My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Hunter Executioner Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Hunter Executioner Bandit Electro Wizard Mega Knight Boss Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Bandit Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Bandit Mega Knight Boss Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Bandit Electro Wizard Boss Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Bandit
Giant Snowball
Hog Rider
Zap
Bandit
Barbarian Barrel
Hunter Executioner Bandit Electro Wizard
The Log
Hog Rider Hunter Bandit
Earthquake
Hog Rider
Arrows
Royal Delivery
Hog Rider Hunter Executioner Bandit Electro Wizard Boss Bandit
Fireball
Hog Rider Hunter Executioner Bandit Electro Wizard Boss Bandit
Poison
Hunter Executioner Electro Wizard Boss Bandit
Lightning
Hunter Executioner Bandit Electro Wizard Boss Bandit
Rocket
Hog Rider Hunter Executioner Boss Bandit

Against air swarms

Spells and units that can counter air swarms.

Arrows Hunter Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Hunter Executioner Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Executioner Mega Knight Boss Bandit

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Bandit Hog Rider Hunter Electro Wizard Executioner Boss Bandit Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Bandit Hog Rider Hunter

Attack Synergies 1 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Hog Rider Bandit Mega Knight
Hog Rider
Arrows Hunter Executioner Bandit Electro Wizard Mega Knight
Hunter
Hog Rider Bandit Mega Knight
Executioner
Hog Rider Bandit Mega Knight
Bandit
Arrows Hog Rider Hunter Executioner Electro Wizard Mega Knight
Electro Wizard
Hog Rider Bandit Mega Knight
Mega Knight
Arrows Hog Rider Hunter Executioner Bandit Electro Wizard
Boss Bandit

Defense Synergies 1 9

Arrows
Mega Knight Bandit
Hog Rider
Hunter
Bandit Electro Wizard Mega Knight
Executioner
Bandit Mega Knight
Bandit
Arrows Hunter Executioner Electro Wizard Mega Knight
Electro Wizard
Hunter Bandit Mega Knight
Mega Knight
Arrows Hunter Executioner Bandit Electro Wizard
Boss Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Executioner Electro Wizard
Hunter Executioner Bandit Electro Wizard Mega Knight
Hunter Mega Knight Executioner Bandit Electro Wizard
Hunter Bandit Electro Wizard Mega Knight
Arrows Mega Knight
Arrows Hunter Executioner Bandit Electro Wizard Mega Knight
Hunter Electro Wizard Arrows Executioner
Arrows Bandit Electro Wizard Mega Knight
Hunter
Hunter Bandit Electro Wizard Mega Knight
Executioner Electro Wizard Arrows Hunter Bandit Mega Knight
Arrows Hunter Executioner Electro Wizard
Hunter Mega Knight Bandit Electro Wizard
Executioner Mega Knight Arrows Hunter Electro Wizard
Hunter Bandit Electro Wizard Mega Knight
Hunter Bandit Electro Wizard Mega Knight
Mega Knight Arrows Hunter Executioner Electro Wizard
Arrows Mega Knight Hunter Executioner Bandit Electro Wizard
Arrows Hunter Executioner Bandit Electro Wizard Mega Knight
Hunter Electro Wizard
Mega Knight Arrows Hunter Executioner Bandit Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Bandit Electro Wizard
Bandit Electro Wizard Arrows Hunter Executioner Mega Knight
Bandit Mega Knight Hunter Electro Wizard
Hunter Mega Knight Bandit Electro Wizard
Hunter Executioner Bandit Mega Knight
Arrows Executioner Hunter Electro Wizard
Hunter Bandit Electro Wizard
Mega Knight Hunter
Electro Wizard Mega Knight Bandit
Mega Knight Hunter
Mega Knight Arrows Electro Wizard
Mega Knight Hunter Executioner Bandit
Executioner Mega Knight
Electro Wizard Hunter Executioner
Arrows Executioner Mega Knight Hunter Electro Wizard
Arrows Electro Wizard
Mega Knight
Hunter

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Bandit
Arrows Executioner Bandit Electro Wizard
Arrows Bandit
Arrows
Executioner Arrows Mega Knight
Arrows Executioner Hunter
Arrows Executioner
Arrows Hunter Executioner
Arrows Bandit
Electro Wizard
Arrows Bandit Electro Wizard
Arrows Executioner
Hunter Executioner Bandit
Arrows Bandit
Arrows
Arrows Hunter Executioner Bandit
Arrows Executioner Bandit Mega Knight
Arrows
Arrows Hunter Executioner Bandit Electro Wizard Mega Knight
Arrows Mega Knight
Mega Knight
Arrows
Arrows
Arrows Hunter Executioner Mega Knight
Arrows Hunter Executioner Bandit Electro Wizard
Arrows Bandit Mega Knight
Arrows Bandit
Arrows Hunter Executioner Electro Wizard
Electro Wizard
Arrows Hunter Bandit Mega Knight
Arrows Electro Wizard
Mega Knight
Arrows
Electro Wizard Bandit
Arrows Hunter Executioner Electro Wizard
Arrows
Hunter Executioner Electro Wizard Mega Knight
Arrows Executioner
Arrows
Executioner Mega Knight
Electro Wizard
Executioner Electro Wizard
Executioner Bandit Electro Wizard Mega Knight
Mega Knight

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