My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Elixir Golem Electro Dragon Giant Skeleton Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Elixir Golem Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Elixir Golem Giant Skeleton Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians Electro Dragon Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Elixir Golem Giant Skeleton
Giant Snowball
Electro Dragon
Zap
Firecracker
Barbarian Barrel
Firecracker Elite Barbarians Elixir Golem Giant Skeleton
The Log
Firecracker Elite Barbarians Elixir Golem Giant Skeleton
Earthquake
Firecracker Elixir Golem
Arrows
Firecracker
Royal Delivery
Firecracker Elite Barbarians Elixir Golem Electro Dragon Giant Skeleton
Fireball
Firecracker Elite Barbarians Elixir Golem Electro Dragon
Poison
Firecracker Elixir Golem Electro Dragon
Lightning
Elite Barbarians Electro Dragon
Rocket
Elite Barbarians Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Firecracker Rocket Tornado Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Rocket Tornado Electro Dragon Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Rocket Tornado Giant Skeleton Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Firecracker Elixir Golem Tornado Electro Dragon Elite Barbarians Rocket Giant Skeleton Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Firecracker Elixir Golem Tornado Electro Dragon

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Elixir Golem Elite Barbarians Tornado Giant Skeleton Mega Knight
Elite Barbarians
Firecracker Mega Knight
Elixir Golem
Firecracker Tornado Electro Dragon
Rocket
Tornado
Tornado
Rocket Firecracker Elixir Golem Electro Dragon Giant Skeleton Mega Knight
Electro Dragon
Elixir Golem Tornado Giant Skeleton Mega Knight
Giant Skeleton
Firecracker Tornado Electro Dragon
Mega Knight
Firecracker Elite Barbarians Tornado Electro Dragon

Defense Synergies 1 9

Firecracker
Tornado Electro Dragon Giant Skeleton Mega Knight
Elite Barbarians
Mega Knight
Elixir Golem
Rocket
Tornado
Tornado
Rocket Firecracker Electro Dragon Giant Skeleton Mega Knight
Electro Dragon
Firecracker Tornado Giant Skeleton
Giant Skeleton
Firecracker Tornado Electro Dragon
Mega Knight
Firecracker Elite Barbarians Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Firecracker Electro Dragon
Elite Barbarians Firecracker Electro Dragon Mega Knight
Rocket Tornado Mega Knight Elite Barbarians Electro Dragon Giant Skeleton
Elite Barbarians Firecracker Electro Dragon Mega Knight
Firecracker Elite Barbarians Rocket Tornado Giant Skeleton Mega Knight
Tornado Firecracker Electro Dragon Mega Knight
Rocket Tornado Firecracker Electro Dragon
Rocket Electro Dragon Giant Skeleton Mega Knight
Elite Barbarians Tornado
Elite Barbarians Tornado Firecracker Giant Skeleton Mega Knight
Firecracker Tornado Electro Dragon Giant Skeleton Mega Knight
Firecracker Tornado Electro Dragon
Mega Knight Elite Barbarians Rocket Electro Dragon Giant Skeleton
Rocket Mega Knight Firecracker Tornado Electro Dragon
Elite Barbarians Mega Knight
Rocket Tornado Elite Barbarians Mega Knight
Mega Knight Firecracker Elite Barbarians Tornado Electro Dragon
Mega Knight Firecracker Elite Barbarians Tornado Electro Dragon
Tornado Firecracker Electro Dragon Giant Skeleton Mega Knight
Elite Barbarians Tornado
Mega Knight Firecracker Elite Barbarians Electro Dragon Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Elite Barbarians Giant Skeleton
Firecracker Elite Barbarians Rocket Electro Dragon Mega Knight
Giant Skeleton Mega Knight Elite Barbarians Rocket Electro Dragon
Rocket Giant Skeleton Mega Knight Elite Barbarians Tornado
Giant Skeleton Elite Barbarians Mega Knight
Firecracker Rocket Tornado Electro Dragon
Rocket Elite Barbarians Giant Skeleton
Giant Skeleton Mega Knight Elite Barbarians
Rocket Electro Dragon Giant Skeleton Mega Knight Firecracker Elite Barbarians Tornado
Mega Knight Elite Barbarians Electro Dragon Giant Skeleton
Rocket Mega Knight Elite Barbarians Tornado Giant Skeleton
Elite Barbarians Rocket Giant Skeleton Mega Knight
Firecracker Electro Dragon Mega Knight
Elite Barbarians Electro Dragon Firecracker Rocket Tornado Giant Skeleton
Mega Knight Firecracker Elite Barbarians Electro Dragon Giant Skeleton
Tornado Mega Knight
Elite Barbarians

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Rocket Electro Dragon Giant Skeleton
Firecracker Tornado Electro Dragon
Rocket Electro Dragon Giant Skeleton
Firecracker Rocket Giant Skeleton
Rocket Firecracker Mega Knight
Firecracker Rocket Tornado Electro Dragon
Firecracker Tornado
Firecracker Tornado Electro Dragon
Firecracker Tornado Electro Dragon
Rocket Elite Barbarians Tornado Electro Dragon
Firecracker Rocket Tornado Electro Dragon
Firecracker Rocket Tornado Electro Dragon
Rocket Firecracker Elite Barbarians
Firecracker Rocket Electro Dragon
Firecracker Elite Barbarians
Rocket Firecracker Electro Dragon
Firecracker Rocket Electro Dragon Mega Knight
Rocket Tornado
Rocket
Rocket Firecracker Electro Dragon Mega Knight
Rocket Firecracker Tornado Electro Dragon Mega Knight
Rocket Giant Skeleton Mega Knight
Rocket Tornado
Rocket Tornado
Rocket Electro Dragon
Firecracker Tornado Electro Dragon Mega Knight
Firecracker Tornado Electro Dragon
Tornado Electro Dragon Mega Knight
Rocket Firecracker Tornado
Elite Barbarians Firecracker Tornado Electro Dragon
Rocket Electro Dragon Firecracker
Elite Barbarians
Rocket Electro Dragon Mega Knight
Rocket Firecracker Electro Dragon
Giant Skeleton Mega Knight
Rocket Firecracker
Rocket Electro Dragon
Rocket Firecracker Tornado Electro Dragon
Firecracker Rocket Electro Dragon Mega Knight
Firecracker Electro Dragon
Rocket Tornado Giant Skeleton
Firecracker Elite Barbarians Electro Dragon Mega Knight
Electro Dragon Firecracker Elite Barbarians Rocket Tornado Giant Skeleton
Firecracker Rocket Tornado Electro Dragon
Electro Dragon Firecracker Rocket Tornado Giant Skeleton Mega Knight
Firecracker Rocket Electro Dragon Mega Knight

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