My Best Clash Royale Deck

Deck Check Rating

Útok
Skvelé!
Obrana
Božský
Synergie
Dobré
Versatility
Božský
F2P skóre
Podpriemer

2 warnings Prečo?

Tipy pre deck

Nasledujúce odporúčania obsahujú iba pokyny na vylepšenie vášho decku. Môže fungovať aj tak správne.

Varovanie Nemáš ako reagovať na súperovu pumpu!

Keď súper zahrá Elixir collector, tak treba na to zareagovať. Ak ho necháš pumpovať, tak ťa potom prevalcuje.

Zvaž pridať jednu z týchto:

Vyriešme to!

Vyriešme to!
Varovanie Žiadny medium alebo high-damage spell.

Je dobré mať aspoň jeden medium alebo high-damage spell v decku. Môžeš ho použiť na zničenie veže alebo na jednotky nahromadené pokope. Zvaž pridať jednu z týchto:

Vyriešme to!

Vyriešme to!

Advanced stuff

Defensive cards

Anti-air

Jednotky ktoré môžu útočiť na vzduch. Je dobré mať aspoň jednu alebo dve.

Inferno Tower Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investície

Budovy alebo jednotky ktoré môžu byť zahrané vzadu ako investícia alebo na vynútenie prvého pohybu súpera.

Giant Wizard Balloon Electro Wizard

Offensive cards

Win conditions

Karty ktoré jednoducho útočia na nepriateľské veže. Je dobré mať aspoň jednu.

Giant Balloon

Damage spells

Spelly v tvojom decku. Mať aspoň jeden alebo dva je doporučené.

Arrows The Log

Punishments

Karty ktoré môžu byť zahrané ako okamžitá odpoveď na drahý pohyb súpera vzadu.

Giant Balloon

Odpovede na pumpu

Karty ktoré môžu byť zahrané ako odpoveď na súpera keď zahrá Elixir collector.

Chýbajúce

Položené na moste

Karty ktoré môžu byť položené na moste, ako chip damage alebo rush attack.

Barbarians Giant Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Balloon
Giant Snowball
Barbarians Balloon
Zap
Inferno Tower Balloon
Barbarian Barrel
Barbarians Inferno Tower Wizard Electro Wizard
The Log
Barbarians
Earthquake
Barbarians Inferno Tower
Arrows
Royal Delivery
Barbarians Wizard Balloon Electro Wizard
Fireball
Barbarians Inferno Tower Wizard Balloon Electro Wizard
Poison
Barbarians Inferno Tower Wizard Balloon Electro Wizard
Lightning
Inferno Tower Wizard Balloon Electro Wizard
Rocket
Barbarians Inferno Tower Wizard Balloon

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Wizard The Log

Ladder info

Level-independent

Karty ktoré sú dobré aj na nižšom leveli. Ich kľúčové štatistiky nie sú ovplyvnené až príliš vysokou úrovňou a žiadne kľúčové interakcie nie sú závislé od úrovne.

Arrows Inferno Tower

Slabé na nižšom leveli

Karty, ktoré sú mimoriadne slabé, ak ich máte na nižšej úrovni. Ich kľúčové interakcie s niektorými kartami sa menia, keď sú o jednu alebo dve úrovne nižšie oproti inej karte.

Barbarians Wizard Electro Wizard

Free-to-play skóre

Pre rýchlu orientáciu o tom ako jednoduché je to vylepšiť niektoré karty pre free-to-play hráčov. Viac epických a legendárnych kariet, o to nižšie skóre.

Podpriemer

Pre geekov

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Electro Wizard Barbarians Giant Inferno Tower Wizard Balloon

Najkratší cyklus

Cheapest 4 cards in the deck to see the cycle potential.

14 The Log Arrows Electro Wizard Barbarians

Attack Synergies 2 8

Synergia znamená, že tieto karty fungujú dobre, keď sú hrané spolu. Dopĺňajú sa navzájom, aby boli útoky alebo obrana efektívnejšie. Ak sú karty sivé, znamená to, že synergia medzi nimi nie je až tak silná.

Arrows
Giant Balloon
Barbarians
Balloon
Giant
Arrows Wizard Balloon The Log Electro Wizard
Inferno Tower
Wizard
Giant Balloon
Balloon
Arrows Barbarians Giant Wizard The Log Electro Wizard
The Log
Giant Balloon
Electro Wizard
Giant Balloon

Defense Synergies 2 5

Arrows
Barbarians Inferno Tower
Barbarians
Arrows
Giant
Inferno Tower
The Log Electro Wizard Arrows
Wizard
The Log Electro Wizard
Balloon
The Log
Inferno Tower Wizard Electro Wizard
Electro Wizard
Inferno Tower Wizard The Log

Countre

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Inferno Tower Wizard The Log Electro Wizard
Barbarians Inferno Tower The Log Electro Wizard
Barbarians Inferno Tower Electro Wizard
Barbarians Inferno Tower Electro Wizard
Arrows Barbarians The Log
Arrows The Log Electro Wizard
Inferno Tower Electro Wizard Arrows Wizard
Arrows Barbarians Inferno Tower The Log Electro Wizard
Barbarians Inferno Tower
Barbarians Inferno Tower Electro Wizard
Barbarians Electro Wizard Arrows Wizard The Log
Arrows Inferno Tower Wizard Electro Wizard
Barbarians Inferno Tower Wizard The Log Electro Wizard
Wizard Arrows Barbarians The Log Electro Wizard
Barbarians Inferno Tower Electro Wizard
Barbarians Inferno Tower The Log Electro Wizard
Barbarians Wizard Arrows Inferno Tower Electro Wizard
Arrows Barbarians Wizard The Log Electro Wizard
Arrows Wizard The Log Barbarians Electro Wizard
Barbarians Inferno Tower Electro Wizard
Wizard Arrows Barbarians The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Inferno Tower Electro Wizard
Electro Wizard Arrows Wizard The Log
Barbarians Inferno Tower The Log Electro Wizard
Barbarians Inferno Tower The Log Electro Wizard
Barbarians Inferno Tower
Arrows Wizard Electro Wizard
Barbarians Inferno Tower Electro Wizard
Inferno Tower Barbarians
Electro Wizard Barbarians Inferno Tower The Log
Inferno Tower Barbarians
Barbarians Inferno Tower
Arrows Barbarians The Log Electro Wizard
Barbarians Inferno Tower Wizard
Wizard Barbarians
Barbarians Inferno Tower Electro Wizard The Log
Arrows Barbarians Inferno Tower Wizard The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows The Log
Arrows The Log Electro Wizard
Arrows The Log
Arrows Barbarians The Log
Wizard Arrows The Log
Arrows Wizard
Arrows Wizard The Log
Arrows The Log Wizard
Arrows The Log Wizard
Electro Wizard
Arrows Wizard The Log Electro Wizard
Arrows Wizard
The Log
Arrows
Arrows The Log
Arrows Wizard The Log
Arrows Wizard The Log
Arrows
Arrows Wizard The Log Electro Wizard
Arrows Wizard The Log
The Log
Arrows Wizard
The Log
Arrows Barbarians The Log
Arrows The Log Wizard
Arrows The Log Wizard Electro Wizard
Arrows Wizard The Log
Arrows The Log
Arrows Wizard Electro Wizard
Electro Wizard Wizard
Arrows Wizard The Log
Arrows Electro Wizard
Arrows Wizard The Log
Electro Wizard Barbarians
Arrows Wizard Electro Wizard
Arrows The Log
Wizard Electro Wizard
Arrows The Log Wizard
Arrows
The Log Electro Wizard
Electro Wizard
The Log Electro Wizard

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