My Best Clash Royale Deck

Deck Check Rating

Útok
Podpriemer
Obrana
Božský
Synergie
Podpriemer
Versatility
Božský
F2P skóre
Zlé

Prečo?

Tipy pre deck

Nasledujúce odporúčania obsahujú iba pokyny na vylepšenie vášho decku. Môže fungovať aj tak správne.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Jednotky ktoré môžu útočiť na vzduch. Je dobré mať aspoň jednu alebo dve.

Minions Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Chýbajúce

Investície

Budovy alebo jednotky ktoré môžu byť zahrané vzadu ako investícia alebo na vynútenie prvého pohybu súpera.

Giant Wizard Bowler Electro Wizard

Offensive cards

Win conditions

Karty ktoré jednoducho útočia na nepriateľské veže. Je dobré mať aspoň jednu.

Giant

Damage spells

Spelly v tvojom decku. Mať aspoň jeden alebo dva je doporučené.

Fireball The Log

Punishments

Karty ktoré môžu byť zahrané ako okamžitá odpoveď na drahý pohyb súpera vzadu.

Giant

Odpovede na pumpu

Karty ktoré môžu byť zahrané ako odpoveď na súpera keď zahrá Elixir collector.

Fireball

Položené na moste

Karty ktoré môžu byť položené na moste, ako chip damage alebo rush attack.

Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Giant Skeleton Army
Giant Snowball
Minions Skeleton Army
Zap
Minions Skeleton Army
Barbarian Barrel
Wizard Skeleton Army Electro Wizard
The Log
Skeleton Army
Earthquake
Skeleton Army
Arrows
Minions Skeleton Army
Royal Delivery
Minions Wizard Skeleton Army Bowler Electro Wizard
Fireball
Minions Wizard Skeleton Army Bowler Electro Wizard
Poison
Minions Wizard Skeleton Army Electro Wizard
Lightning
Wizard Bowler Electro Wizard
Rocket
Wizard Bowler

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Wizard Bowler The Log

Ladder info

Niektoré karty môžu byť nezávislé na úrovni a slabé/silné, keď sú pod/nadmerné. Príklad: Ice golem na nižšej úrovni nezabije Skarmy, takže je "slabý". Avšak v iných aspektoch, ako je tankovanie, funguje dokonale na nižších úrovniach.

Level-independent

Karty ktoré sú dobré aj na nižšom leveli. Ich kľúčové štatistiky nie sú ovplyvnené až príliš vysokou úrovňou a žiadne kľúčové interakcie nie sú závislé od úrovne.

Skeleton Army Bowler

Silné ak prelevelované

Karty, ktoré sú obzvlášť silné, ak ich máte na vyššej úrovni. Ich kľúčové interakcie s niektorými kartami sa menia, keď sú jeden alebo dve úrovne nad inou kartou.

Fireball Skeleton Army

Slabé na nižšom leveli

Karty, ktoré sú mimoriadne slabé, ak ich máte na nižšej úrovni. Ich kľúčové interakcie s niektorými kartami sa menia, keď sú o jednu alebo dve úrovne nižšie oproti inej karte.

Minions Fireball Wizard Electro Wizard

Free-to-play skóre

Pre rýchlu orientáciu o tom ako jednoduché je to vylepšiť niektoré karty pre free-to-play hráčov. Viac epických a legendárnych kariet, o to nižšie skóre.

Zlé

Pre geekov

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Minions Skeleton Army Fireball Electro Wizard Giant Wizard Bowler

Najkratší cyklus

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Minions Skeleton Army Fireball

Attack Synergies 1 10

Synergia znamená, že tieto karty fungujú dobre, keď sú hrané spolu. Dopĺňajú sa navzájom, aby boli útoky alebo obrana efektívnejšie. Ak sú karty sivé, znamená to, že synergia medzi nimi nie je až tak silná.

Minions
Giant Bowler
Fireball
Giant The Log Electro Wizard
Giant
Minions Fireball Wizard Bowler The Log Electro Wizard
Wizard
Giant
Skeleton Army
Bowler
Minions Giant The Log Electro Wizard
The Log
Fireball Giant Bowler
Electro Wizard
Fireball Giant Bowler

Defense Synergies 2 11

Minions
Bowler The Log Electro Wizard
Fireball
The Log Electro Wizard
Giant
Wizard
Skeleton Army The Log Electro Wizard
Skeleton Army
Wizard The Log Electro Wizard
Bowler
The Log Minions Electro Wizard
The Log
Fireball Bowler Minions Wizard Skeleton Army Electro Wizard
Electro Wizard
Minions Fireball Wizard Skeleton Army Bowler The Log

Countre

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Minions Fireball Wizard The Log Electro Wizard
Skeleton Army Minions The Log Electro Wizard
Skeleton Army Bowler Minions Electro Wizard
Skeleton Army Minions Bowler Electro Wizard
Fireball Skeleton Army Bowler The Log
Fireball Skeleton Army Bowler The Log Minions Electro Wizard
Minions Electro Wizard Fireball Wizard
Bowler Fireball The Log Electro Wizard
Minions Skeleton Army
Skeleton Army Bowler Electro Wizard
Minions Skeleton Army Electro Wizard Fireball Wizard Bowler The Log
Minions Fireball Wizard Electro Wizard
Skeleton Army Bowler Minions Fireball Wizard The Log Electro Wizard
Fireball Wizard Skeleton Army Bowler Minions The Log Electro Wizard
Skeleton Army Electro Wizard
Skeleton Army Fireball Bowler The Log Electro Wizard
Wizard Minions Fireball Skeleton Army Bowler Electro Wizard
Fireball Minions Wizard Skeleton Army Bowler The Log Electro Wizard
Wizard The Log Minions Fireball Bowler Electro Wizard
Electro Wizard
Wizard Skeleton Army Bowler Minions Fireball The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Fireball Bowler Electro Wizard
Fireball Electro Wizard Wizard Bowler The Log
Skeleton Army Minions Bowler The Log Electro Wizard
Skeleton Army Bowler Fireball The Log Electro Wizard
Skeleton Army Bowler
Fireball Wizard Minions Electro Wizard
Skeleton Army Minions Fireball Bowler Electro Wizard
Skeleton Army
Electro Wizard Minions Fireball Skeleton Army The Log
Skeleton Army
Minions Bowler
Skeleton Army Fireball Bowler The Log Electro Wizard
Skeleton Army Bowler Fireball Wizard
Wizard Fireball Skeleton Army Bowler
Skeleton Army Electro Wizard Minions Fireball Bowler The Log
Minions Bowler Fireball Wizard The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball The Log
Fireball Bowler The Log Electro Wizard
Fireball The Log
Fireball The Log
Fireball Wizard Bowler The Log
Fireball Wizard Minions
Wizard Bowler The Log
Fireball The Log Wizard Bowler
Fireball The Log Wizard
Minions Fireball Bowler Electro Wizard
Fireball Wizard Bowler The Log Electro Wizard
Fireball Wizard
Fireball Bowler The Log
Minions Fireball
Fireball The Log
Fireball Wizard Bowler The Log
Fireball Wizard Bowler The Log
Fireball
Minions
Fireball Wizard Bowler The Log Electro Wizard
Fireball Wizard Bowler The Log
Minions Fireball Bowler The Log
Fireball Wizard
Bowler The Log
Fireball The Log
The Log Fireball Wizard Bowler
Fireball The Log Wizard Bowler Electro Wizard
Fireball Wizard Bowler The Log
Fireball The Log
Fireball Wizard Electro Wizard
Electro Wizard Minions Fireball Wizard
Fireball Bowler
Fireball Wizard The Log
Fireball Electro Wizard
Fireball Wizard Bowler The Log
Electro Wizard Minions Fireball Skeleton Army
Fireball Wizard Electro Wizard
The Log Fireball
Fireball Wizard Bowler Electro Wizard
The Log Fireball Wizard Bowler
Fireball
Minions Fireball Bowler The Log Electro Wizard
Fireball Electro Wizard
Fireball Bowler The Log Electro Wizard

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