My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Bad

2 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Firecracker Bowler Executioner Giant Skeleton P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Giant Skeleton P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Firecracker Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel Giant Skeleton
Giant Snowball
Skeleton Barrel
Zap
Skeleton Barrel Firecracker
Barbarian Barrel
Skeleton Barrel Firecracker Executioner Giant Skeleton
The Log
Skeleton Barrel Firecracker Giant Skeleton
Earthquake
Firecracker
Arrows
Skeleton Barrel Firecracker
Royal Delivery
Skeleton Barrel Firecracker Bowler Executioner Giant Skeleton P.E.K.K.A
Fireball
Skeleton Barrel Firecracker Bowler Executioner
Poison
Skeleton Barrel Firecracker Executioner
Lightning
Bowler Executioner
Rocket
Bowler Executioner

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Bowler Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Skeleton Barrel Bowler Executioner Giant Skeleton P.E.K.K.A

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Arrows Skeleton Barrel Firecracker Bowler Executioner Giant Skeleton P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Mirror Arrows Skeleton Barrel Firecracker

Attack Synergies 3 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mirror P.E.K.K.A Skeleton Barrel Bowler Giant Skeleton
Skeleton Barrel
Firecracker Arrows Mirror Bowler Giant Skeleton
Firecracker
Skeleton Barrel Mirror Bowler Giant Skeleton P.E.K.K.A
Mirror
Arrows Skeleton Barrel Firecracker Giant Skeleton
Bowler
Arrows Skeleton Barrel Firecracker Executioner
Executioner
Bowler P.E.K.K.A
Giant Skeleton
Arrows Skeleton Barrel Firecracker Mirror
P.E.K.K.A
Arrows Firecracker Executioner

Defense Synergies 1 9

Arrows
Mirror Bowler Giant Skeleton P.E.K.K.A
Skeleton Barrel
Firecracker
Mirror Giant Skeleton P.E.K.K.A
Mirror
Arrows Firecracker Bowler Executioner
Bowler
Arrows Mirror
Executioner
Mirror Giant Skeleton
Giant Skeleton
Arrows Firecracker Executioner
P.E.K.K.A
Arrows Firecracker

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Skeleton Barrel Firecracker Executioner
P.E.K.K.A Firecracker Executioner
Bowler P.E.K.K.A Executioner Giant Skeleton
P.E.K.K.A Firecracker Bowler
Arrows Firecracker Bowler Giant Skeleton P.E.K.K.A
Arrows Bowler Firecracker Executioner
Arrows Firecracker Executioner
Bowler Arrows Skeleton Barrel Giant Skeleton P.E.K.K.A
P.E.K.K.A
Firecracker Bowler Giant Skeleton
Executioner Arrows Firecracker Bowler Giant Skeleton
Arrows Executioner Firecracker
Bowler P.E.K.K.A Giant Skeleton
Bowler Executioner Arrows Firecracker P.E.K.K.A
P.E.K.K.A
Bowler P.E.K.K.A
Arrows Firecracker Bowler Executioner P.E.K.K.A
Arrows Firecracker Bowler Executioner
Arrows Executioner Firecracker Bowler Giant Skeleton
P.E.K.K.A
Bowler Arrows Firecracker Executioner Giant Skeleton P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Bowler Giant Skeleton P.E.K.K.A
Arrows Skeleton Barrel Firecracker Bowler Executioner
Giant Skeleton P.E.K.K.A Bowler
Bowler Giant Skeleton P.E.K.K.A
Giant Skeleton P.E.K.K.A Bowler Executioner
Arrows Firecracker Executioner Skeleton Barrel
P.E.K.K.A Bowler Giant Skeleton
Giant Skeleton P.E.K.K.A
Giant Skeleton P.E.K.K.A Firecracker
P.E.K.K.A
P.E.K.K.A Bowler Giant Skeleton
P.E.K.K.A Arrows Bowler Giant Skeleton
Bowler Giant Skeleton P.E.K.K.A Executioner
Firecracker Bowler Executioner
Firecracker Bowler Executioner Giant Skeleton P.E.K.K.A
Arrows Bowler Executioner Firecracker Giant Skeleton P.E.K.K.A
Arrows
P.E.K.K.A
P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Arrows Firecracker Giant Skeleton
Arrows Firecracker Skeleton Barrel Bowler Executioner
Arrows Skeleton Barrel Giant Skeleton
Arrows Skeleton Barrel Firecracker Giant Skeleton
Executioner Arrows Firecracker Bowler
Arrows Firecracker Executioner Skeleton Barrel
Arrows Firecracker Bowler Executioner
Arrows Skeleton Barrel Firecracker Bowler Executioner
Arrows Skeleton Barrel Firecracker
Bowler
Firecracker Arrows Skeleton Barrel Bowler
Arrows Firecracker Executioner
Skeleton Barrel Firecracker Bowler Executioner
Arrows Skeleton Barrel Firecracker
Arrows Skeleton Barrel Firecracker
Arrows Skeleton Barrel Firecracker Bowler Executioner
Arrows Skeleton Barrel Firecracker Bowler Executioner
Arrows
Arrows Skeleton Barrel Firecracker Bowler Executioner
Arrows Skeleton Barrel Firecracker Bowler
Bowler Giant Skeleton
Arrows
Bowler
Arrows Skeleton Barrel
Arrows Firecracker Bowler Executioner
Arrows Firecracker Skeleton Barrel Bowler Executioner
Arrows Skeleton Barrel Bowler
Arrows Skeleton Barrel Firecracker
Arrows Firecracker Executioner
Skeleton Barrel Firecracker
Bowler
Arrows
Arrows Firecracker
P.E.K.K.A Giant Skeleton
Arrows Firecracker Bowler
Skeleton Barrel
Arrows Firecracker Executioner
Arrows
Firecracker Bowler Executioner
Arrows Skeleton Barrel Firecracker Bowler Executioner
Arrows Giant Skeleton
Firecracker Executioner P.E.K.K.A
Firecracker Bowler Giant Skeleton
Firecracker Executioner
Skeleton Barrel Firecracker Bowler Executioner Giant Skeleton
P.E.K.K.A
Firecracker Bowler

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