My Best Clash Royale Deck

Deck Check Rating

Útok
Dobré
Obrana
Božský
Synergie
Dobré
Versatility
Božský
F2P skóre
Skvelé!

Prečo?

Tipy pre deck

Nasledujúce odporúčania obsahujú iba pokyny na vylepšenie vášho decku. Môže fungovať aj tak správne.

Your deck is okay!

Podobné decky

Advanced stuff

Defensive cards

Anti-air

Jednotky ktoré môžu útočiť na vzduch. Je dobré mať aspoň jednu alebo dve.

Minions Musketeer Three Musketeers

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Chýbajúce

Investície

Budovy alebo jednotky ktoré môžu byť zahrané vzadu ako investícia alebo na vynútenie prvého pohybu súpera.

Musketeer Three Musketeers

Offensive cards

Win conditions

Karty ktoré jednoducho útočia na nepriateľské veže. Je dobré mať aspoň jednu.

Hog Rider Three Musketeers

Damage spells

Spelly v tvojom decku. Mať aspoň jeden alebo dva je doporučené.

Zap Fireball

Punishments

Karty ktoré môžu byť zahrané ako okamžitá odpoveď na drahý pohyb súpera vzadu.

Hog Rider

Odpovede na pumpu

Karty ktoré môžu byť zahrané ako odpoveď na súpera keď zahrá Elixir collector.

Fireball

Položené na moste

Karty ktoré môžu byť položené na moste, ako chip damage alebo rush attack.

Barbarians Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Hog Rider Three Musketeers Skeleton Army
Giant Snowball
Minions Barbarians Musketeer Hog Rider Three Musketeers Skeleton Army
Zap
Minions Three Musketeers Skeleton Army
Barbarian Barrel
Barbarians Musketeer Three Musketeers Skeleton Army
The Log
Barbarians Musketeer Hog Rider Three Musketeers Skeleton Army
Earthquake
Barbarians Hog Rider Skeleton Army
Arrows
Minions Skeleton Army
Royal Delivery
Minions Barbarians Musketeer Hog Rider Three Musketeers Skeleton Army
Fireball
Minions Barbarians Musketeer Hog Rider Three Musketeers Skeleton Army
Poison
Minions Barbarians Musketeer Three Musketeers Skeleton Army
Lightning
Musketeer Three Musketeers
Rocket
Barbarians Musketeer Hog Rider Three Musketeers

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball

Ladder info

Niektoré karty môžu byť nezávislé na úrovni a slabé/silné, keď sú pod/nadmerné. Príklad: Ice golem na nižšej úrovni nezabije Skarmy, takže je "slabý". Avšak v iných aspektoch, ako je tankovanie, funguje dokonale na nižších úrovniach.

Level-independent

Karty ktoré sú dobré aj na nižšom leveli. Ich kľúčové štatistiky nie sú ovplyvnené až príliš vysokou úrovňou a žiadne kľúčové interakcie nie sú závislé od úrovne.

Skeleton Army

Silné ak prelevelované

Karty, ktoré sú obzvlášť silné, ak ich máte na vyššej úrovni. Ich kľúčové interakcie s niektorými kartami sa menia, keď sú jeden alebo dve úrovne nad inou kartou.

Fireball Skeleton Army

Slabé na nižšom leveli

Karty, ktoré sú mimoriadne slabé, ak ich máte na nižšej úrovni. Ich kľúčové interakcie s niektorými kartami sa menia, keď sú o jednu alebo dve úrovne nižšie oproti inej karte.

Minions Barbarians Fireball Musketeer Three Musketeers

Free-to-play skóre

Pre rýchlu orientáciu o tom ako jednoduché je to vylepšiť niektoré karty pre free-to-play hráčov. Viac epických a legendárnych kariet, o to nižšie skóre.

Skvelé!

Pre geekov

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Minions Skeleton Army Fireball Musketeer Hog Rider Barbarians Three Musketeers

Najkratší cyklus

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Minions Skeleton Army Fireball

Attack Synergies 5 5

Synergia znamená, že tieto karty fungujú dobre, keď sú hrané spolu. Dopĺňajú sa navzájom, aby boli útoky alebo obrana efektívnejšie. Ak sú karty sivé, znamená to, že synergia medzi nimi nie je až tak silná.

Zap
Fireball Hog Rider Minions Musketeer Three Musketeers
Minions
Hog Rider Zap
Barbarians
Hog Rider
Fireball
Zap Hog Rider
Musketeer
Hog Rider Zap
Hog Rider
Zap Minions Fireball Musketeer Barbarians Three Musketeers
Three Musketeers
Zap Hog Rider
Skeleton Army

Defense Synergies 1 9

Zap
Fireball Minions Barbarians Musketeer Three Musketeers Skeleton Army
Minions
Zap Musketeer
Barbarians
Zap Skeleton Army
Fireball
Zap Musketeer
Musketeer
Zap Minions Fireball Skeleton Army
Hog Rider
Three Musketeers
Zap
Skeleton Army
Zap Barbarians Musketeer

Countre

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Fireball Musketeer
Barbarians Skeleton Army Zap Minions Musketeer Three Musketeers
Barbarians Three Musketeers Skeleton Army Minions Musketeer
Barbarians Three Musketeers Skeleton Army Minions Musketeer
Barbarians Fireball Skeleton Army
Fireball Skeleton Army Zap Minions Musketeer
Minions Musketeer Three Musketeers Zap Fireball
Zap Barbarians Fireball Musketeer
Barbarians Three Musketeers Minions Musketeer Skeleton Army
Skeleton Army Barbarians Musketeer
Minions Barbarians Skeleton Army Zap Fireball Musketeer
Minions Musketeer Three Musketeers Zap Fireball
Barbarians Skeleton Army Zap Minions Fireball Musketeer Three Musketeers
Fireball Three Musketeers Skeleton Army Zap Minions Barbarians
Barbarians Skeleton Army Three Musketeers
Barbarians Skeleton Army Zap Fireball Three Musketeers
Barbarians Three Musketeers Minions Fireball Musketeer Skeleton Army
Fireball Zap Minions Barbarians Musketeer Three Musketeers Skeleton Army
Zap Minions Barbarians Fireball Musketeer
Barbarians Musketeer Three Musketeers
Skeleton Army Minions Barbarians Fireball Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Skeleton Army Zap Fireball
Fireball Zap Musketeer
Barbarians Skeleton Army Zap Minions Musketeer
Skeleton Army Zap Barbarians Fireball Musketeer
Barbarians Musketeer Three Musketeers Skeleton Army
Fireball Zap Minions Musketeer Three Musketeers
Skeleton Army Minions Barbarians Fireball Musketeer
Barbarians Skeleton Army
Zap Minions Barbarians Fireball Skeleton Army
Barbarians Musketeer Three Musketeers Skeleton Army
Minions Barbarians Musketeer
Skeleton Army Zap Barbarians Fireball
Barbarians Skeleton Army Fireball Three Musketeers
Barbarians Fireball Musketeer Three Musketeers Skeleton Army
Barbarians Skeleton Army Zap Minions Fireball Musketeer Three Musketeers
Minions Zap Barbarians Fireball Musketeer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Musketeer
Fireball Zap Musketeer
Fireball
Barbarians Fireball Musketeer
Fireball Zap
Fireball Zap Minions Musketeer
Musketeer
Fireball Zap
Fireball Zap
Minions Fireball Musketeer Three Musketeers
Zap Fireball Musketeer
Fireball Zap Musketeer
Fireball Musketeer Three Musketeers
Minions Fireball Musketeer
Zap Fireball Musketeer
Zap Fireball Musketeer Three Musketeers
Fireball Musketeer Three Musketeers
Fireball Three Musketeers
Minions
Zap Fireball Musketeer Three Musketeers
Zap Fireball
Minions Fireball Musketeer
Fireball
Musketeer
Zap Barbarians Fireball Musketeer
Zap Fireball
Fireball Zap Musketeer
Fireball Zap Musketeer
Fireball Zap Musketeer
Zap Fireball Musketeer
Zap Minions Fireball Musketeer
Fireball
Zap Fireball Musketeer
Zap Fireball
Fireball
Zap Minions Barbarians Fireball Musketeer Skeleton Army
Fireball Zap Musketeer Three Musketeers
Fireball
Fireball Musketeer Three Musketeers
Zap Fireball Musketeer
Zap Fireball
Musketeer Three Musketeers
Zap Minions Fireball Musketeer
Zap Fireball Musketeer
Zap Fireball Musketeer

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