My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Witch Goblinstein

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Battle Ram Wizard Witch P.E.K.K.A Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Lightning The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Ram P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram
Giant Snowball
Battle Ram Witch
Zap
Battle Ram Witch
Barbarian Barrel
Battle Ram Wizard Witch
The Log
Battle Ram Witch
Earthquake
Witch
Arrows
Witch
Royal Delivery
Battle Ram Wizard Witch P.E.K.K.A
Fireball
Battle Ram Wizard Witch
Poison
Wizard Witch
Lightning
Battle Ram Wizard Witch Goblinstein
Rocket
Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Wizard The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Battle Ram P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Battle Ram Wizard Witch Goblinstein Lightning P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 The Log Arrows Battle Ram Wizard

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
P.E.K.K.A Battle Ram Lightning
Battle Ram
The Log Arrows Witch Lightning P.E.K.K.A
Wizard
P.E.K.K.A
Witch
Battle Ram P.E.K.K.A
Lightning
Arrows Battle Ram
P.E.K.K.A
Arrows Goblinstein Battle Ram Wizard Witch The Log
The Log
Battle Ram P.E.K.K.A
Goblinstein
P.E.K.K.A

Defense Synergies 2 6

Arrows
Lightning P.E.K.K.A
Battle Ram
Wizard
P.E.K.K.A The Log
Witch
The Log
Lightning
Arrows The Log
P.E.K.K.A
The Log Goblinstein Arrows Wizard
The Log
P.E.K.K.A Wizard Witch Lightning
Goblinstein
P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Wizard The Log
P.E.K.K.A Witch The Log
Witch P.E.K.K.A Lightning
Witch P.E.K.K.A
Lightning Arrows P.E.K.K.A The Log
Arrows The Log
Lightning Arrows Wizard Witch
Lightning Arrows P.E.K.K.A The Log
Witch P.E.K.K.A
Witch Arrows Wizard The Log
Arrows Wizard Witch
P.E.K.K.A Wizard Witch Lightning The Log
Wizard Arrows Witch P.E.K.K.A The Log
P.E.K.K.A
Lightning P.E.K.K.A The Log Goblinstein
Wizard Arrows Witch P.E.K.K.A
Arrows Wizard Witch The Log
Arrows Wizard Witch The Log
P.E.K.K.A
Wizard Arrows Witch P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Witch P.E.K.K.A
Arrows Wizard Lightning The Log
P.E.K.K.A Witch Lightning The Log
Lightning P.E.K.K.A The Log
P.E.K.K.A Witch
Arrows Wizard Goblinstein Witch
P.E.K.K.A Witch Lightning
P.E.K.K.A
Lightning P.E.K.K.A Goblinstein Witch The Log
Witch P.E.K.K.A
P.E.K.K.A Witch
Lightning P.E.K.K.A Arrows The Log
Lightning P.E.K.K.A Wizard Witch
Wizard Witch
Witch Lightning P.E.K.K.A The Log Goblinstein
Arrows Wizard Witch P.E.K.K.A The Log
Arrows
P.E.K.K.A
P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows The Log
Arrows The Log
Lightning Arrows The Log
Lightning Arrows The Log
Wizard Arrows The Log Goblinstein
Arrows Wizard Goblinstein Witch
Arrows Wizard Witch The Log
Arrows The Log Wizard Lightning
Arrows The Log Wizard Lightning
Lightning
Lightning Arrows Wizard The Log
Lightning Arrows Wizard
Lightning The Log
Lightning Arrows
Lightning Arrows The Log
Lightning Arrows Wizard Witch The Log
Lightning Arrows Wizard The Log
Lightning Arrows
Lightning
Lightning Arrows Wizard The Log
Lightning Arrows Wizard Witch The Log
Lightning The Log
Lightning Arrows Wizard
Lightning The Log
Lightning Arrows The Log
Arrows The Log Wizard Witch Goblinstein
Witch
Arrows The Log Wizard Witch Lightning
Lightning Arrows Wizard Witch The Log
Lightning Arrows The Log
Lightning Arrows Wizard Witch
Lightning Wizard Witch Goblinstein
Lightning
Lightning Arrows Wizard The Log
Lightning Arrows
P.E.K.K.A
Arrows Wizard Lightning The Log
Lightning Witch Goblinstein
Lightning Arrows Wizard Witch
Arrows The Log
Lightning Wizard
Arrows The Log Wizard Lightning
Lightning Arrows
P.E.K.K.A
Witch Lightning The Log
Witch Lightning
Lightning Witch The Log
P.E.K.K.A
Lightning Wizard
Lightning

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store:

This language is translated by:

This language has no active translators.

✍️ Help translate!