My Best Clash Royale Deck

Deck Check Rating

Útok
Skvelé!
Obrana
Božský
Synergie
Božský
Versatility
Dobré
F2P skóre
RIP

1 problems 1 warnings Prečo?

Tipy pre deck

Nasledujúce odporúčania obsahujú iba pokyny na vylepšenie vášho decku. Môže fungovať aj tak správne.

PROBLÉM Žiadna anti-air high-damage jednotka!

Nemáš žiadnu jednotku, čo útočí silne na vzduch. Mohol by si mať problémy s následujúcimi kartami:

Zvaž pridať jednu z týchto:

Vyriešme to!

Vyriešme to!
Varovanie Žiadny medium alebo high-damage spell.

Je dobré mať aspoň jeden medium alebo high-damage spell v decku. Môžeš ho použiť na zničenie veže alebo na jednotky nahromadené pokope. Zvaž pridať jednu z týchto:

Vyriešme to!

Vyriešme to!

Advanced stuff

Defensive cards

Anti-air

Jednotky ktoré môžu útočiť na vzduch. Je dobré mať aspoň jednu alebo dve.

Baby Dragon Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Chýbajúce

Investície

Budovy alebo jednotky ktoré môžu byť zahrané vzadu ako investícia alebo na vynútenie prvého pohybu súpera.

Baby Dragon Balloon Electro Wizard Lumberjack

Offensive cards

Win conditions

Karty ktoré jednoducho útočia na nepriateľské veže. Je dobré mať aspoň jednu.

Balloon Miner

Damage spells

Spelly v tvojom decku. Mať aspoň jeden alebo dva je doporučené.

Tornado The Log

Punishments

Karty ktoré môžu byť zahrané ako okamžitá odpoveď na drahý pohyb súpera vzadu.

Balloon Miner Lumberjack

Odpovede na pumpu

Karty ktoré môžu byť zahrané ako odpoveď na súpera keď zahrá Elixir collector.

Miner

Položené na moste

Karty ktoré môžu byť položené na moste, ako chip damage alebo rush attack.

Baby Dragon Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Miner Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Balloon Miner
Giant Snowball
Guards Baby Dragon Balloon Miner Lumberjack
Zap
Guards Balloon
Barbarian Barrel
Guards Electro Wizard Lumberjack
The Log
Guards Lumberjack
Earthquake
Guards
Arrows
Guards
Royal Delivery
Guards Baby Dragon Balloon Miner Electro Wizard Lumberjack
Fireball
Baby Dragon Balloon Electro Wizard Lumberjack
Poison
Guards Balloon Electro Wizard
Lightning
Baby Dragon Balloon Electro Wizard Lumberjack
Rocket
Balloon

Against air swarms

Spells and units that can counter air swarms.

Tornado Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Tornado Baby Dragon The Log

Ladder info

Level-independent

Karty ktoré sú dobré aj na nižšom leveli. Ich kľúčové štatistiky nie sú ovplyvnené až príliš vysokou úrovňou a žiadne kľúčové interakcie nie sú závislé od úrovne.

Guards Tornado Baby Dragon Miner

Slabé na nižšom leveli

Karty, ktoré sú mimoriadne slabé, ak ich máte na nižšej úrovni. Ich kľúčové interakcie s niektorými kartami sa menia, keď sú o jednu alebo dve úrovne nižšie oproti inej karte.

Electro Wizard

Free-to-play skóre

Pre rýchlu orientáciu o tom ako jednoduché je to vylepšiť niektoré karty pre free-to-play hráčov. Viac epických a legendárnych kariet, o to nižšie skóre.

RIP

Pre geekov

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Guards Tornado Miner Baby Dragon Electro Wizard Lumberjack Balloon

Najkratší cyklus

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Guards Tornado Miner

Attack Synergies 4 15

Synergia znamená, že tieto karty fungujú dobre, keď sú hrané spolu. Dopĺňajú sa navzájom, aby boli útoky alebo obrana efektívnejšie. Ak sú karty sivé, znamená to, že synergia medzi nimi nie je až tak silná.

Guards
Miner The Log Lumberjack
Tornado
Baby Dragon Balloon The Log
Baby Dragon
Tornado Balloon Miner Electro Wizard Lumberjack
Balloon
Miner Lumberjack Tornado Baby Dragon The Log Electro Wizard
The Log
Guards Tornado Balloon Miner Lumberjack
Miner
Guards Balloon Baby Dragon The Log Electro Wizard Lumberjack
Electro Wizard
Baby Dragon Balloon Miner Lumberjack
Lumberjack
Balloon Guards Baby Dragon The Log Miner Electro Wizard

Defense Synergies 0 13

Guards
Baby Dragon The Log Electro Wizard Lumberjack
Tornado
Baby Dragon The Log Electro Wizard
Baby Dragon
Guards Tornado The Log Lumberjack
Balloon
The Log
Guards Tornado Baby Dragon Miner Electro Wizard Lumberjack
Miner
The Log
Electro Wizard
Guards Tornado The Log Lumberjack
Lumberjack
Guards Baby Dragon The Log Electro Wizard

Countre

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Baby Dragon The Log Electro Wizard
Lumberjack The Log Electro Wizard
Tornado Lumberjack Electro Wizard
Lumberjack Guards Electro Wizard
Tornado The Log Lumberjack
Tornado The Log Guards Baby Dragon Electro Wizard Lumberjack
Tornado Electro Wizard Baby Dragon
Baby Dragon The Log Electro Wizard
Tornado Lumberjack
Guards Tornado Miner Electro Wizard Lumberjack
Guards Electro Wizard Tornado Baby Dragon The Log Lumberjack
Tornado Baby Dragon Electro Wizard
Lumberjack Guards The Log Electro Wizard
Guards Tornado Baby Dragon The Log Electro Wizard Lumberjack
Electro Wizard Lumberjack
Tornado The Log Electro Wizard Lumberjack
Tornado Electro Wizard Lumberjack
Guards Tornado Baby Dragon The Log Electro Wizard Lumberjack
Tornado Baby Dragon The Log Guards Electro Wizard Lumberjack
Tornado Electro Wizard Lumberjack
Guards Baby Dragon The Log Electro Wizard Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Lumberjack Electro Wizard
Electro Wizard Baby Dragon The Log Miner Lumberjack
Guards Lumberjack The Log Electro Wizard
Guards Lumberjack Tornado The Log Electro Wizard
Guards Lumberjack
Tornado Baby Dragon Electro Wizard
Guards Electro Wizard Lumberjack
Lumberjack
Electro Wizard Tornado Baby Dragon The Log
Guards
Guards Lumberjack
Guards Tornado The Log Electro Wizard
Guards Lumberjack
Baby Dragon
Guards Electro Wizard Tornado Baby Dragon The Log Lumberjack
Baby Dragon The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Guards Baby Dragon The Log
Tornado Baby Dragon The Log Miner Electro Wizard
Baby Dragon The Log Miner
Guards The Log
Baby Dragon The Log
Tornado Baby Dragon
Tornado Baby Dragon The Log
The Log Tornado Baby Dragon
The Log Miner Tornado
Guards Tornado Electro Wizard Lumberjack
Miner Tornado The Log Electro Wizard
Tornado Baby Dragon
Baby Dragon The Log Miner
Baby Dragon
Baby Dragon The Log
Baby Dragon The Log
Baby Dragon The Log
Tornado
Baby Dragon The Log Electro Wizard
Tornado Baby Dragon The Log Miner
Baby Dragon The Log
Tornado
Tornado The Log
Baby Dragon The Log
Tornado The Log Baby Dragon
The Log Miner Tornado Baby Dragon Electro Wizard
Tornado Baby Dragon The Log Miner
Miner Tornado Baby Dragon The Log
Tornado Baby Dragon Electro Wizard
Electro Wizard Guards
The Log Miner
Electro Wizard
The Log
Electro Wizard Guards
Tornado Baby Dragon Electro Wizard
The Log
Miner Baby Dragon Electro Wizard Lumberjack
The Log Baby Dragon
Tornado
Guards Tornado Baby Dragon The Log Electro Wizard
Tornado Electro Wizard
Tornado Baby Dragon The Log Miner Electro Wizard

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