My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Bowler Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Goblin Barrel

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Guards
Giant Snowball
Goblin Barrel Guards
Zap
Firecracker Goblin Barrel Guards
Barbarian Barrel
Firecracker Goblin Barrel Guards Executioner
The Log
Firecracker Goblin Barrel Guards
Earthquake
Firecracker Goblin Barrel Guards
Arrows
Firecracker Goblin Barrel Guards
Royal Delivery
Firecracker Goblin Barrel Guards Bowler Executioner
Fireball
Firecracker Goblin Barrel Bowler Executioner
Poison
Firecracker Guards Executioner
Lightning
Bowler Executioner
Rocket
Bowler Executioner

Against air swarms

Spells and units that can counter air swarms.

Firecracker Rocket Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Rocket Tornado Bowler Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Guards Tornado Bowler Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Firecracker Goblin Barrel Guards Tornado Bowler Executioner Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Mirror Firecracker Goblin Barrel Guards

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Mirror Goblin Barrel Tornado Bowler
Rocket
Tornado Mirror
Mirror
Goblin Barrel Firecracker Rocket Tornado
Goblin Barrel
Mirror Firecracker Guards Bowler
Guards
Goblin Barrel
Tornado
Rocket Executioner Firecracker Mirror Bowler
Bowler
Firecracker Goblin Barrel Tornado Executioner
Executioner
Tornado Bowler

Defense Synergies 4 6

Firecracker
Mirror Guards Tornado
Rocket
Tornado
Mirror
Tornado Firecracker Bowler Executioner
Goblin Barrel
Guards
Firecracker Executioner
Tornado
Rocket Mirror Bowler Executioner Firecracker
Bowler
Tornado Mirror
Executioner
Tornado Mirror Guards

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Bowler Firecracker Executioner
Firecracker Executioner
Rocket Tornado Bowler Executioner
Firecracker Guards Bowler
Firecracker Rocket Tornado Bowler
Tornado Bowler Firecracker Guards Executioner
Rocket Tornado Firecracker Executioner
Rocket Bowler
Tornado
Guards Tornado Firecracker Bowler
Guards Executioner Firecracker Tornado Bowler
Executioner Firecracker Tornado
Bowler Rocket Guards
Rocket Bowler Executioner Firecracker Guards Tornado
Rocket Tornado Bowler
Firecracker Tornado Bowler Executioner
Firecracker Guards Tornado Bowler Executioner
Tornado Executioner Firecracker Guards Bowler
Tornado
Bowler Firecracker Guards Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Bowler
Firecracker Rocket Bowler Executioner
Guards Rocket Bowler
Rocket Guards Bowler Tornado
Guards Bowler Executioner
Firecracker Rocket Executioner Tornado
Rocket Guards Bowler
Rocket Firecracker Tornado
Guards
Guards Bowler
Rocket Guards Tornado Bowler
Rocket Bowler Guards Executioner
Firecracker Bowler Executioner
Guards Firecracker Rocket Tornado Bowler Executioner
Bowler Executioner Firecracker
Tornado
Guards

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Rocket Guards
Firecracker Tornado Bowler Executioner
Rocket
Firecracker Rocket Guards
Rocket Executioner Firecracker Bowler
Firecracker Executioner Rocket Tornado
Firecracker Tornado Bowler Executioner
Firecracker Tornado Bowler Executioner
Firecracker Tornado
Rocket Guards Tornado Bowler
Firecracker Rocket Tornado Bowler
Firecracker Rocket Tornado Executioner
Rocket Firecracker Bowler Executioner
Firecracker Rocket
Firecracker
Rocket Firecracker Bowler Executioner
Firecracker Rocket Bowler Executioner
Rocket Tornado
Rocket
Rocket Firecracker Bowler Executioner
Rocket Firecracker Tornado Bowler
Rocket Bowler
Rocket Tornado
Rocket Tornado Bowler
Rocket
Firecracker Tornado Bowler Executioner
Firecracker Tornado Bowler Executioner
Tornado Bowler
Rocket Firecracker Tornado
Firecracker Tornado Executioner
Rocket Firecracker Guards
Bowler
Rocket
Rocket Firecracker
Rocket Firecracker Bowler
Rocket Guards
Rocket Firecracker Tornado Executioner
Firecracker Rocket Bowler Executioner
Firecracker Bowler Executioner
Rocket Tornado
Firecracker Executioner
Firecracker Rocket Guards Tornado Bowler
Firecracker Rocket Tornado Executioner
Firecracker Rocket Tornado Bowler Executioner
Firecracker Rocket Bowler

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