My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Flying Machine Balloon Ice Wizard Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Flying Machine Balloon Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Balloon
Giant Snowball
Skeletons Flying Machine Balloon Lumberjack
Zap
Skeletons Flying Machine Balloon
Barbarian Barrel
Skeletons Ice Wizard Lumberjack
The Log
Skeletons Lumberjack
Earthquake
Skeletons
Arrows
Skeletons Flying Machine
Royal Delivery
Skeletons Flying Machine Balloon Ice Wizard Lumberjack
Fireball
Flying Machine Balloon Ice Wizard Lumberjack
Poison
Flying Machine Balloon Ice Wizard
Lightning
Balloon Ice Wizard Lumberjack
Rocket
Balloon

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Ice Wizard Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Ice Wizard Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Zap Arrows Ice Wizard Flying Machine Lumberjack Balloon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons Zap Arrows Ice Wizard

Attack Synergies 4 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Zap
Arrows Balloon Flying Machine Ice Wizard Lumberjack Mega Knight
Arrows
Zap Balloon Lumberjack Mega Knight
Flying Machine
Zap Balloon Lumberjack Mega Knight
Balloon
Zap Arrows Lumberjack Flying Machine Ice Wizard Mega Knight
Ice Wizard
Zap Balloon Lumberjack
Lumberjack
Balloon Zap Arrows Flying Machine Ice Wizard Mega Knight
Mega Knight
Zap Arrows Flying Machine Balloon Lumberjack

Defense Synergies 2 15

Skeletons
Zap Flying Machine Ice Wizard Lumberjack
Zap
Mega Knight Skeletons Arrows Flying Machine Ice Wizard Lumberjack
Arrows
Mega Knight Zap Ice Wizard Lumberjack
Flying Machine
Skeletons Zap Ice Wizard Lumberjack Mega Knight
Balloon
Ice Wizard
Skeletons Zap Arrows Flying Machine Lumberjack Mega Knight
Lumberjack
Skeletons Zap Arrows Flying Machine Ice Wizard
Mega Knight
Zap Arrows Flying Machine Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Flying Machine
Lumberjack Skeletons Zap Flying Machine Ice Wizard Mega Knight
Lumberjack Mega Knight Skeletons Ice Wizard
Lumberjack Skeletons Ice Wizard Mega Knight
Arrows Lumberjack Mega Knight
Arrows Skeletons Zap Flying Machine Ice Wizard Lumberjack Mega Knight
Zap Arrows Flying Machine Ice Wizard
Zap Arrows Flying Machine Mega Knight
Skeletons Ice Wizard Lumberjack
Skeletons Ice Wizard Lumberjack Mega Knight
Ice Wizard Skeletons Zap Arrows Flying Machine Lumberjack Mega Knight
Arrows Zap Flying Machine Ice Wizard
Lumberjack Mega Knight Skeletons Zap Flying Machine Ice Wizard
Mega Knight Zap Arrows Lumberjack
Lumberjack Mega Knight
Zap Lumberjack Mega Knight
Mega Knight Skeletons Arrows Lumberjack
Arrows Mega Knight Zap Flying Machine Ice Wizard Lumberjack
Zap Arrows Flying Machine Ice Wizard Lumberjack Mega Knight
Lumberjack
Mega Knight Arrows Flying Machine Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Mega Knight Skeletons Zap
Zap Arrows Flying Machine Lumberjack Mega Knight
Lumberjack Mega Knight Skeletons Zap
Lumberjack Mega Knight Zap
Skeletons Lumberjack Mega Knight
Arrows Skeletons Zap Flying Machine Ice Wizard
Skeletons Flying Machine Ice Wizard Lumberjack
Mega Knight Lumberjack
Zap Mega Knight Skeletons Flying Machine
Skeletons
Mega Knight Flying Machine Lumberjack
Mega Knight Zap Arrows
Mega Knight Skeletons Lumberjack
Flying Machine Mega Knight
Skeletons Zap Flying Machine Lumberjack
Arrows Mega Knight Zap Flying Machine Ice Wizard
Zap Arrows Ice Wizard
Ice Wizard Mega Knight
Lumberjack

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Flying Machine
Arrows Zap Flying Machine Ice Wizard
Arrows Flying Machine
Arrows Flying Machine
Zap Arrows Mega Knight
Arrows Zap Flying Machine Ice Wizard
Arrows Flying Machine
Arrows Zap Flying Machine Ice Wizard
Arrows Zap Flying Machine
Lumberjack
Zap Arrows Flying Machine
Zap Arrows Flying Machine
Flying Machine
Arrows Flying Machine
Zap Arrows Flying Machine
Zap Arrows Flying Machine
Arrows Flying Machine Mega Knight
Arrows
Zap Arrows Flying Machine Mega Knight
Zap Arrows Flying Machine Mega Knight
Mega Knight
Arrows
Zap Arrows Flying Machine
Zap Arrows Ice Wizard Mega Knight
Arrows Zap Flying Machine Ice Wizard
Zap Arrows Flying Machine Mega Knight
Zap Arrows
Zap Arrows Flying Machine Ice Wizard
Zap Flying Machine
Zap Arrows Mega Knight
Zap Arrows
Mega Knight
Arrows
Zap Flying Machine
Zap Arrows Flying Machine Ice Wizard
Arrows
Flying Machine Lumberjack Mega Knight
Arrows Zap Flying Machine
Zap Arrows
Flying Machine Mega Knight
Zap Flying Machine
Zap Flying Machine
Zap Flying Machine Mega Knight
Mega Knight

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