My Best Clash Royale Deck

Deck Check Rating

Útok
Podpriemer
Obrana
Božský
Synergie
Dobré
Versatility
Skvelé!
F2P skóre
RIP

Prečo?

Tipy pre deck

Nasledujúce odporúčania obsahujú iba pokyny na vylepšenie vášho decku. Môže fungovať aj tak správne.

Your deck is okay!

Podobné decky

Advanced stuff

Defensive cards

Anti-air

Jednotky ktoré môžu útočiť na vzduch. Je dobré mať aspoň jednu alebo dve.

Electro Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investície

Budovy alebo jednotky ktoré môžu byť zahrané vzadu ako investícia alebo na vynútenie prvého pohybu súpera.

Knight Electro Wizard Inferno Dragon

Offensive cards

Win conditions

Karty ktoré jednoducho útočia na nepriateľské veže. Je dobré mať aspoň jednu.

Mortar

Damage spells

Spelly v tvojom decku. Mať aspoň jeden alebo dva je doporučené.

Fireball The Log

Punishments

Karty ktoré môžu byť zahrané ako okamžitá odpoveď na drahý pohyb súpera vzadu.

Mortar

Odpovede na pumpu

Karty ktoré môžu byť zahrané ako odpoveď na súpera keď zahrá Elixir collector.

Fireball

Položené na moste

Karty ktoré môžu byť položené na moste, ako chip damage alebo rush attack.

Knight Mortar

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Inferno Dragon
Giant Snowball
Guards Inferno Dragon
Zap
Mortar Guards Inferno Dragon
Barbarian Barrel
Knight Mortar Guards Electro Wizard
The Log
Guards
Earthquake
Mortar Guards
Arrows
Guards
Royal Delivery
Knight Guards Electro Wizard Inferno Dragon
Fireball
Mortar Electro Wizard Inferno Dragon
Poison
Mortar Guards Electro Wizard
Lightning
Knight Mortar Electro Wizard Inferno Dragon
Rocket
Mortar Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Mortar Fireball The Log

Ladder info

Level-independent

Karty ktoré sú dobré aj na nižšom leveli. Ich kľúčové štatistiky nie sú ovplyvnené až príliš vysokou úrovňou a žiadne kľúčové interakcie nie sú závislé od úrovne.

Knight Guards Inferno Dragon

Silné ak prelevelované

Karty, ktoré sú obzvlášť silné, ak ich máte na vyššej úrovni. Ich kľúčové interakcie s niektorými kartami sa menia, keď sú jeden alebo dve úrovne nad inou kartou.

Fireball

Slabé na nižšom leveli

Karty, ktoré sú mimoriadne slabé, ak ich máte na nižšej úrovni. Ich kľúčové interakcie s niektorými kartami sa menia, keď sú o jednu alebo dve úrovne nižšie oproti inej karte.

Fireball Electro Wizard

Free-to-play skóre

Pre rýchlu orientáciu o tom ako jednoduché je to vylepšiť niektoré karty pre free-to-play hráčov. Viac epických a legendárnych kariet, o to nižšie skóre.

RIP

Pre geekov

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror The Log Knight Guards Mortar Fireball Electro Wizard Inferno Dragon

Najkratší cyklus

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror The Log Knight Guards

Attack Synergies 3 8

Synergia znamená, že tieto karty fungujú dobre, keď sú hrané spolu. Dopĺňajú sa navzájom, aby boli útoky alebo obrana efektívnejšie. Ak sú karty sivé, znamená to, že synergia medzi nimi nie je až tak silná.

Knight
Mortar Fireball The Log Electro Wizard
Mortar
Knight Fireball The Log
Fireball
Mirror Knight Mortar The Log Electro Wizard
Mirror
Fireball The Log
Guards
The Log
The Log
Mirror Knight Mortar Fireball Guards
Electro Wizard
Knight Fireball
Inferno Dragon

Defense Synergies 3 18

Knight
Electro Wizard Mortar Fireball The Log
Mortar
Knight Fireball Mirror Guards The Log Electro Wizard Inferno Dragon
Fireball
Mirror The Log Knight Mortar Electro Wizard
Mirror
Fireball Mortar The Log Electro Wizard Inferno Dragon
Guards
Mortar The Log Electro Wizard
The Log
Fireball Knight Mortar Mirror Guards Electro Wizard Inferno Dragon
Electro Wizard
Knight Mortar Fireball Mirror Guards The Log Inferno Dragon
Inferno Dragon
Mortar Mirror The Log Electro Wizard

Countre

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Mortar Fireball The Log Electro Wizard
Inferno Dragon Knight Mortar The Log Electro Wizard
Mortar Knight Electro Wizard Inferno Dragon
Inferno Dragon Knight Mortar Guards Electro Wizard
Fireball The Log
Fireball The Log Guards Electro Wizard
Electro Wizard Inferno Dragon Mortar Fireball
Fireball The Log Electro Wizard
Inferno Dragon Mortar
Knight Guards Electro Wizard
Guards Electro Wizard Knight Fireball The Log
Inferno Dragon Fireball Electro Wizard
Mortar Knight Fireball Guards The Log Electro Wizard
Fireball Mortar Guards The Log Electro Wizard
Inferno Dragon Knight Mortar Electro Wizard
Mortar Fireball The Log Electro Wizard Inferno Dragon
Knight Mortar Fireball Electro Wizard
Mortar Fireball Knight Guards The Log Electro Wizard
Mortar The Log Knight Fireball Guards Electro Wizard Inferno Dragon
Mortar Electro Wizard Inferno Dragon
Knight Fireball Guards The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Guards Fireball Electro Wizard
Fireball Electro Wizard Knight Mortar The Log Inferno Dragon
Guards Knight The Log Electro Wizard
Guards Knight Fireball The Log Electro Wizard
Knight Guards Inferno Dragon
Fireball Electro Wizard
Guards Knight Fireball Electro Wizard
Knight Inferno Dragon
Electro Wizard Knight Mortar Fireball The Log Inferno Dragon
Guards Inferno Dragon
Inferno Dragon Knight Guards
Fireball Guards The Log Electro Wizard
Knight Fireball Guards
Fireball
Guards Electro Wizard Knight Mortar Fireball The Log Inferno Dragon
Fireball The Log Electro Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Mortar Guards The Log
Mortar Fireball The Log Electro Wizard
Fireball The Log
Knight Fireball Guards The Log
Fireball Mortar The Log
Fireball
Mortar The Log
Fireball The Log
Fireball The Log Mortar
Fireball Guards Electro Wizard
Knight Mortar Fireball The Log Electro Wizard
Fireball
Knight Mortar Fireball The Log
Mortar Fireball
Mortar Fireball The Log
Mortar Fireball The Log
Mortar Fireball The Log
Mortar Fireball
Mortar Fireball The Log Electro Wizard
Mortar Fireball The Log
Fireball The Log
Fireball
The Log
Mortar Fireball The Log
The Log Mortar Fireball
Inferno Dragon
Mortar Fireball The Log Electro Wizard
Fireball Mortar The Log
Fireball Mortar The Log
Fireball Electro Wizard
Electro Wizard Fireball Guards
Fireball
Mortar Fireball The Log
Fireball Electro Wizard
Fireball The Log
Electro Wizard Fireball Guards
Fireball Electro Wizard
The Log Fireball
Fireball Knight Electro Wizard
The Log Mortar Fireball
Fireball
Fireball Guards The Log Electro Wizard
Fireball Electro Wizard
Mortar Fireball The Log Electro Wizard

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