My Best Clash Royale Deck

Deck Check Rating

Útok
Božský
Obrana
Božský
Synergie
Skvelé!
Versatility
Skvelé!
F2P skóre
RIP

1 problems Prečo?

Tipy pre deck

Nasledujúce odporúčania obsahujú iba pokyny na vylepšenie vášho decku. Môže fungovať aj tak správne.

PROBLÉM Žiadna anti-air high-damage jednotka!

Nemáš žiadnu jednotku, čo útočí silne na vzduch. Mohol by si mať problémy s následujúcimi kartami:

Zvaž pridať jednu z týchto:

Vyriešme to!

Vyriešme to!

Podobné decky

Advanced stuff

Defensive cards

Anti-air

Jednotky ktoré môžu útočiť na vzduch. Je dobré mať aspoň jednu alebo dve.

Electro Wizard Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Chýbajúce

Investície

Budovy alebo jednotky ktoré môžu byť zahrané vzadu ako investícia alebo na vynútenie prvého pohybu súpera.

Battle Ram P.E.K.K.A Royal Ghost Bandit Electro Wizard Magic Archer

Offensive cards

Win conditions

Karty ktoré jednoducho útočia na nepriateľské veže. Je dobré mať aspoň jednu.

Battle Ram

Damage spells

Spelly v tvojom decku. Mať aspoň jeden alebo dva je doporučené.

Zap Poison

Punishments

Karty ktoré môžu byť zahrané ako okamžitá odpoveď na drahý pohyb súpera vzadu.

Battle Ram Royal Ghost Bandit

Odpovede na pumpu

Karty ktoré môžu byť zahrané ako odpoveď na súpera keď zahrá Elixir collector.

Poison

Položené na moste

Karty ktoré môžu byť položené na moste, ako chip damage alebo rush attack.

Battle Ram P.E.K.K.A Royal Ghost Bandit Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost Bandit Electro Wizard Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Bandit
Giant Snowball
Battle Ram
Zap
Battle Ram Bandit
Barbarian Barrel
Battle Ram Royal Ghost Bandit Electro Wizard Magic Archer
The Log
Battle Ram Bandit
Earthquake
Arrows
Royal Delivery
Battle Ram P.E.K.K.A Royal Ghost Bandit Electro Wizard Magic Archer
Fireball
Battle Ram Bandit Electro Wizard Magic Archer
Poison
Electro Wizard Magic Archer
Lightning
Battle Ram Bandit Electro Wizard Magic Archer
Rocket
Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Zap Poison Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Zap Poison Royal Ghost Magic Archer

Ladder info

Level-independent

Karty ktoré sú dobré aj na nižšom leveli. Ich kľúčové štatistiky nie sú ovplyvnené až príliš vysokou úrovňou a žiadne kľúčové interakcie nie sú závislé od úrovne.

Battle Ram Poison P.E.K.K.A Royal Ghost

Slabé na nižšom leveli

Karty, ktoré sú mimoriadne slabé, ak ich máte na nižšej úrovni. Ich kľúčové interakcie s niektorými kartami sa menia, keď sú o jednu alebo dve úrovne nižšie oproti inej karte.

Electro Wizard

Free-to-play skóre

Pre rýchlu orientáciu o tom ako jednoduché je to vylepšiť niektoré karty pre free-to-play hráčov. Viac epických a legendárnych kariet, o to nižšie skóre.

RIP

Pre geekov

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Bandit Royal Ghost Magic Archer Poison Battle Ram Electro Wizard P.E.K.K.A

Najkratší cyklus

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Bandit Royal Ghost Magic Archer

Attack Synergies 9 14

Synergia znamená, že tieto karty fungujú dobre, keď sú hrané spolu. Dopĺňajú sa navzájom, aby boli útoky alebo obrana efektívnejšie. Ak sú karty sivé, znamená to, že synergia medzi nimi nie je až tak silná.

Bandit
Battle Ram Royal Ghost Magic Archer Zap Electro Wizard
Royal Ghost
Bandit Magic Archer Poison Battle Ram Zap Electro Wizard
Magic Archer
P.E.K.K.A Battle Ram Bandit Royal Ghost Zap Electro Wizard
P.E.K.K.A
Magic Archer Poison Zap Electro Wizard Battle Ram
Poison
P.E.K.K.A Battle Ram Royal Ghost Zap
Battle Ram
Bandit Magic Archer Poison Zap Royal Ghost P.E.K.K.A Electro Wizard
Zap
P.E.K.K.A Battle Ram Electro Wizard Bandit Royal Ghost Magic Archer Poison
Electro Wizard
P.E.K.K.A Zap Bandit Royal Ghost Magic Archer Battle Ram

Defense Synergies 1 11

Bandit
Magic Archer Zap Electro Wizard
Royal Ghost
Zap Electro Wizard
Magic Archer
Bandit Zap Electro Wizard
P.E.K.K.A
Zap Electro Wizard
Poison
Zap Electro Wizard
Battle Ram
Zap
Electro Wizard Bandit Royal Ghost Magic Archer P.E.K.K.A Poison
Electro Wizard
Zap Bandit Royal Ghost Magic Archer P.E.K.K.A Poison

Countre

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Magic Archer Zap Electro Wizard
P.E.K.K.A Bandit Zap Electro Wizard
P.E.K.K.A Bandit Electro Wizard
P.E.K.K.A Bandit Electro Wizard
P.E.K.K.A Poison
Bandit Royal Ghost Magic Archer Zap Electro Wizard
Electro Wizard Magic Archer Poison Zap
Bandit Magic Archer P.E.K.K.A Poison Zap Electro Wizard
P.E.K.K.A
Bandit Royal Ghost Electro Wizard
Poison Electro Wizard Bandit Royal Ghost Magic Archer Zap
Magic Archer Poison Zap Electro Wizard
P.E.K.K.A Bandit Zap Electro Wizard
Royal Ghost Magic Archer P.E.K.K.A Poison Zap Electro Wizard
P.E.K.K.A Bandit Electro Wizard
Bandit P.E.K.K.A Zap Electro Wizard
P.E.K.K.A Poison Electro Wizard
Bandit Royal Ghost Magic Archer Zap Electro Wizard
Poison Zap Bandit Royal Ghost Magic Archer Electro Wizard
P.E.K.K.A Electro Wizard
Royal Ghost Bandit P.E.K.K.A Poison Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Bandit Royal Ghost P.E.K.K.A Zap Electro Wizard
Bandit Poison Electro Wizard Royal Ghost Magic Archer Zap
Bandit P.E.K.K.A Zap Electro Wizard
P.E.K.K.A Bandit Zap Electro Wizard
P.E.K.K.A Bandit
Poison Magic Archer Zap Electro Wizard
P.E.K.K.A Bandit Electro Wizard
P.E.K.K.A
P.E.K.K.A Zap Electro Wizard Bandit Magic Archer Poison
P.E.K.K.A
P.E.K.K.A
P.E.K.K.A Poison Zap Electro Wizard
P.E.K.K.A Bandit
Magic Archer
Electro Wizard Magic Archer P.E.K.K.A Poison Zap
Poison Royal Ghost Magic Archer P.E.K.K.A Zap Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Poison Bandit Royal Ghost
Poison Bandit Royal Ghost Magic Archer Zap Electro Wizard
Bandit Magic Archer Poison
Poison
Poison Magic Archer Zap
Poison Magic Archer Zap
Magic Archer Poison
Poison Magic Archer Zap
Poison Bandit Zap
Poison Electro Wizard
Poison Bandit Magic Archer Zap Electro Wizard
Poison Magic Archer Zap
Poison Bandit Magic Archer
Bandit Magic Archer Poison
Magic Archer Poison Zap
Bandit Magic Archer Poison Zap
Magic Archer Bandit Poison
Poison
Bandit Magic Archer Poison Zap Electro Wizard
Magic Archer Poison Zap
Magic Archer Poison
Poison
Poison Zap
Poison Zap Magic Archer
Poison Bandit Royal Ghost Magic Archer Zap Electro Wizard
Bandit Magic Archer Poison Zap
Poison Bandit Magic Archer Zap
Poison Magic Archer Zap Electro Wizard
Zap Electro Wizard Poison
Poison Bandit Magic Archer Zap
Zap Magic Archer Poison Electro Wizard
P.E.K.K.A
Magic Archer Poison
Zap Electro Wizard Bandit Magic Archer
Poison Magic Archer Zap Electro Wizard
Poison Magic Archer Electro Wizard
Magic Archer Poison Zap
Poison Zap
P.E.K.K.A
Zap Magic Archer Poison Electro Wizard
Magic Archer Poison Zap Electro Wizard
Poison Bandit Royal Ghost Magic Archer Zap Electro Wizard

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