My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Wizard Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Knight Firecracker Valkyrie Wizard Electro Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Valkyrie Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Goblin Barrel Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Barrel
Giant Snowball
Bats Goblin Barrel Electro Dragon
Zap
Bats Firecracker Goblin Barrel
Barbarian Barrel
Knight Firecracker Valkyrie Wizard Goblin Barrel
The Log
Firecracker Goblin Barrel
Earthquake
Firecracker Goblin Barrel
Arrows
Bats Firecracker Goblin Barrel
Royal Delivery
Bats Knight Firecracker Valkyrie Wizard Goblin Barrel Electro Dragon
Fireball
Firecracker Wizard Goblin Barrel Electro Dragon
Poison
Bats Firecracker Wizard Electro Dragon
Lightning
Knight Valkyrie Wizard Electro Dragon
Rocket
Valkyrie Wizard Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Firecracker Wizard Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie Wizard Electro Dragon Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Knight Valkyrie Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Knight Firecracker Goblin Barrel Valkyrie Wizard Electro Dragon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Knight Firecracker Goblin Barrel

Attack Synergies 6 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Knight Valkyrie Mega Knight Firecracker Goblin Barrel
Knight
Bats Firecracker Goblin Barrel Wizard Electro Dragon
Firecracker
Knight Bats Valkyrie Goblin Barrel Mega Knight
Valkyrie
Bats Goblin Barrel Firecracker Wizard Electro Dragon
Wizard
Knight Valkyrie Mega Knight
Goblin Barrel
Knight Valkyrie Bats Firecracker Mega Knight
Electro Dragon
Knight Valkyrie Mega Knight
Mega Knight
Bats Firecracker Wizard Goblin Barrel Electro Dragon

Defense Synergies 4 9

Bats
Knight Firecracker Valkyrie Mega Knight
Knight
Bats Firecracker Electro Dragon Wizard
Firecracker
Knight Valkyrie Bats Electro Dragon Mega Knight
Valkyrie
Firecracker Bats Wizard Electro Dragon
Wizard
Knight Valkyrie Mega Knight
Goblin Barrel
Electro Dragon
Knight Firecracker Valkyrie
Mega Knight
Bats Firecracker Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Valkyrie Wizard Electro Dragon
Bats Knight Firecracker Valkyrie Electro Dragon Mega Knight
Mega Knight Bats Knight Valkyrie Electro Dragon
Bats Knight Firecracker Valkyrie Electro Dragon Mega Knight
Firecracker Valkyrie Mega Knight
Bats Firecracker Valkyrie Electro Dragon Mega Knight
Bats Firecracker Wizard Electro Dragon
Valkyrie Electro Dragon Mega Knight
Knight Firecracker Valkyrie Mega Knight
Bats Valkyrie Knight Firecracker Wizard Electro Dragon Mega Knight
Bats Firecracker Wizard Electro Dragon
Mega Knight Bats Knight Valkyrie Wizard Electro Dragon
Valkyrie Wizard Mega Knight Bats Firecracker Electro Dragon
Knight Mega Knight
Mega Knight
Wizard Mega Knight Bats Knight Firecracker Valkyrie Electro Dragon
Valkyrie Mega Knight Bats Knight Firecracker Wizard Electro Dragon
Valkyrie Wizard Bats Knight Firecracker Electro Dragon Mega Knight
Valkyrie Wizard Mega Knight Bats Knight Firecracker Electro Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Valkyrie Mega Knight
Knight Firecracker Valkyrie Wizard Electro Dragon Mega Knight
Mega Knight Bats Knight Valkyrie Electro Dragon
Valkyrie Mega Knight Bats Knight
Knight Valkyrie Mega Knight
Firecracker Wizard Bats Electro Dragon
Bats Knight Valkyrie
Mega Knight Knight Valkyrie
Electro Dragon Mega Knight Bats Knight Firecracker Valkyrie
Mega Knight Bats Knight Valkyrie Electro Dragon
Mega Knight Valkyrie
Mega Knight Knight Valkyrie Wizard
Wizard Firecracker Valkyrie Electro Dragon Mega Knight
Electro Dragon Bats Knight Firecracker Valkyrie
Bats Valkyrie Mega Knight Firecracker Wizard Electro Dragon
Mega Knight

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker Valkyrie Electro Dragon
Firecracker Electro Dragon
Electro Dragon
Knight Firecracker Valkyrie
Wizard Firecracker Valkyrie Mega Knight
Firecracker Wizard Bats Electro Dragon
Firecracker Wizard
Firecracker Wizard Electro Dragon
Firecracker Wizard Electro Dragon
Bats Electro Dragon
Firecracker Knight Valkyrie Wizard Electro Dragon
Firecracker Wizard Electro Dragon
Knight Firecracker
Firecracker Electro Dragon
Firecracker
Firecracker Wizard Electro Dragon
Firecracker Wizard Electro Dragon Mega Knight
Bats
Firecracker Wizard Electro Dragon Mega Knight
Firecracker Valkyrie Wizard Electro Dragon Mega Knight
Mega Knight
Wizard
Electro Dragon
Firecracker Valkyrie Wizard Electro Dragon Mega Knight
Firecracker Wizard Electro Dragon
Wizard Electro Dragon Mega Knight
Firecracker
Bats Firecracker Wizard Electro Dragon
Electro Dragon Bats Firecracker Wizard
Wizard Electro Dragon Mega Knight
Firecracker Electro Dragon
Mega Knight
Firecracker Wizard
Bats Electro Dragon
Firecracker Wizard Electro Dragon
Knight Firecracker Valkyrie Wizard Electro Dragon Mega Knight
Firecracker Wizard Electro Dragon
Firecracker Electro Dragon Mega Knight
Electro Dragon Bats Firecracker
Firecracker Bats Electro Dragon
Electro Dragon Firecracker Mega Knight
Firecracker Wizard Electro Dragon Mega Knight

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