My Best Clash Royale Deck

Deck Check Rating

Útok
Dobré
Obrana
Božský
Synergie
Dobré
Versatility
Božský
F2P skóre
Zlé

Prečo?

Tipy pre deck

Nasledujúce odporúčania obsahujú iba pokyny na vylepšenie vášho decku. Môže fungovať aj tak správne.

Your deck is okay!

Podobné decky

Advanced stuff

Defensive cards

Anti-air

Jednotky ktoré môžu útočiť na vzduch. Je dobré mať aspoň jednu alebo dve.

Wizard Baby Dragon Electro Wizard Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Chýbajúce

Investície

Budovy alebo jednotky ktoré môžu byť zahrané vzadu ako investícia alebo na vynútenie prvého pohybu súpera.

Ice Spirit Wizard Baby Dragon P.E.K.K.A Electro Wizard Ram Rider

Offensive cards

Win conditions

Karty ktoré jednoducho útočia na nepriateľské veže. Je dobré mať aspoň jednu.

Ram Rider

Damage spells

Spelly v tvojom decku. Mať aspoň jeden alebo dva je doporučené.

Zap Poison

Punishments

Karty ktoré môžu byť zahrané ako okamžitá odpoveď na drahý pohyb súpera vzadu.

Ram Rider

Odpovede na pumpu

Karty ktoré môžu byť zahrané ako odpoveď na súpera keď zahrá Elixir collector.

Poison

Položené na moste

Karty ktoré môžu byť položené na moste, ako chip damage alebo rush attack.

Ice Spirit Baby Dragon P.E.K.K.A Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Ram Rider
Giant Snowball
Baby Dragon Ram Rider
Zap
Ram Rider
Barbarian Barrel
Ice Spirit Wizard Electro Wizard
The Log
Ice Spirit Ram Rider
Earthquake
Arrows
Ice Spirit
Royal Delivery
Ice Spirit Wizard Baby Dragon P.E.K.K.A Electro Wizard Ram Rider
Fireball
Wizard Baby Dragon Electro Wizard Ram Rider
Poison
Wizard Electro Wizard
Lightning
Wizard Baby Dragon Electro Wizard Ram Rider
Rocket
Wizard Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Zap Wizard Baby Dragon Poison

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Zap Wizard Baby Dragon Poison

Ladder info

Niektoré karty môžu byť nezávislé na úrovni a slabé/silné, keď sú pod/nadmerné. Príklad: Ice golem na nižšej úrovni nezabije Skarmy, takže je "slabý". Avšak v iných aspektoch, ako je tankovanie, funguje dokonale na nižších úrovniach.

Level-independent

Karty ktoré sú dobré aj na nižšom leveli. Ich kľúčové štatistiky nie sú ovplyvnené až príliš vysokou úrovňou a žiadne kľúčové interakcie nie sú závislé od úrovne.

Ice Spirit Baby Dragon Poison P.E.K.K.A

Slabé na nižšom leveli

Karty, ktoré sú mimoriadne slabé, ak ich máte na nižšej úrovni. Ich kľúčové interakcie s niektorými kartami sa menia, keď sú o jednu alebo dve úrovne nižšie oproti inej karte.

Ice Spirit Wizard Electro Wizard

Free-to-play skóre

Pre rýchlu orientáciu o tom ako jednoduché je to vylepšiť niektoré karty pre free-to-play hráčov. Viac epických a legendárnych kariet, o to nižšie skóre.

Zlé

Pre geekov

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Zap Baby Dragon Poison Electro Wizard Wizard Ram Rider P.E.K.K.A

Najkratší cyklus

Cheapest 4 cards in the deck to see the cycle potential.

11 Ice Spirit Zap Baby Dragon Poison

Attack Synergies 7 13

Synergia znamená, že tieto karty fungujú dobre, keď sú hrané spolu. Dopĺňajú sa navzájom, aby boli útoky alebo obrana efektívnejšie. Ak sú karty sivé, znamená to, že synergia medzi nimi nie je až tak silná.

Ice Spirit
Zap P.E.K.K.A Baby Dragon Ram Rider
Zap
Ice Spirit P.E.K.K.A Electro Wizard Ram Rider Baby Dragon Poison
Wizard
P.E.K.K.A Ram Rider
Baby Dragon
Ice Spirit Zap Poison P.E.K.K.A Electro Wizard Ram Rider
Poison
P.E.K.K.A Zap Baby Dragon Ram Rider
P.E.K.K.A
Ice Spirit Zap Poison Electro Wizard Wizard Baby Dragon Ram Rider
Electro Wizard
Zap P.E.K.K.A Baby Dragon Ram Rider
Ram Rider
Zap Ice Spirit Wizard Baby Dragon Poison P.E.K.K.A Electro Wizard

Defense Synergies 2 16

Ice Spirit
Zap Wizard Baby Dragon Poison P.E.K.K.A Electro Wizard Ram Rider
Zap
Ice Spirit Electro Wizard Baby Dragon Poison P.E.K.K.A Ram Rider
Wizard
Ice Spirit P.E.K.K.A Electro Wizard
Baby Dragon
Ice Spirit Zap P.E.K.K.A
Poison
Ice Spirit Zap Electro Wizard
P.E.K.K.A
Ice Spirit Zap Wizard Baby Dragon Electro Wizard
Electro Wizard
Zap Ice Spirit Wizard Poison P.E.K.K.A Ram Rider
Ram Rider
Ice Spirit Zap Electro Wizard

Countre

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Wizard Baby Dragon Electro Wizard Ram Rider
P.E.K.K.A Ice Spirit Zap Electro Wizard Ram Rider
P.E.K.K.A Ram Rider Electro Wizard
P.E.K.K.A Electro Wizard Ram Rider
Poison P.E.K.K.A
Zap Baby Dragon Electro Wizard
Electro Wizard Ram Rider Ice Spirit Zap Wizard Baby Dragon Poison
Zap Baby Dragon Poison P.E.K.K.A Electro Wizard Ram Rider
P.E.K.K.A
Ice Spirit Electro Wizard
Poison Electro Wizard Zap Wizard Baby Dragon Ram Rider
Zap Wizard Baby Dragon Poison Electro Wizard Ram Rider
P.E.K.K.A Ice Spirit Zap Wizard Electro Wizard Ram Rider
Wizard Ice Spirit Zap Baby Dragon Poison P.E.K.K.A Electro Wizard
P.E.K.K.A Electro Wizard Ram Rider
Ice Spirit Zap P.E.K.K.A Electro Wizard Ram Rider
Wizard Poison P.E.K.K.A Electro Wizard
Ice Spirit Zap Wizard Baby Dragon Electro Wizard Ram Rider
Zap Wizard Baby Dragon Poison Ice Spirit Electro Wizard Ram Rider
P.E.K.K.A Electro Wizard Ram Rider
Wizard Baby Dragon Poison P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap P.E.K.K.A Electro Wizard
Poison Electro Wizard Zap Wizard Baby Dragon
P.E.K.K.A Ice Spirit Zap Electro Wizard Ram Rider
P.E.K.K.A Zap Electro Wizard Ram Rider
P.E.K.K.A Ram Rider
Wizard Poison Ice Spirit Zap Baby Dragon Electro Wizard Ram Rider
P.E.K.K.A Electro Wizard Ram Rider
P.E.K.K.A
Zap P.E.K.K.A Electro Wizard Ice Spirit Baby Dragon Poison
P.E.K.K.A
P.E.K.K.A
P.E.K.K.A Zap Poison Electro Wizard
P.E.K.K.A Wizard Ram Rider
Wizard Baby Dragon
Electro Wizard Ice Spirit Zap Baby Dragon Poison P.E.K.K.A
Poison Zap Wizard Baby Dragon P.E.K.K.A Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Baby Dragon
Poison Zap Baby Dragon Electro Wizard Ram Rider
Baby Dragon Poison
Poison
Wizard Poison Zap Baby Dragon
Wizard Poison Ice Spirit Zap Baby Dragon Ram Rider
Wizard Baby Dragon Poison
Poison Ice Spirit Zap Wizard Baby Dragon Ram Rider
Poison Zap Wizard Ram Rider
Poison Electro Wizard
Poison Zap Wizard Electro Wizard Ram Rider
Poison Zap Wizard Baby Dragon
Poison Baby Dragon
Baby Dragon Poison
Zap Baby Dragon Poison
Zap Wizard Baby Dragon Poison
Wizard Baby Dragon Poison
Poison
Zap Wizard Baby Dragon Poison Electro Wizard
Zap Wizard Baby Dragon Poison
Baby Dragon Poison
Wizard Poison
Zap Baby Dragon Poison
Zap Poison Ice Spirit Wizard Baby Dragon
Poison Zap Wizard Baby Dragon Electro Wizard Ram Rider
Zap Wizard Baby Dragon Poison Ram Rider
Poison Zap Baby Dragon
Poison Zap Wizard Baby Dragon Electro Wizard
Zap Electro Wizard Ice Spirit Wizard Poison
Poison Zap Wizard
Zap Ice Spirit Poison Electro Wizard
P.E.K.K.A
Wizard Poison
Zap Electro Wizard Ice Spirit
Poison Zap Wizard Baby Dragon Electro Wizard Ram Rider
Poison Wizard Baby Dragon Electro Wizard
Zap Wizard Baby Dragon Poison
Zap Poison
P.E.K.K.A
Zap Ice Spirit Baby Dragon Poison Electro Wizard
Zap Poison Electro Wizard
Poison Zap Baby Dragon Electro Wizard

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