My Best Clash Royale Deck

Deck Check Rating

Útok
Dobré
Obrana
Božský
Synergie
Podpriemer
Versatility
Skvelé!
F2P skóre
RIP

1 problems Prečo?

Tipy pre deck

Nasledujúce odporúčania obsahujú iba pokyny na vylepšenie vášho decku. Môže fungovať aj tak správne.

PROBLÉM Žiadna anti-air high-damage jednotka!

Nemáš žiadnu jednotku, čo útočí silne na vzduch. Mohol by si mať problémy s následujúcimi kartami:

Zvaž pridať jednu z týchto:

Vyriešme to!

Vyriešme to!

Podobné decky

Advanced stuff

Defensive cards

Anti-air

Jednotky ktoré môžu útočiť na vzduch. Je dobré mať aspoň jednu alebo dve.

Baby Dragon Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Chýbajúce

Investície

Budovy alebo jednotky ktoré môžu byť zahrané vzadu ako investícia alebo na vynútenie prvého pohybu súpera.

Baby Dragon Golem Electro Wizard Lumberjack

Offensive cards

Win conditions

Karty ktoré jednoducho útočia na nepriateľské veže. Je dobré mať aspoň jednu.

Golem

Damage spells

Spelly v tvojom decku. Mať aspoň jeden alebo dva je doporučené.

Tornado Lightning The Log

Punishments

Karty ktoré môžu byť zahrané ako okamžitá odpoveď na drahý pohyb súpera vzadu.

Lumberjack

Odpovede na pumpu

Karty ktoré môžu byť zahrané ako odpoveď na súpera keď zahrá Elixir collector.

Lightning

Položené na moste

Karty ktoré môžu byť položené na moste, ako chip damage alebo rush attack.

Baby Dragon Golem Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards
Giant Snowball
Guards Baby Dragon Lumberjack
Zap
Guards
Barbarian Barrel
Guards Electro Wizard Lumberjack
The Log
Guards Lumberjack
Earthquake
Guards
Arrows
Guards
Royal Delivery
Guards Baby Dragon Electro Wizard Lumberjack
Fireball
Baby Dragon Electro Wizard Lumberjack
Poison
Guards Electro Wizard
Lightning
Baby Dragon Electro Wizard Lumberjack
Rocket

Against air swarms

Spells and units that can counter air swarms.

Tornado Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Tornado Baby Dragon The Log

Ladder info

Level-independent

Karty ktoré sú dobré aj na nižšom leveli. Ich kľúčové štatistiky nie sú ovplyvnené až príliš vysokou úrovňou a žiadne kľúčové interakcie nie sú závislé od úrovne.

Guards Tornado Baby Dragon Golem

Slabé na nižšom leveli

Karty, ktoré sú mimoriadne slabé, ak ich máte na nižšej úrovni. Ich kľúčové interakcie s niektorými kartami sa menia, keď sú o jednu alebo dve úrovne nižšie oproti inej karte.

Electro Wizard

Free-to-play skóre

Pre rýchlu orientáciu o tom ako jednoduché je to vylepšiť niektoré karty pre free-to-play hráčov. Viac epických a legendárnych kariet, o to nižšie skóre.

RIP

Pre geekov

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Guards Tornado Baby Dragon Electro Wizard Lumberjack Lightning Golem

Najkratší cyklus

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Guards Tornado Baby Dragon

Attack Synergies 3 12

Synergia znamená, že tieto karty fungujú dobre, keď sú hrané spolu. Dopĺňajú sa navzájom, aby boli útoky alebo obrana efektívnejšie. Ak sú karty sivé, znamená to, že synergia medzi nimi nie je až tak silná.

Guards
The Log Lumberjack
Tornado
Baby Dragon Golem The Log
Baby Dragon
Tornado Golem Lightning Electro Wizard Lumberjack
Lightning
Golem Baby Dragon
Golem
Baby Dragon Lightning Tornado The Log Electro Wizard Lumberjack
The Log
Guards Tornado Golem Lumberjack
Electro Wizard
Baby Dragon Golem Lumberjack
Lumberjack
Guards Baby Dragon Golem The Log Electro Wizard

Defense Synergies 0 13

Guards
Baby Dragon The Log Electro Wizard Lumberjack
Tornado
Baby Dragon The Log Electro Wizard
Baby Dragon
Guards Tornado The Log Lumberjack
Lightning
The Log
Golem
The Log
Guards Tornado Baby Dragon Lightning Electro Wizard Lumberjack
Electro Wizard
Guards Tornado The Log Lumberjack
Lumberjack
Guards Baby Dragon The Log Electro Wizard

Countre

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Baby Dragon The Log Electro Wizard
Lumberjack The Log Electro Wizard
Tornado Lumberjack Lightning Electro Wizard
Lumberjack Guards Electro Wizard
Lightning Tornado The Log Lumberjack
Tornado The Log Guards Baby Dragon Electro Wizard Lumberjack
Tornado Lightning Electro Wizard Baby Dragon
Lightning Baby Dragon The Log Electro Wizard
Tornado Lumberjack
Guards Tornado Electro Wizard Lumberjack
Guards Electro Wizard Tornado Baby Dragon The Log Lumberjack
Tornado Baby Dragon Electro Wizard
Lumberjack Guards Lightning The Log Electro Wizard
Guards Tornado Baby Dragon The Log Electro Wizard Lumberjack
Electro Wizard Lumberjack
Tornado Lightning The Log Electro Wizard Lumberjack
Tornado Electro Wizard Lumberjack
Guards Tornado Baby Dragon The Log Electro Wizard Lumberjack
Tornado Baby Dragon The Log Guards Electro Wizard Lumberjack
Tornado Electro Wizard Lumberjack
Guards Baby Dragon The Log Electro Wizard Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Lumberjack Electro Wizard
Electro Wizard Baby Dragon Lightning The Log Lumberjack
Guards Lumberjack Lightning The Log Electro Wizard
Guards Lightning Lumberjack Tornado The Log Electro Wizard
Guards Lumberjack
Tornado Baby Dragon Electro Wizard
Guards Lightning Electro Wizard Lumberjack
Lumberjack
Lightning Electro Wizard Tornado Baby Dragon The Log
Guards
Guards Lumberjack
Lightning Guards Tornado The Log Electro Wizard
Lightning Guards Lumberjack
Baby Dragon
Guards Electro Wizard Tornado Baby Dragon Lightning The Log Lumberjack
Baby Dragon The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Guards Baby Dragon The Log
Tornado Baby Dragon The Log Electro Wizard
Lightning Baby Dragon The Log
Lightning Guards The Log
Baby Dragon The Log
Tornado Baby Dragon
Tornado Baby Dragon The Log
The Log Tornado Baby Dragon Lightning
The Log Tornado Lightning
Lightning Guards Tornado Electro Wizard Lumberjack
Lightning Tornado The Log Electro Wizard
Lightning Tornado Baby Dragon
Lightning Baby Dragon The Log
Lightning Baby Dragon
Lightning Baby Dragon The Log
Lightning Baby Dragon The Log
Lightning Baby Dragon The Log
Lightning Tornado
Lightning
Lightning Baby Dragon The Log Electro Wizard
Lightning Tornado Baby Dragon The Log
Lightning Baby Dragon The Log
Lightning Tornado
Tornado Lightning The Log
Lightning Baby Dragon The Log
Tornado The Log Baby Dragon
The Log Tornado Baby Dragon Lightning Electro Wizard
Lightning Tornado Baby Dragon The Log
Lightning Tornado Baby Dragon The Log
Lightning Tornado Baby Dragon Electro Wizard
Lightning Electro Wizard Guards
Lightning
Lightning The Log
Lightning Electro Wizard
Lightning The Log
Lightning Electro Wizard Guards
Lightning Tornado Baby Dragon Electro Wizard
The Log
Lightning Baby Dragon Electro Wizard Lumberjack
The Log Baby Dragon Lightning
Lightning Tornado
Guards Tornado Baby Dragon Lightning The Log Electro Wizard
Tornado Lightning Electro Wizard
Lightning Tornado Baby Dragon The Log Electro Wizard

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