My Best Clash Royale Deck

Deck Check Rating

Útok
Skvelé!
Obrana
Božský
Synergie
Podpriemer
Versatility
Dobré
F2P skóre
RIP

1 problems 2 warnings Prečo?

Tipy pre deck

Nasledujúce odporúčania obsahujú iba pokyny na vylepšenie vášho decku. Môže fungovať aj tak správne.

PROBLÉM Žiadna anti-air high-damage jednotka!

Nemáš žiadnu jednotku, čo útočí silne na vzduch. Mohol by si mať problémy s následujúcimi kartami:

Zvaž pridať jednu z týchto:

Vyriešme to!

Vyriešme to!
Varovanie Nemáš ako reagovať na súperovu pumpu!

Keď súper zahrá Elixir collector, tak treba na to zareagovať. Ak ho necháš pumpovať, tak ťa potom prevalcuje.

Zvaž pridať jednu z týchto:

Vyriešme to!

Vyriešme to!
Varovanie Žiadny medium alebo high-damage spell.

Je dobré mať aspoň jeden medium alebo high-damage spell v decku. Môžeš ho použiť na zničenie veže alebo na jednotky nahromadené pokope. Zvaž pridať jednu z týchto:

Vyriešme to!

Vyriešme to!

Advanced stuff

Defensive cards

Anti-air

Jednotky ktoré môžu útočiť na vzduch. Je dobré mať aspoň jednu alebo dve.

Electro Dragon Electro Wizard Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Chýbajúce

Investície

Budovy alebo jednotky ktoré môžu byť zahrané vzadu ako investícia alebo na vynútenie prvého pohybu súpera.

Prince Electro Dragon Electro Wizard Ram Rider Mega Knight

Offensive cards

Win conditions

Karty ktoré jednoducho útočia na nepriateľské veže. Je dobré mať aspoň jednu.

Ram Rider

Damage spells

Spelly v tvojom decku. Mať aspoň jeden alebo dva je doporučené.

Arrows Tornado The Log

Punishments

Karty ktoré môžu byť zahrané ako okamžitá odpoveď na drahý pohyb súpera vzadu.

Prince Ram Rider Mega Knight

Odpovede na pumpu

Karty ktoré môžu byť zahrané ako odpoveď na súpera keď zahrá Elixir collector.

Chýbajúce

Položené na moste

Karty ktoré môžu byť položené na moste, ako chip damage alebo rush attack.

Prince Ram Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon Electro Wizard Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Prince Ram Rider
Giant Snowball
Electro Dragon Ram Rider
Zap
Prince Ram Rider
Barbarian Barrel
Electro Wizard
The Log
Prince Ram Rider
Earthquake
Arrows
Royal Delivery
Prince Electro Dragon Electro Wizard Ram Rider
Fireball
Electro Dragon Electro Wizard Ram Rider
Poison
Electro Dragon Electro Wizard
Lightning
Prince Electro Dragon Electro Wizard Ram Rider
Rocket
Prince Electro Dragon Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows Tornado Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Tornado Electro Dragon The Log Mega Knight

Ladder info

Level-independent

Karty ktoré sú dobré aj na nižšom leveli. Ich kľúčové štatistiky nie sú ovplyvnené až príliš vysokou úrovňou a žiadne kľúčové interakcie nie sú závislé od úrovne.

Arrows Tornado Prince Mega Knight

Slabé na nižšom leveli

Karty, ktoré sú mimoriadne slabé, ak ich máte na nižšej úrovni. Ich kľúčové interakcie s niektorými kartami sa menia, keď sú o jednu alebo dve úrovne nižšie oproti inej karte.

Electro Wizard

Free-to-play skóre

Pre rýchlu orientáciu o tom ako jednoduché je to vylepšiť niektoré karty pre free-to-play hráčov. Viac epických a legendárnych kariet, o to nižšie skóre.

RIP

Pre geekov

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Tornado Electro Wizard Prince Electro Dragon Ram Rider Mega Knight

Najkratší cyklus

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Arrows Tornado Electro Wizard

Attack Synergies 1 16

Synergia znamená, že tieto karty fungujú dobre, keď sú hrané spolu. Dopĺňajú sa navzájom, aby boli útoky alebo obrana efektívnejšie. Ak sú karty sivé, znamená to, že synergia medzi nimi nie je až tak silná.

Arrows
Prince Ram Rider Mega Knight
Tornado
Electro Dragon The Log Ram Rider Mega Knight
Prince
Mega Knight Arrows The Log Electro Wizard Ram Rider
Electro Dragon
Tornado Mega Knight
The Log
Tornado Prince Ram Rider Mega Knight
Electro Wizard
Prince Ram Rider Mega Knight
Ram Rider
Arrows Tornado Prince The Log Electro Wizard Mega Knight
Mega Knight
Prince Arrows Tornado Electro Dragon The Log Electro Wizard Ram Rider

Defense Synergies 2 16

Arrows
Mega Knight Tornado Prince
Tornado
Arrows Prince Electro Dragon The Log Electro Wizard Ram Rider Mega Knight
Prince
The Log Arrows Tornado Electro Wizard
Electro Dragon
Tornado The Log Electro Wizard
The Log
Prince Tornado Electro Dragon Electro Wizard Ram Rider Mega Knight
Electro Wizard
Tornado Prince Electro Dragon The Log Ram Rider Mega Knight
Ram Rider
Tornado The Log Electro Wizard
Mega Knight
Arrows Tornado The Log Electro Wizard

Countre

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Electro Dragon The Log Electro Wizard Ram Rider
Prince Electro Dragon The Log Electro Wizard Ram Rider Mega Knight
Tornado Prince Ram Rider Mega Knight Electro Dragon Electro Wizard
Prince Electro Dragon Electro Wizard Ram Rider Mega Knight
Arrows Tornado Prince The Log Mega Knight
Arrows Tornado The Log Electro Dragon Electro Wizard Mega Knight
Tornado Electro Wizard Ram Rider Arrows Electro Dragon
Arrows Electro Dragon The Log Electro Wizard Ram Rider Mega Knight
Tornado Prince
Tornado Prince Electro Wizard Mega Knight
Electro Wizard Arrows Tornado Electro Dragon The Log Ram Rider Mega Knight
Arrows Tornado Electro Dragon Electro Wizard Ram Rider
Prince Mega Knight Electro Dragon The Log Electro Wizard Ram Rider
Mega Knight Arrows Tornado Prince Electro Dragon The Log Electro Wizard
Prince Electro Wizard Ram Rider Mega Knight
Tornado Prince The Log Electro Wizard Ram Rider Mega Knight
Mega Knight Arrows Tornado Prince Electro Dragon Electro Wizard
Arrows Mega Knight Tornado Prince Electro Dragon The Log Electro Wizard Ram Rider
Arrows Tornado The Log Electro Dragon Electro Wizard Ram Rider Mega Knight
Tornado Prince Electro Wizard Ram Rider
Mega Knight Arrows Prince Electro Dragon The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Prince Electro Wizard
Electro Wizard Arrows Prince Electro Dragon The Log Mega Knight
Mega Knight Prince Electro Dragon The Log Electro Wizard Ram Rider
Prince Mega Knight Tornado The Log Electro Wizard Ram Rider
Prince Ram Rider Mega Knight
Arrows Tornado Electro Dragon Electro Wizard Ram Rider
Prince Electro Wizard Ram Rider
Mega Knight Prince
Electro Dragon Electro Wizard Mega Knight Tornado Prince The Log
Mega Knight Prince Electro Dragon
Mega Knight Arrows Tornado Prince The Log Electro Wizard
Prince Mega Knight Ram Rider
Electro Dragon Mega Knight
Electro Dragon Electro Wizard Tornado Prince The Log
Arrows Mega Knight Electro Dragon The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Electro Dragon The Log
Arrows Tornado Electro Dragon The Log Electro Wizard Ram Rider
Arrows Electro Dragon The Log
Arrows Prince The Log
Arrows The Log Mega Knight
Arrows Tornado Electro Dragon Ram Rider
Arrows Tornado The Log
Arrows The Log Tornado Electro Dragon Ram Rider
Arrows The Log Tornado Electro Dragon Ram Rider
Tornado Prince Electro Dragon Electro Wizard
Arrows Tornado Prince Electro Dragon The Log Electro Wizard Ram Rider
Arrows Tornado Electro Dragon
The Log
Arrows Electro Dragon
Arrows Prince The Log
Arrows Electro Dragon The Log
Arrows Electro Dragon The Log Mega Knight
Arrows Tornado
Arrows Prince Electro Dragon The Log Electro Wizard Mega Knight
Arrows Tornado Electro Dragon The Log Mega Knight
Prince The Log Mega Knight
Arrows Tornado
Tornado Prince The Log
Arrows Electro Dragon The Log
Arrows Tornado The Log Electro Dragon Mega Knight
Arrows The Log Tornado Electro Dragon Electro Wizard Ram Rider
Arrows Tornado Prince Electro Dragon The Log Ram Rider Mega Knight
Arrows Tornado The Log
Arrows Tornado Electro Dragon Electro Wizard
Electro Dragon Electro Wizard
Arrows Electro Dragon The Log Mega Knight
Arrows Electro Dragon Electro Wizard
Prince Mega Knight
Arrows The Log
Electro Wizard Prince Electro Dragon
Arrows Tornado Electro Dragon Electro Wizard Ram Rider
Arrows The Log
Prince Electro Dragon Electro Wizard Mega Knight
Arrows The Log Electro Dragon
Arrows Tornado
Prince Electro Dragon Mega Knight
Electro Dragon Tornado The Log Electro Wizard
Tornado Electro Dragon Electro Wizard
Electro Dragon Tornado Prince The Log Electro Wizard Mega Knight

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