My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Good
Versatility
Mediocre
F2P score
Good

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Baby Dragon Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Baby Dragon Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Royal Hogs Baby Dragon Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Royal Hogs Goblin Barrel Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Hogs Goblin Barrel
Giant Snowball
Royal Hogs Goblin Barrel Baby Dragon
Zap
Firecracker Royal Hogs Goblin Barrel
Barbarian Barrel
Knight Firecracker Royal Hogs Goblin Barrel Magic Archer
The Log
Firecracker Royal Hogs Goblin Barrel
Earthquake
Firecracker Royal Hogs Goblin Barrel
Arrows
Firecracker Royal Hogs Goblin Barrel
Royal Delivery
Knight Firecracker Royal Hogs Goblin Barrel Baby Dragon Magic Archer
Fireball
Firecracker Royal Hogs Goblin Barrel Baby Dragon Magic Archer
Poison
Firecracker Royal Hogs Magic Archer
Lightning
Knight Baby Dragon Magic Archer
Rocket
Royal Hogs Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Rocket Baby Dragon Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Rocket Baby Dragon Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Rocket Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Knight Firecracker Goblin Barrel Baby Dragon Magic Archer Royal Hogs Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Knight Firecracker Goblin Barrel

Attack Synergies 4 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Royal Hogs Knight Goblin Barrel
Knight
Firecracker Goblin Barrel Baby Dragon Arrows Royal Hogs Magic Archer
Firecracker
Knight Royal Hogs Goblin Barrel Baby Dragon
Royal Hogs
Arrows Knight Firecracker Goblin Barrel Magic Archer
Rocket
Goblin Barrel
Knight Arrows Firecracker Royal Hogs Baby Dragon
Baby Dragon
Knight Firecracker Goblin Barrel
Magic Archer
Knight Royal Hogs

Defense Synergies 2 3

Arrows
Knight
Knight
Firecracker Magic Archer Arrows Baby Dragon
Firecracker
Knight Baby Dragon
Royal Hogs
Rocket
Goblin Barrel
Baby Dragon
Knight Firecracker
Magic Archer
Knight

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Knight Firecracker Baby Dragon Magic Archer
Knight Firecracker
Rocket Knight
Knight Firecracker
Arrows Firecracker Rocket
Arrows Firecracker Baby Dragon Magic Archer
Rocket Arrows Firecracker Baby Dragon Magic Archer
Rocket Arrows Baby Dragon Magic Archer
Knight Firecracker
Arrows Knight Firecracker Baby Dragon Magic Archer
Arrows Firecracker Baby Dragon Magic Archer
Knight Rocket
Rocket Arrows Firecracker Baby Dragon Magic Archer
Knight
Rocket
Arrows Knight Firecracker
Arrows Knight Firecracker Baby Dragon Magic Archer
Arrows Baby Dragon Knight Firecracker Magic Archer
Arrows Knight Firecracker Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight
Arrows Knight Firecracker Rocket Baby Dragon Magic Archer
Knight Rocket
Rocket Knight
Knight
Arrows Firecracker Rocket Baby Dragon Magic Archer
Rocket Knight
Knight
Rocket Knight Firecracker Baby Dragon Magic Archer
Knight
Rocket Arrows
Rocket Knight
Firecracker Baby Dragon Magic Archer
Knight Firecracker Rocket Baby Dragon Magic Archer
Arrows Firecracker Baby Dragon Magic Archer
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Arrows Knight Firecracker Rocket Baby Dragon
Arrows Firecracker Baby Dragon Magic Archer
Rocket Arrows Baby Dragon Magic Archer
Arrows Knight Firecracker Rocket
Rocket Arrows Firecracker Baby Dragon Magic Archer
Arrows Firecracker Rocket Baby Dragon Magic Archer
Arrows Firecracker Baby Dragon Magic Archer
Arrows Firecracker Baby Dragon Magic Archer
Arrows Firecracker
Rocket
Firecracker Rocket Arrows Knight Magic Archer
Arrows Firecracker Rocket Baby Dragon Magic Archer
Rocket Knight Firecracker Baby Dragon Magic Archer
Arrows Firecracker Rocket Baby Dragon Magic Archer
Arrows Firecracker Baby Dragon Magic Archer
Rocket Arrows Firecracker Baby Dragon Magic Archer
Magic Archer Arrows Firecracker Rocket Baby Dragon
Arrows Rocket
Rocket
Rocket Arrows Firecracker Baby Dragon Magic Archer
Rocket Arrows Firecracker Baby Dragon Magic Archer
Rocket Baby Dragon Magic Archer
Rocket Arrows
Rocket
Rocket Arrows Baby Dragon
Arrows Firecracker Baby Dragon Magic Archer
Arrows Firecracker Baby Dragon Magic Archer
Arrows Baby Dragon Magic Archer
Rocket Arrows Firecracker Baby Dragon Magic Archer
Arrows Firecracker Baby Dragon Magic Archer
Rocket Firecracker
Arrows Rocket Magic Archer
Rocket Arrows Firecracker Magic Archer
Rocket Arrows Firecracker Magic Archer
Rocket Magic Archer
Rocket Arrows Firecracker Baby Dragon Magic Archer
Arrows
Knight Firecracker Rocket Baby Dragon Magic Archer
Arrows Firecracker Baby Dragon Magic Archer
Rocket Arrows
Firecracker
Firecracker Rocket Baby Dragon Magic Archer
Firecracker Rocket Magic Archer
Firecracker Rocket Baby Dragon Magic Archer
Firecracker Rocket

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