guards Poison P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Zap P.E.K.K.A Electro Wizard
Poison Electro Wizard Zap Flying Machine Miner
Guards P.E.K.K.A Zap Electro Wizard
Guards P.E.K.K.A Zap Electro Wizard
P.E.K.K.A Guards
Poison Zap Flying Machine Ice Wizard Electro Wizard
Guards P.E.K.K.A Flying Machine Ice Wizard Electro Wizard
P.E.K.K.A
Zap P.E.K.K.A Electro Wizard Flying Machine Poison
P.E.K.K.A Guards
P.E.K.K.A Flying Machine Guards
P.E.K.K.A Zap Guards Poison Electro Wizard
P.E.K.K.A Guards
Flying Machine
Guards Electro Wizard Zap Flying Machine Poison P.E.K.K.A
Poison Zap Flying Machine P.E.K.K.A Ice Wizard Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Flying Machine Guards
Poison Zap Flying Machine Miner Ice Wizard Electro Wizard
Flying Machine Poison Miner
Flying Machine Guards Poison
Poison Zap
Poison Zap Flying Machine Ice Wizard
Flying Machine Poison
Poison Zap Flying Machine Ice Wizard
Poison Miner Zap Flying Machine
Guards Poison Electro Wizard
Poison Miner Zap Flying Machine Electro Wizard
Poison Zap Flying Machine
Flying Machine Poison Miner
Flying Machine Poison
Zap Flying Machine Poison
Zap Flying Machine Poison
Flying Machine Poison
Poison
Zap Flying Machine Poison Electro Wizard
Zap Flying Machine Poison Miner
Poison
Poison
Zap Flying Machine Poison
Zap Poison Ice Wizard
Poison Miner Zap Flying Machine Ice Wizard Electro Wizard
Zap Flying Machine Poison Miner
Poison Miner Zap
Poison Zap Flying Machine Ice Wizard Electro Wizard
Zap Electro Wizard Flying Machine Guards Poison
Poison Zap Miner
Zap Poison Electro Wizard
P.E.K.K.A
Poison
Zap Electro Wizard Flying Machine Guards
Poison Zap Flying Machine Ice Wizard Electro Wizard
Poison Miner Flying Machine Electro Wizard
Zap Flying Machine Poison
Zap Poison
Flying Machine P.E.K.K.A
Zap Flying Machine Guards Poison Electro Wizard
Zap Flying Machine Poison Electro Wizard
Poison Zap Flying Machine Miner Electro Wizard

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