My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Witch Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Dark Prince Witch Executioner P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Mini P.E.K.K.A Dark Prince P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Skeleton Army Dark Prince
Giant Snowball
Minion Horde Skeleton Army Witch
Zap
Minion Horde Skeleton Army Dark Prince Witch
Barbarian Barrel
Skeleton Army Dark Prince Witch Executioner
The Log
Mini P.E.K.K.A Skeleton Army Dark Prince Witch
Earthquake
Skeleton Army Witch
Arrows
Minion Horde Skeleton Army Witch
Royal Delivery
Minion Horde Mini P.E.K.K.A Skeleton Army Dark Prince Witch Executioner P.E.K.K.A
Fireball
Minion Horde Skeleton Army Witch Executioner
Poison
Minion Horde Skeleton Army Witch Executioner
Lightning
Mini P.E.K.K.A Dark Prince Witch Executioner
Rocket
Minion Horde Witch Executioner

Against air swarms

Spells and units that can counter air swarms.

Witch Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Dark Prince Executioner The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Skeleton Army Dark Prince Executioner P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Skeleton Army Mini P.E.K.K.A Dark Prince Minion Horde Witch Executioner P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Skeleton Army Mini P.E.K.K.A Dark Prince

Attack Synergies 0 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Dark Prince
Mini P.E.K.K.A
Dark Prince The Log
Skeleton Army
Dark Prince
Minion Horde Mini P.E.K.K.A Witch Executioner
Witch
Dark Prince P.E.K.K.A
Executioner
Dark Prince P.E.K.K.A The Log
P.E.K.K.A
Witch Executioner The Log
The Log
Mini P.E.K.K.A Executioner P.E.K.K.A

Defense Synergies 2 11

Minion Horde
The Log
Mini P.E.K.K.A
The Log Skeleton Army Witch Executioner
Skeleton Army
Mini P.E.K.K.A Executioner The Log
Dark Prince
Witch Executioner The Log
Witch
Mini P.E.K.K.A Dark Prince The Log
Executioner
Mini P.E.K.K.A Skeleton Army Dark Prince The Log
P.E.K.K.A
The Log
The Log
Mini P.E.K.K.A P.E.K.K.A Minion Horde Skeleton Army Dark Prince Witch Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Executioner The Log
Minion Horde Mini P.E.K.K.A Skeleton Army P.E.K.K.A Dark Prince Witch Executioner The Log
Minion Horde Mini P.E.K.K.A Skeleton Army Witch P.E.K.K.A Dark Prince Executioner
Minion Horde Mini P.E.K.K.A Skeleton Army Witch P.E.K.K.A Dark Prince
Mini P.E.K.K.A Skeleton Army Dark Prince P.E.K.K.A The Log
Skeleton Army The Log Dark Prince Executioner
Minion Horde Witch Executioner
P.E.K.K.A The Log
Minion Horde Mini P.E.K.K.A Witch P.E.K.K.A Skeleton Army
Skeleton Army Minion Horde Mini P.E.K.K.A Dark Prince
Minion Horde Skeleton Army Witch Executioner Dark Prince The Log
Minion Horde Executioner Witch
Minion Horde Mini P.E.K.K.A Skeleton Army P.E.K.K.A Dark Prince Witch The Log
Skeleton Army Executioner Minion Horde Mini P.E.K.K.A Dark Prince Witch P.E.K.K.A The Log
Mini P.E.K.K.A Skeleton Army P.E.K.K.A Minion Horde
Minion Horde Skeleton Army Mini P.E.K.K.A P.E.K.K.A The Log
Minion Horde Mini P.E.K.K.A Skeleton Army Dark Prince Witch Executioner P.E.K.K.A
Minion Horde Skeleton Army Dark Prince Witch Executioner The Log
Witch Executioner The Log Dark Prince
Mini P.E.K.K.A P.E.K.K.A
Skeleton Army Dark Prince Minion Horde Mini P.E.K.K.A Witch Executioner P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeleton Army Dark Prince Witch P.E.K.K.A
Mini P.E.K.K.A Executioner The Log
Skeleton Army P.E.K.K.A Minion Horde Mini P.E.K.K.A Dark Prince Witch The Log
Mini P.E.K.K.A Skeleton Army Dark Prince P.E.K.K.A Minion Horde The Log
P.E.K.K.A Minion Horde Mini P.E.K.K.A Skeleton Army Dark Prince Witch Executioner
Executioner Minion Horde Witch
Mini P.E.K.K.A Skeleton Army Dark Prince P.E.K.K.A Minion Horde Witch
Mini P.E.K.K.A P.E.K.K.A Minion Horde Skeleton Army Dark Prince
Minion Horde P.E.K.K.A Mini P.E.K.K.A Skeleton Army Dark Prince Witch The Log
Witch P.E.K.K.A Minion Horde Skeleton Army
P.E.K.K.A Minion Horde Mini P.E.K.K.A Dark Prince Witch
Skeleton Army P.E.K.K.A Dark Prince The Log
Mini P.E.K.K.A Skeleton Army Dark Prince P.E.K.K.A Minion Horde Witch Executioner
Minion Horde Skeleton Army Witch Executioner
Skeleton Army Witch Minion Horde Mini P.E.K.K.A Dark Prince Executioner P.E.K.K.A The Log
Executioner Minion Horde Mini P.E.K.K.A Dark Prince Witch P.E.K.K.A The Log
Mini P.E.K.K.A P.E.K.K.A
P.E.K.K.A Mini P.E.K.K.A Skeleton Army

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde The Log
Executioner The Log
Minion Horde The Log
Dark Prince The Log
Executioner Minion Horde Dark Prince The Log
Executioner Minion Horde Witch
Minion Horde Witch Executioner The Log
The Log Executioner
The Log
Minion Horde Mini P.E.K.K.A
Minion Horde Dark Prince The Log
Executioner
Executioner The Log
Minion Horde
The Log
Minion Horde Witch Executioner The Log
Minion Horde Executioner The Log
Minion Horde Mini P.E.K.K.A
Mini P.E.K.K.A Dark Prince Executioner The Log
Witch The Log
Minion Horde The Log
The Log
Minion Horde The Log
The Log Dark Prince Witch Executioner
Minion Horde Witch
The Log Witch Executioner
Witch The Log
The Log
Minion Horde Witch Executioner
Minion Horde Witch
Minion Horde Mini P.E.K.K.A
Minion Horde The Log
Minion Horde
P.E.K.K.A Minion Horde
The Log
Minion Horde Skeleton Army Dark Prince Witch
Witch Executioner
The Log
Minion Horde Mini P.E.K.K.A Dark Prince Executioner
The Log Executioner
Minion Horde Dark Prince Executioner P.E.K.K.A
Minion Horde Witch The Log
Witch Executioner
Dark Prince Witch Executioner The Log
P.E.K.K.A

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