My Best Clash Royale Deck

Deck Check Rating

Útok
Podpriemer
Obrana
Božský
Synergie
Zlé
Versatility
Božský
F2P skóre
RIP

1 problems Prečo?

Tipy pre deck

Nasledujúce odporúčania obsahujú iba pokyny na vylepšenie vášho decku. Môže fungovať aj tak správne.

PROBLÉM Žiadna čistá win kondícia!

Aby ste mohli hru ľahšie vyhrať, je dobré mať aspoň jednu kartu ktorá silno poškodzuje nepriateľské veže. No ty v decku žiadnu takú kartu nemáš. Zvaž pridať jednu z týchto:

Vyriešme to!

Vyriešme to!

Podobné decky

Advanced stuff

Defensive cards

Anti-air

Jednotky ktoré môžu útočiť na vzduch. Je dobré mať aspoň jednu alebo dve.

Archers Minions Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Chýbajúce

Investície

Budovy alebo jednotky ktoré môžu byť zahrané vzadu ako investícia alebo na vynútenie prvého pohybu súpera.

Archers P.E.K.K.A Bandit Electro Wizard

Offensive cards

Win conditions

Karty ktoré jednoducho útočia na nepriateľské veže. Je dobré mať aspoň jednu.

Chýbajúce

Damage spells

Spelly v tvojom decku. Mať aspoň jeden alebo dva je doporučené.

Zap Lightning The Log

Punishments

Karty ktoré môžu byť zahrané ako okamžitá odpoveď na drahý pohyb súpera vzadu.

Bandit

Odpovede na pumpu

Karty ktoré môžu byť zahrané ako odpoveď na súpera keď zahrá Elixir collector.

Lightning

Položené na moste

Karty ktoré môžu byť položené na moste, ako chip damage alebo rush attack.

P.E.K.K.A Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Minions Bandit
Giant Snowball
Archers Minions
Zap
Archers Minions Bandit
Barbarian Barrel
Archers Bandit Electro Wizard
The Log
Archers Bandit
Earthquake
Archers
Arrows
Archers Minions
Royal Delivery
Archers Minions P.E.K.K.A Bandit Electro Wizard
Fireball
Archers Minions Bandit Electro Wizard
Poison
Archers Minions Electro Wizard
Lightning
Bandit Electro Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap The Log

Ladder info

Level-independent

Karty ktoré sú dobré aj na nižšom leveli. Ich kľúčové štatistiky nie sú ovplyvnené až príliš vysokou úrovňou a žiadne kľúčové interakcie nie sú závislé od úrovne.

P.E.K.K.A

Slabé na nižšom leveli

Karty, ktoré sú mimoriadne slabé, ak ich máte na nižšej úrovni. Ich kľúčové interakcie s niektorými kartami sa menia, keď sú o jednu alebo dve úrovne nižšie oproti inej karte.

Minions Electro Wizard

Free-to-play skóre

Pre rýchlu orientáciu o tom ako jednoduché je to vylepšiť niektoré karty pre free-to-play hráčov. Viac epických a legendárnych kariet, o to nižšie skóre.

RIP

Pre geekov

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Archers Minions Bandit Electro Wizard Lightning P.E.K.K.A

Najkratší cyklus

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Archers Minions

Attack Synergies 3 11

Synergia znamená, že tieto karty fungujú dobre, keď sú hrané spolu. Dopĺňajú sa navzájom, aby boli útoky alebo obrana efektívnejšie. Ak sú karty sivé, znamená to, že synergia medzi nimi nie je až tak silná.

Zap
P.E.K.K.A Electro Wizard Archers Minions The Log Bandit
Archers
Zap P.E.K.K.A Bandit
Minions
Zap P.E.K.K.A Bandit
Lightning
P.E.K.K.A
Zap Electro Wizard Archers Minions The Log
The Log
Zap P.E.K.K.A Bandit
Bandit
Zap Archers Minions The Log Electro Wizard
Electro Wizard
Zap P.E.K.K.A Bandit

Defense Synergies 2 19

Zap
Electro Wizard Archers Minions P.E.K.K.A The Log Bandit
Archers
Zap Minions P.E.K.K.A The Log Bandit Electro Wizard
Minions
Zap Archers P.E.K.K.A The Log Bandit Electro Wizard
Lightning
The Log
P.E.K.K.A
The Log Zap Archers Minions Electro Wizard
The Log
P.E.K.K.A Zap Archers Minions Lightning Bandit Electro Wizard
Bandit
Zap Archers Minions The Log Electro Wizard
Electro Wizard
Zap Archers Minions P.E.K.K.A The Log Bandit

Countre

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zap Minions The Log Electro Wizard
P.E.K.K.A Zap Minions The Log Bandit Electro Wizard
P.E.K.K.A Archers Minions Lightning Bandit Electro Wizard
P.E.K.K.A Minions Bandit Electro Wizard
Lightning P.E.K.K.A The Log
The Log Zap Archers Minions Bandit Electro Wizard
Minions Lightning Electro Wizard Zap Archers
Lightning Zap P.E.K.K.A The Log Bandit Electro Wizard
P.E.K.K.A Minions
Archers Bandit Electro Wizard
Archers Minions Electro Wizard Zap The Log Bandit
Minions Zap Archers Electro Wizard
P.E.K.K.A Zap Minions Lightning The Log Bandit Electro Wizard
Zap Minions P.E.K.K.A The Log Electro Wizard
P.E.K.K.A Bandit Electro Wizard
Zap Lightning P.E.K.K.A The Log Bandit Electro Wizard
Minions P.E.K.K.A Electro Wizard
Zap Archers Minions The Log Bandit Electro Wizard
Zap The Log Archers Minions Bandit Electro Wizard
P.E.K.K.A Electro Wizard
Archers Minions P.E.K.K.A The Log Bandit Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Archers P.E.K.K.A Bandit Electro Wizard
Bandit Electro Wizard Zap Archers Lightning The Log
P.E.K.K.A Bandit Zap Minions Lightning The Log Electro Wizard
Lightning P.E.K.K.A Zap The Log Bandit Electro Wizard
P.E.K.K.A Bandit
Zap Archers Minions Electro Wizard
P.E.K.K.A Archers Minions Lightning Bandit Electro Wizard
P.E.K.K.A
Zap Lightning P.E.K.K.A Electro Wizard Minions The Log Bandit
P.E.K.K.A
P.E.K.K.A Minions
Lightning P.E.K.K.A Zap The Log Electro Wizard
Lightning P.E.K.K.A Bandit
Archers
Electro Wizard Zap Archers Minions Lightning P.E.K.K.A The Log
Minions Zap Archers P.E.K.K.A The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning The Log Bandit
Zap The Log Bandit Electro Wizard
Lightning The Log Bandit
Lightning The Log
Zap The Log
Zap Minions
Archers The Log
The Log Zap Lightning
The Log Zap Lightning Bandit
Lightning Minions Electro Wizard
Lightning Zap The Log Bandit Electro Wizard
Lightning Zap Archers
Lightning The Log Bandit
Lightning Minions Bandit
Lightning Zap The Log
Lightning Zap The Log Bandit
Lightning The Log Bandit
Lightning
Minions Lightning
Lightning Zap Archers The Log Bandit Electro Wizard
Lightning Zap The Log
Lightning Minions The Log
Lightning
Lightning The Log
Lightning Zap The Log
Zap The Log
The Log Zap Lightning Bandit Electro Wizard
Lightning Zap The Log Bandit
Lightning Zap The Log Bandit
Lightning Zap Archers Electro Wizard
Zap Lightning Electro Wizard Minions
Lightning
Lightning Zap The Log Bandit
Zap Lightning Electro Wizard
P.E.K.K.A
Lightning The Log
Zap Lightning Electro Wizard Archers Minions Bandit
Lightning Zap Archers Electro Wizard
The Log
Lightning Electro Wizard
The Log Zap Lightning
Lightning Zap
P.E.K.K.A
Zap Minions Lightning The Log Electro Wizard
Zap Lightning Electro Wizard
Lightning Zap The Log Bandit Electro Wizard

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