My Best Clash Royale Deck

Deck Check Rating

Útok
Dobré
Obrana
Skvelé!
Synergie
Dobré
Versatility
Podpriemer
F2P skóre
Podpriemer

1 warnings Prečo?

Tipy pre deck

Nasledujúce odporúčania obsahujú iba pokyny na vylepšenie vášho decku. Môže fungovať aj tak správne.

Varovanie Žiadny medium alebo high-damage spell.

Je dobré mať aspoň jeden medium alebo high-damage spell v decku. Môžeš ho použiť na zničenie veže alebo na jednotky nahromadené pokope. Zvaž pridať jednu z týchto:

Vyriešme to!

Vyriešme to!

Podobné decky

Advanced stuff

Defensive cards

Anti-air

Jednotky ktoré môžu útočiť na vzduch. Je dobré mať aspoň jednu alebo dve.

Three Musketeers Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Chýbajúce

Investície

Budovy alebo jednotky ktoré môžu byť zahrané vzadu ako investícia alebo na vynútenie prvého pohybu súpera.

Skeletons Ice Spirit Knight Elixir Collector Three Musketeers Electro Wizard

Offensive cards

Win conditions

Karty ktoré jednoducho útočia na nepriateľské veže. Je dobré mať aspoň jednu.

Three Musketeers Miner

Damage spells

Spelly v tvojom decku. Mať aspoň jeden alebo dva je doporučené.

The Log

Punishments

Karty ktoré môžu byť zahrané ako okamžitá odpoveď na drahý pohyb súpera vzadu.

Miner

Odpovede na pumpu

Karty ktoré môžu byť zahrané ako odpoveď na súpera keď zahrá Elixir collector.

Elixir Collector Miner

Položené na moste

Karty ktoré môžu byť položené na moste, ako chip damage alebo rush attack.

Ice Spirit Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Three Musketeers Miner
Giant Snowball
Skeletons Three Musketeers Miner
Zap
Skeletons Three Musketeers
Barbarian Barrel
Skeletons Ice Spirit Knight Three Musketeers Electro Wizard
The Log
Skeletons Ice Spirit Three Musketeers
Earthquake
Skeletons Elixir Collector
Arrows
Skeletons Ice Spirit
Royal Delivery
Skeletons Ice Spirit Knight Three Musketeers Miner Electro Wizard
Fireball
Elixir Collector Three Musketeers Electro Wizard
Poison
Elixir Collector Three Musketeers Electro Wizard
Lightning
Knight Elixir Collector Three Musketeers Electro Wizard
Rocket
Elixir Collector Three Musketeers

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit The Log

Ladder info

Niektoré karty môžu byť nezávislé na úrovni a slabé/silné, keď sú pod/nadmerné. Príklad: Ice golem na nižšej úrovni nezabije Skarmy, takže je "slabý". Avšak v iných aspektoch, ako je tankovanie, funguje dokonale na nižších úrovniach.

Level-independent

Karty ktoré sú dobré aj na nižšom leveli. Ich kľúčové štatistiky nie sú ovplyvnené až príliš vysokou úrovňou a žiadne kľúčové interakcie nie sú závislé od úrovne.

Ice Spirit Knight Elixir Collector Miner

Slabé na nižšom leveli

Karty, ktoré sú mimoriadne slabé, ak ich máte na nižšej úrovni. Ich kľúčové interakcie s niektorými kartami sa menia, keď sú o jednu alebo dve úrovne nižšie oproti inej karte.

Ice Spirit Three Musketeers Electro Wizard

Free-to-play skóre

Pre rýchlu orientáciu o tom ako jednoduché je to vylepšiť niektoré karty pre free-to-play hráčov. Viac epických a legendárnych kariet, o to nižšie skóre.

Podpriemer

Pre geekov

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Skeletons The Log Knight Miner Electro Wizard Elixir Collector Three Musketeers

Najkratší cyklus

Cheapest 4 cards in the deck to see the cycle potential.

7 Ice Spirit Skeletons The Log Knight

Attack Synergies 2 9

Synergia znamená, že tieto karty fungujú dobre, keď sú hrané spolu. Dopĺňajú sa navzájom, aby boli útoky alebo obrana efektívnejšie. Ak sú karty sivé, znamená to, že synergia medzi nimi nie je až tak silná.

Three Musketeers
Knight Ice Spirit The Log Miner
Ice Spirit
Knight Three Musketeers Miner
Knight
Three Musketeers Ice Spirit The Log Miner Electro Wizard
The Log
Three Musketeers Knight Miner
Miner
Three Musketeers Ice Spirit Knight The Log Electro Wizard
Elixir Collector
Skeletons
Electro Wizard
Knight Miner

Defense Synergies 1 14

Three Musketeers
Ice Spirit Knight The Log
Ice Spirit
Three Musketeers Knight The Log Miner Skeletons Electro Wizard
Knight
Electro Wizard Three Musketeers Ice Spirit The Log Skeletons
The Log
Three Musketeers Ice Spirit Knight Miner Skeletons Electro Wizard
Miner
Ice Spirit The Log
Elixir Collector
Skeletons
Ice Spirit Knight The Log Electro Wizard
Electro Wizard
Knight Ice Spirit The Log Skeletons

Countre

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight The Log Electro Wizard
Three Musketeers Ice Spirit Knight The Log Skeletons Electro Wizard
Three Musketeers Knight Skeletons Electro Wizard
Three Musketeers Knight Skeletons Electro Wizard
The Log
The Log Skeletons Electro Wizard
Three Musketeers Electro Wizard Ice Spirit
The Log Electro Wizard
Three Musketeers Skeletons
Knight Ice Spirit Miner Skeletons Electro Wizard
Electro Wizard Knight The Log Skeletons
Three Musketeers Electro Wizard
Three Musketeers Ice Spirit Knight The Log Skeletons Electro Wizard
Three Musketeers Ice Spirit The Log Electro Wizard
Three Musketeers Knight Electro Wizard
Three Musketeers Ice Spirit The Log Electro Wizard
Three Musketeers Knight Skeletons Electro Wizard
Ice Spirit Three Musketeers Knight The Log Electro Wizard
The Log Ice Spirit Knight Electro Wizard
Three Musketeers Electro Wizard
Knight The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeletons Electro Wizard
Electro Wizard Knight The Log Miner
Ice Spirit Knight The Log Skeletons Electro Wizard
Knight The Log Electro Wizard
Three Musketeers Knight Skeletons
Three Musketeers Ice Spirit Skeletons Electro Wizard
Knight Skeletons Electro Wizard
Knight
Electro Wizard Ice Spirit Knight The Log Skeletons
Three Musketeers Skeletons
Knight
The Log Electro Wizard
Three Musketeers Knight Skeletons
Three Musketeers
Electro Wizard Three Musketeers Ice Spirit Knight The Log Skeletons
The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight The Log
The Log Miner Electro Wizard
The Log Miner
Knight The Log
The Log
Ice Spirit
The Log
The Log Ice Spirit
The Log Miner
Three Musketeers Electro Wizard
Miner Knight The Log Electro Wizard
Three Musketeers Knight The Log Miner
The Log
Three Musketeers The Log
Three Musketeers The Log
Three Musketeers
Three Musketeers The Log Electro Wizard
The Log Miner
The Log
The Log
The Log
The Log Ice Spirit
The Log Miner Electro Wizard
The Log Miner
Miner The Log
Electro Wizard
Electro Wizard Ice Spirit
The Log Miner
Ice Spirit Electro Wizard
The Log
Electro Wizard Ice Spirit
Three Musketeers Electro Wizard
The Log
Miner Three Musketeers Knight Electro Wizard
The Log
Three Musketeers
Ice Spirit The Log Electro Wizard
Electro Wizard
The Log Miner Electro Wizard

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store:

Tento jazyk preložil:
🇸🇰 Pomôž mi so slovenským prekladom! lukash_89