My Best Clash Royale Deck

Deck Check Rating

Útok
Dobré
Obrana
Božský
Synergie
Podpriemer
Versatility
Skvelé!
F2P skóre
Dobré

1 warnings Prečo?

Tipy pre deck

Nasledujúce odporúčania obsahujú iba pokyny na vylepšenie vášho decku. Môže fungovať aj tak správne.

Varovanie Žiadne karty ktoré môžu resetovať/retargetovať niektorých útočníkov.

Sú karty ktoré sú veľmi nebezpečné ak ich necháš nabiť sa. Alebo ak sa zamerajú na vežu a nemáš spôsob na odlákanie. Ako napríklad tieto:

Aby bolo možné lepšie bojovať proti nim, je dobré mať kartu, ktorá môže resetovať útok. Zvaž pridať jednu z týchto:

Vyriešme to!

Vyriešme to!

Advanced stuff

Defensive cards

Anti-air

Jednotky ktoré môžu útočiť na vzduch. Je dobré mať aspoň jednu alebo dve.

Bats Goblin Gang Wizard Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Chýbajúce

Investície

Budovy alebo jednotky ktoré môžu byť zahrané vzadu ako investícia alebo na vynútenie prvého pohybu súpera.

Bats Wizard Dark Prince Bandit Ram Rider

Offensive cards

Win conditions

Karty ktoré jednoducho útočia na nepriateľské veže. Je dobré mať aspoň jednu.

Ram Rider

Damage spells

Spelly v tvojom decku. Mať aspoň jeden alebo dva je doporučené.

Arrows Earthquake

Punishments

Karty ktoré môžu byť zahrané ako okamžitá odpoveď na drahý pohyb súpera vzadu.

Goblin Gang Dark Prince Bandit Ram Rider

Odpovede na pumpu

Karty ktoré môžu byť zahrané ako odpoveď na súpera keď zahrá Elixir collector.

Earthquake

Položené na moste

Karty ktoré môžu byť položené na moste, ako chip damage alebo rush attack.

Goblin Gang Dark Prince Bandit Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Bandit Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Dark Prince Bandit Ram Rider
Giant Snowball
Bats Goblin Gang Ram Rider
Zap
Bats Goblin Gang Dark Prince Bandit Ram Rider
Barbarian Barrel
Goblin Gang Wizard Dark Prince Bandit
The Log
Goblin Gang Dark Prince Bandit Ram Rider
Earthquake
Goblin Gang
Arrows
Bats Goblin Gang
Royal Delivery
Bats Goblin Gang Wizard Dark Prince Bandit Ram Rider
Fireball
Goblin Gang Wizard Bandit Ram Rider
Poison
Bats Goblin Gang Wizard
Lightning
Wizard Dark Prince Bandit Ram Rider
Rocket
Wizard Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Earthquake Wizard Dark Prince

Ladder info

Level-independent

Karty ktoré sú dobré aj na nižšom leveli. Ich kľúčové štatistiky nie sú ovplyvnené až príliš vysokou úrovňou a žiadne kľúčové interakcie nie sú závislé od úrovne.

Bats Arrows Dark Prince

Slabé na nižšom leveli

Karty, ktoré sú mimoriadne slabé, ak ich máte na nižšej úrovni. Ich kľúčové interakcie s niektorými kartami sa menia, keď sú o jednu alebo dve úrovne nižšie oproti inej karte.

Goblin Gang Wizard

Free-to-play skóre

Pre rýchlu orientáciu o tom ako jednoduché je to vylepšiť niektoré karty pre free-to-play hráčov. Viac epických a legendárnych kariet, o to nižšie skóre.

Dobré

Pre geekov

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Goblin Gang Earthquake Bandit Dark Prince Wizard Ram Rider

Najkratší cyklus

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Arrows Goblin Gang Earthquake

Attack Synergies 0 17

Synergia znamená, že tieto karty fungujú dobre, keď sú hrané spolu. Dopĺňajú sa navzájom, aby boli útoky alebo obrana efektívnejšie. Ak sú karty sivé, znamená to, že synergia medzi nimi nie je až tak silná.

Bats
Dark Prince Bandit Ram Rider
Arrows
Earthquake Dark Prince Bandit Ram Rider
Goblin Gang
Dark Prince Bandit
Earthquake
Arrows Dark Prince Ram Rider
Wizard
Dark Prince Bandit Ram Rider
Dark Prince
Bats Arrows Goblin Gang Earthquake Wizard Bandit Ram Rider
Bandit
Bats Arrows Goblin Gang Wizard Dark Prince Ram Rider
Ram Rider
Bats Arrows Earthquake Wizard Dark Prince Bandit

Defense Synergies 0 11

Bats
Earthquake Dark Prince Bandit
Arrows
Dark Prince Bandit
Goblin Gang
Dark Prince Bandit
Earthquake
Bats
Wizard
Dark Prince Bandit
Dark Prince
Bats Arrows Goblin Gang Wizard Bandit
Bandit
Bats Arrows Goblin Gang Wizard Dark Prince Ram Rider
Ram Rider
Bandit

Countre

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Wizard Ram Rider
Bats Goblin Gang Dark Prince Bandit Ram Rider
Goblin Gang Ram Rider Bats Dark Prince Bandit
Bats Goblin Gang Dark Prince Bandit Ram Rider
Arrows Earthquake Dark Prince
Arrows Goblin Gang Bats Earthquake Dark Prince Bandit
Bats Ram Rider Arrows Goblin Gang Wizard
Earthquake Arrows Bandit Ram Rider
Goblin Gang
Goblin Gang Dark Prince Bandit
Bats Goblin Gang Arrows Earthquake Wizard Dark Prince Bandit Ram Rider
Arrows Bats Goblin Gang Wizard Ram Rider
Bats Goblin Gang Earthquake Wizard Dark Prince Bandit Ram Rider
Wizard Bats Arrows Goblin Gang Earthquake Dark Prince
Goblin Gang Bandit Ram Rider
Goblin Gang Bandit Ram Rider
Wizard Bats Arrows Goblin Gang Dark Prince
Arrows Bats Goblin Gang Wizard Dark Prince Bandit Ram Rider
Arrows Earthquake Wizard Bats Dark Prince Bandit Ram Rider
Ram Rider
Goblin Gang Wizard Dark Prince Bats Arrows Earthquake Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Dark Prince Bandit
Bandit Arrows Goblin Gang Wizard
Goblin Gang Bandit Bats Dark Prince Ram Rider
Goblin Gang Dark Prince Bats Bandit Ram Rider
Goblin Gang Dark Prince Bandit Ram Rider
Arrows Wizard Bats Goblin Gang Ram Rider
Goblin Gang Dark Prince Bats Bandit Ram Rider
Dark Prince
Bats Dark Prince Bandit
Goblin Gang
Bats Dark Prince
Arrows Dark Prince
Dark Prince Goblin Gang Wizard Bandit Ram Rider
Wizard
Goblin Gang Bats Dark Prince
Bats Arrows Earthquake Wizard Dark Prince

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Arrows Bandit
Arrows Bandit Ram Rider
Earthquake Arrows Bandit
Earthquake Arrows Dark Prince
Wizard Arrows Earthquake Dark Prince
Arrows Wizard Bats Ram Rider
Arrows Earthquake Wizard
Arrows Earthquake Wizard Ram Rider
Arrows Wizard Bandit Ram Rider
Bats Goblin Gang
Arrows Earthquake Wizard Dark Prince Bandit Ram Rider
Arrows Wizard
Earthquake Bandit
Earthquake Arrows Bandit
Earthquake Arrows
Earthquake Arrows Wizard Bandit
Earthquake Arrows Wizard Bandit
Arrows Earthquake
Bats
Arrows Earthquake Wizard Dark Prince Bandit
Arrows Earthquake Wizard
Earthquake
Arrows Wizard
Earthquake Arrows
Arrows Earthquake Wizard Dark Prince
Arrows Earthquake Wizard Bandit Ram Rider
Arrows Wizard Bandit Ram Rider
Arrows Bandit
Bats Arrows Wizard
Bats Wizard
Arrows Earthquake Wizard Bandit
Arrows
Arrows Earthquake Wizard
Earthquake Bats Goblin Gang Dark Prince Bandit
Arrows Wizard Ram Rider
Arrows
Goblin Gang Wizard Dark Prince
Arrows Earthquake Wizard
Arrows
Dark Prince
Bats Goblin Gang
Bats
Dark Prince Bandit

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