My Best Clash Royale Deck

Deck Check Rating

Útok
Dobré
Obrana
Božský
Synergie
Podpriemer
Versatility
Skvelé!
F2P skóre
RIP

2 warnings Prečo?

Tipy pre deck

Nasledujúce odporúčania obsahujú iba pokyny na vylepšenie vášho decku. Môže fungovať aj tak správne.

Varovanie Nemáš ako reagovať na súperovu pumpu!

Keď súper zahrá Elixir collector, tak treba na to zareagovať. Ak ho necháš pumpovať, tak ťa potom prevalcuje.

Zvaž pridať jednu z týchto:

Vyriešme to!

Vyriešme to!
Varovanie Žiadny medium alebo high-damage spell.

Je dobré mať aspoň jeden medium alebo high-damage spell v decku. Môžeš ho použiť na zničenie veže alebo na jednotky nahromadené pokope. Zvaž pridať jednu z týchto:

Vyriešme to!

Vyriešme to!

Advanced stuff

Defensive cards

Anti-air

Jednotky ktoré môžu útočiť na vzduch. Je dobré mať aspoň jednu alebo dve.

Flying Machine Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Chýbajúce

Investície

Budovy alebo jednotky ktoré môžu byť zahrané vzadu ako investícia alebo na vynútenie prvého pohybu súpera.

Flying Machine Wizard Balloon P.E.K.K.A Electro Wizard

Offensive cards

Win conditions

Karty ktoré jednoducho útočia na nepriateľské veže. Je dobré mať aspoň jednu.

Balloon

Damage spells

Spelly v tvojom decku. Mať aspoň jeden alebo dva je doporučené.

Freeze The Log

Punishments

Karty ktoré môžu byť zahrané ako okamžitá odpoveď na drahý pohyb súpera vzadu.

Balloon

Odpovede na pumpu

Karty ktoré môžu byť zahrané ako odpoveď na súpera keď zahrá Elixir collector.

Chýbajúce

Položené na moste

Karty ktoré môžu byť položené na moste, ako chip damage alebo rush attack.

Goblins Flying Machine Balloon P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Balloon
Giant Snowball
Goblins Flying Machine Balloon
Zap
Goblins Flying Machine Balloon
Barbarian Barrel
Goblins Wizard Electro Wizard
The Log
Goblins
Earthquake
Arrows
Goblins Flying Machine
Royal Delivery
Goblins Flying Machine Wizard Balloon P.E.K.K.A Electro Wizard
Fireball
Flying Machine Wizard Balloon Electro Wizard
Poison
Flying Machine Wizard Balloon Electro Wizard
Lightning
Wizard Balloon Electro Wizard
Rocket
Wizard Balloon

Against air swarms

Spells and units that can counter air swarms.

Wizard Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Freeze The Log

Ladder info

Level-independent

Karty ktoré sú dobré aj na nižšom leveli. Ich kľúčové štatistiky nie sú ovplyvnené až príliš vysokou úrovňou a žiadne kľúčové interakcie nie sú závislé od úrovne.

Freeze P.E.K.K.A

Slabé na nižšom leveli

Karty, ktoré sú mimoriadne slabé, ak ich máte na nižšej úrovni. Ich kľúčové interakcie s niektorými kartami sa menia, keď sú o jednu alebo dve úrovne nižšie oproti inej karte.

Goblins Wizard Electro Wizard

Free-to-play skóre

Pre rýchlu orientáciu o tom ako jednoduché je to vylepšiť niektoré karty pre free-to-play hráčov. Viac epických a legendárnych kariet, o to nižšie skóre.

RIP

Pre geekov

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins The Log Flying Machine Freeze Electro Wizard Wizard Balloon P.E.K.K.A

Najkratší cyklus

Cheapest 4 cards in the deck to see the cycle potential.

12 Goblins The Log Flying Machine Freeze

Attack Synergies 2 7

Synergia znamená, že tieto karty fungujú dobre, keď sú hrané spolu. Dopĺňajú sa navzájom, aby boli útoky alebo obrana efektívnejšie. Ak sú karty sivé, znamená to, že synergia medzi nimi nie je až tak silná.

Goblins
Flying Machine
Balloon P.E.K.K.A
Wizard
Balloon P.E.K.K.A
Freeze
Balloon
Balloon
Freeze Flying Machine Wizard The Log Electro Wizard
P.E.K.K.A
Electro Wizard Flying Machine Wizard The Log
The Log
Balloon P.E.K.K.A
Electro Wizard
P.E.K.K.A Balloon

Defense Synergies 1 15

Goblins
Flying Machine Wizard Freeze The Log Electro Wizard
Flying Machine
Goblins P.E.K.K.A The Log Electro Wizard
Wizard
Goblins Freeze P.E.K.K.A The Log Electro Wizard
Freeze
Goblins Wizard Electro Wizard
Balloon
P.E.K.K.A
The Log Flying Machine Wizard Electro Wizard
The Log
P.E.K.K.A Goblins Flying Machine Wizard Electro Wizard
Electro Wizard
Goblins Flying Machine Wizard Freeze P.E.K.K.A The Log

Countre

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Flying Machine Wizard The Log Electro Wizard
P.E.K.K.A Goblins Flying Machine The Log Electro Wizard
P.E.K.K.A Goblins Freeze Electro Wizard
P.E.K.K.A Goblins Electro Wizard
P.E.K.K.A The Log
Freeze The Log Goblins Flying Machine Electro Wizard
Electro Wizard Flying Machine Wizard Freeze
Flying Machine P.E.K.K.A The Log Electro Wizard
P.E.K.K.A Goblins
Goblins Electro Wizard
Goblins Electro Wizard Flying Machine Wizard Freeze The Log
Flying Machine Wizard Electro Wizard
P.E.K.K.A Flying Machine Wizard Freeze The Log Electro Wizard
Wizard Goblins Freeze P.E.K.K.A The Log Electro Wizard
P.E.K.K.A Electro Wizard
Freeze P.E.K.K.A The Log Electro Wizard
Wizard Goblins P.E.K.K.A Electro Wizard
Goblins Flying Machine Wizard The Log Electro Wizard
Wizard Freeze The Log Flying Machine Electro Wizard
P.E.K.K.A Electro Wizard
Wizard Goblins Flying Machine P.E.K.K.A The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins P.E.K.K.A Electro Wizard
Electro Wizard Flying Machine Wizard The Log
P.E.K.K.A Goblins The Log Electro Wizard
P.E.K.K.A The Log Electro Wizard
P.E.K.K.A
Wizard Flying Machine Freeze Electro Wizard
P.E.K.K.A Goblins Flying Machine Electro Wizard
P.E.K.K.A
Freeze P.E.K.K.A Electro Wizard Goblins Flying Machine The Log
P.E.K.K.A
P.E.K.K.A Flying Machine
P.E.K.K.A The Log Electro Wizard
P.E.K.K.A Wizard
Wizard Flying Machine
Electro Wizard Goblins Flying Machine Freeze P.E.K.K.A The Log
Flying Machine Wizard Freeze P.E.K.K.A The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Flying Machine Freeze The Log
Flying Machine The Log Electro Wizard
Flying Machine The Log
Flying Machine Freeze The Log
Wizard The Log
Wizard Flying Machine Freeze
Flying Machine Wizard The Log
The Log Flying Machine Wizard Freeze
The Log Flying Machine Wizard
Goblins Electro Wizard
Flying Machine Wizard The Log Electro Wizard
Flying Machine Wizard
Flying Machine The Log
Flying Machine Freeze
Flying Machine The Log
Flying Machine Wizard The Log
Flying Machine Wizard The Log
Freeze
Flying Machine Wizard The Log Electro Wizard
Flying Machine Wizard The Log
The Log
Wizard
The Log
Flying Machine The Log
Freeze The Log Wizard
The Log Flying Machine Wizard Electro Wizard
Flying Machine Wizard The Log
The Log
Flying Machine Wizard Electro Wizard
Electro Wizard Flying Machine Wizard Freeze
Wizard The Log
Freeze Electro Wizard
P.E.K.K.A
Wizard The Log
Electro Wizard Flying Machine Freeze
Flying Machine Wizard Electro Wizard
Freeze
The Log
Flying Machine Wizard Electro Wizard
The Log Flying Machine Wizard
Flying Machine P.E.K.K.A
Flying Machine Freeze The Log Electro Wizard
Flying Machine Electro Wizard
Flying Machine Freeze The Log Electro Wizard

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