My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Great!

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Inferno Tower Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Elixir Golem Prince Electro Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elixir Golem Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Barbarians Elixir Golem Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Elixir Golem Prince
Giant Snowball
Goblin Gang Barbarians Electro Dragon
Zap
Goblin Gang Firecracker Inferno Tower Prince
Barbarian Barrel
Goblin Gang Firecracker Barbarians Elixir Golem Inferno Tower
The Log
Goblin Gang Firecracker Barbarians Elixir Golem Prince
Earthquake
Goblin Gang Firecracker Barbarians Elixir Golem Inferno Tower
Arrows
Goblin Gang Firecracker
Royal Delivery
Goblin Gang Firecracker Barbarians Elixir Golem Prince Electro Dragon
Fireball
Goblin Gang Firecracker Barbarians Elixir Golem Inferno Tower Electro Dragon
Poison
Goblin Gang Firecracker Barbarians Elixir Golem Inferno Tower Electro Dragon
Lightning
Inferno Tower Prince Electro Dragon
Rocket
Barbarians Inferno Tower Prince Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Elixir Golem Inferno Tower Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Goblin Gang Firecracker Elixir Golem Barbarians Inferno Tower Prince Electro Dragon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Goblin Gang Firecracker Elixir Golem

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Elixir Golem Prince
Goblin Gang
Firecracker Elixir Golem Prince
Firecracker
Elixir Golem Goblin Gang Prince
Barbarians
Elixir Golem
Firecracker Arrows Goblin Gang Electro Dragon
Inferno Tower
Prince
Arrows Goblin Gang Firecracker
Electro Dragon
Elixir Golem

Defense Synergies 1 11

Arrows
Barbarians Inferno Tower Prince
Goblin Gang
Inferno Tower Firecracker Barbarians Prince
Firecracker
Goblin Gang Inferno Tower Prince Electro Dragon
Barbarians
Arrows Goblin Gang
Elixir Golem
Inferno Tower
Goblin Gang Arrows Firecracker Prince Electro Dragon
Prince
Arrows Goblin Gang Firecracker Inferno Tower
Electro Dragon
Firecracker Inferno Tower

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Inferno Tower Electro Dragon
Barbarians Inferno Tower Goblin Gang Firecracker Prince Electro Dragon
Goblin Gang Barbarians Inferno Tower Prince Electro Dragon
Barbarians Inferno Tower Prince Goblin Gang Firecracker Electro Dragon
Arrows Firecracker Barbarians Prince
Arrows Goblin Gang Firecracker Electro Dragon
Inferno Tower Arrows Goblin Gang Firecracker Electro Dragon
Arrows Barbarians Inferno Tower Electro Dragon
Barbarians Inferno Tower Goblin Gang Prince
Goblin Gang Firecracker Barbarians Inferno Tower Prince
Goblin Gang Barbarians Arrows Firecracker Electro Dragon
Arrows Inferno Tower Goblin Gang Firecracker Electro Dragon
Barbarians Inferno Tower Prince Goblin Gang Electro Dragon
Arrows Goblin Gang Firecracker Barbarians Prince Electro Dragon
Barbarians Inferno Tower Goblin Gang Prince
Barbarians Inferno Tower Goblin Gang Prince
Barbarians Arrows Goblin Gang Firecracker Inferno Tower Prince Electro Dragon
Arrows Goblin Gang Firecracker Barbarians Prince Electro Dragon
Arrows Firecracker Barbarians Electro Dragon
Barbarians Inferno Tower Prince
Goblin Gang Arrows Firecracker Barbarians Prince Electro Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Barbarians Inferno Tower Prince
Arrows Goblin Gang Firecracker Prince Electro Dragon
Goblin Gang Barbarians Inferno Tower Prince Electro Dragon
Goblin Gang Prince Barbarians Inferno Tower
Barbarians Inferno Tower Goblin Gang Prince
Arrows Firecracker Goblin Gang Electro Dragon
Goblin Gang Prince Barbarians Inferno Tower
Inferno Tower Barbarians Prince
Electro Dragon Firecracker Barbarians Inferno Tower Prince
Inferno Tower Goblin Gang Barbarians
Barbarians Inferno Tower Prince Electro Dragon
Arrows Barbarians Prince
Barbarians Prince Goblin Gang Inferno Tower
Firecracker Barbarians Electro Dragon
Goblin Gang Barbarians Inferno Tower Electro Dragon Firecracker Prince
Arrows Firecracker Barbarians Inferno Tower Electro Dragon
Arrows Inferno Tower
Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Electro Dragon
Arrows Firecracker Electro Dragon
Arrows Electro Dragon
Arrows Firecracker Barbarians Prince
Arrows Firecracker
Arrows Firecracker Electro Dragon
Arrows Firecracker
Arrows Firecracker Electro Dragon
Arrows Firecracker Electro Dragon
Goblin Gang Prince Electro Dragon
Firecracker Arrows Prince Electro Dragon
Arrows Firecracker Electro Dragon
Firecracker
Arrows Firecracker Electro Dragon
Arrows Firecracker Prince
Arrows Firecracker Electro Dragon
Arrows Firecracker Electro Dragon
Arrows
Arrows Firecracker Prince Electro Dragon
Arrows Firecracker Electro Dragon
Prince
Arrows
Prince
Arrows Barbarians Electro Dragon
Arrows Firecracker Electro Dragon
Arrows Firecracker Electro Dragon
Arrows Prince Electro Dragon
Arrows Firecracker
Arrows Firecracker Electro Dragon
Electro Dragon Firecracker
Arrows Electro Dragon
Arrows Firecracker Electro Dragon
Prince
Arrows Firecracker
Goblin Gang Barbarians Prince Electro Dragon
Arrows Firecracker Electro Dragon
Arrows
Goblin Gang Firecracker Prince Electro Dragon
Arrows Firecracker Electro Dragon
Arrows
Firecracker Prince Electro Dragon
Electro Dragon Goblin Gang Firecracker
Firecracker Electro Dragon
Electro Dragon Firecracker Prince
Prince
Firecracker Electro Dragon

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