My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Bad

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Wizard Three Musketeers

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Elixir Golem Wizard Three Musketeers Sparky Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Three Musketeers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Three Musketeers Sparky
Giant Snowball
Three Musketeers
Zap
Firecracker Three Musketeers Sparky
Barbarian Barrel
Firecracker Elixir Golem Wizard Three Musketeers Sparky
The Log
Firecracker Elixir Golem Three Musketeers Sparky
Earthquake
Firecracker Elixir Golem
Arrows
Firecracker
Royal Delivery
Firecracker Elixir Golem Wizard Three Musketeers Sparky
Fireball
Firecracker Elixir Golem Wizard Three Musketeers Sparky
Poison
Firecracker Elixir Golem Wizard Three Musketeers Sparky
Lightning
Wizard Three Musketeers Sparky
Rocket
Wizard Three Musketeers Sparky

Against air swarms

Spells and units that can counter air swarms.

Firecracker Wizard Poison

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Wizard Poison The Log Sparky Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Poison Sparky Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Three Musketeers

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Firecracker Elixir Golem Poison Wizard Sparky Mega Knight Three Musketeers

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Firecracker Elixir Golem Poison

Attack Synergies 2 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Elixir Golem Three Musketeers Sparky Mega Knight
Elixir Golem
Firecracker Poison Wizard Three Musketeers The Log Sparky
Wizard
Elixir Golem Sparky Mega Knight
Three Musketeers
Firecracker Elixir Golem The Log
Poison
Elixir Golem The Log Mega Knight
The Log
Elixir Golem Three Musketeers Poison Sparky Mega Knight
Sparky
Firecracker Elixir Golem Wizard The Log
Mega Knight
Firecracker Wizard Poison The Log

Defense Synergies 1 9

Firecracker
The Log Mega Knight
Elixir Golem
Wizard
The Log Mega Knight
Three Musketeers
The Log
Poison
The Log Sparky Mega Knight
The Log
Firecracker Wizard Three Musketeers Poison Sparky Mega Knight
Sparky
Poison The Log
Mega Knight
Firecracker Wizard Poison The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Wizard The Log Sparky
Sparky Firecracker Three Musketeers The Log Mega Knight
Three Musketeers Sparky Mega Knight
Three Musketeers Sparky Firecracker Mega Knight
Firecracker Poison The Log Sparky Mega Knight
The Log Firecracker Mega Knight
Three Musketeers Firecracker Wizard Poison
Poison The Log Sparky Mega Knight
Three Musketeers Sparky
Firecracker Sparky Mega Knight
Poison Firecracker Wizard The Log Mega Knight
Three Musketeers Firecracker Wizard Poison
Sparky Mega Knight Wizard Three Musketeers The Log
Wizard Three Musketeers Sparky Mega Knight Firecracker Poison The Log
Sparky Three Musketeers Mega Knight
Three Musketeers The Log Sparky Mega Knight
Wizard Three Musketeers Sparky Mega Knight Firecracker Poison
Mega Knight Firecracker Wizard Three Musketeers The Log
Wizard Poison The Log Firecracker Mega Knight
Sparky Three Musketeers
Wizard Mega Knight Firecracker Poison The Log Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Sparky
Poison Firecracker Wizard The Log Mega Knight
Mega Knight The Log Sparky
Mega Knight The Log Sparky
Three Musketeers Sparky Mega Knight
Firecracker Wizard Poison Three Musketeers
Sparky
Mega Knight Sparky
Mega Knight Firecracker Poison The Log Sparky
Three Musketeers Sparky
Mega Knight Sparky
Mega Knight Poison The Log
Mega Knight Wizard Three Musketeers Sparky
Wizard Firecracker Three Musketeers Sparky Mega Knight
Sparky Firecracker Three Musketeers Poison The Log
Poison Mega Knight Firecracker Wizard The Log Sparky
Poison Mega Knight
Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Firecracker The Log Sparky
Firecracker Poison The Log
Poison The Log Sparky
Firecracker Poison The Log Sparky
Wizard Poison Firecracker The Log Sparky Mega Knight
Firecracker Wizard Poison
Firecracker Wizard Poison The Log Sparky
Poison The Log Firecracker Wizard
Poison The Log Firecracker Wizard
Three Musketeers Poison Sparky
Firecracker Poison Wizard The Log Sparky
Poison Firecracker Wizard
Poison Firecracker Three Musketeers The Log Sparky
Firecracker Poison
Firecracker Poison The Log Sparky
Firecracker Wizard Three Musketeers Poison The Log Sparky
Firecracker Wizard Three Musketeers Poison The Log Sparky Mega Knight
Three Musketeers Poison Sparky
Sparky
Firecracker Wizard Three Musketeers Poison The Log Sparky Mega Knight
Firecracker Wizard Poison The Log Mega Knight
Poison The Log Sparky Mega Knight
Wizard Poison
The Log Sparky
Poison The Log
Firecracker Poison The Log Wizard Sparky Mega Knight
Firecracker Poison The Log Wizard Sparky
Wizard Poison The Log Sparky Mega Knight
Poison Firecracker The Log Sparky
Poison Firecracker Wizard Sparky
Firecracker Wizard Poison
Sparky
Poison Wizard The Log Sparky Mega Knight
Firecracker Poison Sparky
Sparky Mega Knight
Firecracker Wizard Poison The Log Sparky
Poison Firecracker Wizard Three Musketeers
The Log
Poison Firecracker Wizard Three Musketeers Sparky Mega Knight
The Log Firecracker Wizard Poison
Poison Sparky
Firecracker Three Musketeers Sparky Mega Knight
Firecracker Poison The Log Sparky
Firecracker Poison
Poison Firecracker The Log Sparky Mega Knight
Sparky
Firecracker Wizard Sparky Mega Knight
Poison

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