My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Flying Machine Wizard Prince Golem Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Prince Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Flying Machine Prince Golem Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Golem Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Prince
Giant Snowball
Flying Machine Lumberjack
Zap
Flying Machine Prince
Barbarian Barrel
Wizard Lumberjack
The Log
Mini P.E.K.K.A Prince Lumberjack
Earthquake
Arrows
Flying Machine
Royal Delivery
Mini P.E.K.K.A Flying Machine Wizard Prince Lumberjack
Fireball
Flying Machine Wizard Lumberjack
Poison
Flying Machine Wizard
Lightning
Mini P.E.K.K.A Wizard Prince Lumberjack
Rocket
Wizard Prince

Against air swarms

Spells and units that can counter air swarms.

Wizard Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Freeze The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Freeze Prince Golem

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Mini P.E.K.K.A Flying Machine Freeze Lumberjack Wizard Prince Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 The Log Mini P.E.K.K.A Flying Machine Freeze

Attack Synergies 0 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mini P.E.K.K.A
Wizard Golem The Log Lumberjack
Flying Machine
Prince Golem Lumberjack
Wizard
Mini P.E.K.K.A Prince Golem Lumberjack
Freeze
Prince
Flying Machine Wizard Golem The Log Lumberjack
Golem
Mini P.E.K.K.A Flying Machine Wizard Prince The Log Lumberjack
The Log
Mini P.E.K.K.A Prince Golem Lumberjack
Lumberjack
Mini P.E.K.K.A Flying Machine Wizard Prince Golem The Log

Defense Synergies 2 11

Mini P.E.K.K.A
The Log Wizard Freeze
Flying Machine
Prince The Log Lumberjack
Wizard
Mini P.E.K.K.A Freeze Prince The Log Lumberjack
Freeze
Mini P.E.K.K.A Wizard Lumberjack
Prince
The Log Flying Machine Wizard
Golem
The Log
Mini P.E.K.K.A Prince Flying Machine Wizard Lumberjack
Lumberjack
Flying Machine Wizard Freeze The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Flying Machine Wizard The Log
Mini P.E.K.K.A Lumberjack Flying Machine Prince The Log
Mini P.E.K.K.A Prince Lumberjack Freeze
Mini P.E.K.K.A Prince Lumberjack
Mini P.E.K.K.A Prince The Log Lumberjack
Freeze The Log Flying Machine Lumberjack
Flying Machine Wizard Freeze
Flying Machine The Log
Mini P.E.K.K.A Prince Lumberjack
Mini P.E.K.K.A Prince Lumberjack
Flying Machine Wizard Freeze The Log Lumberjack
Flying Machine Wizard
Mini P.E.K.K.A Prince Lumberjack Flying Machine Wizard Freeze The Log
Wizard Mini P.E.K.K.A Freeze Prince The Log Lumberjack
Mini P.E.K.K.A Prince Lumberjack
Mini P.E.K.K.A Freeze Prince The Log Lumberjack
Wizard Mini P.E.K.K.A Prince Lumberjack
Flying Machine Wizard Prince The Log Lumberjack
Wizard Freeze The Log Flying Machine Lumberjack
Mini P.E.K.K.A Prince Lumberjack
Wizard Mini P.E.K.K.A Flying Machine Prince The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Lumberjack Prince
Mini P.E.K.K.A Flying Machine Wizard Prince The Log Lumberjack
Lumberjack Mini P.E.K.K.A Prince The Log
Mini P.E.K.K.A Prince Lumberjack The Log
Mini P.E.K.K.A Prince Lumberjack
Wizard Flying Machine Freeze
Mini P.E.K.K.A Prince Flying Machine Lumberjack
Mini P.E.K.K.A Prince Lumberjack
Freeze Mini P.E.K.K.A Flying Machine Prince The Log
Mini P.E.K.K.A Flying Machine Prince Lumberjack
Prince The Log
Mini P.E.K.K.A Prince Wizard Lumberjack
Wizard Flying Machine
Mini P.E.K.K.A Flying Machine Freeze Prince The Log Lumberjack
Mini P.E.K.K.A Flying Machine Wizard Freeze The Log
Mini P.E.K.K.A
Mini P.E.K.K.A Lumberjack

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Flying Machine Freeze The Log
Flying Machine The Log
Flying Machine The Log
Flying Machine Freeze Prince The Log
Wizard The Log
Wizard Flying Machine Freeze
Flying Machine Wizard The Log
The Log Flying Machine Wizard Freeze
The Log Flying Machine Wizard
Mini P.E.K.K.A Prince Lumberjack
Flying Machine Wizard Prince The Log
Flying Machine Wizard
Flying Machine The Log
Flying Machine Freeze
Flying Machine Prince The Log
Flying Machine Wizard The Log
Flying Machine Wizard The Log
Freeze
Mini P.E.K.K.A
Mini P.E.K.K.A Flying Machine Wizard Prince The Log
Flying Machine Wizard The Log
Prince The Log
Wizard
Prince The Log
Flying Machine The Log
Freeze The Log Wizard
The Log Flying Machine Wizard
Flying Machine Wizard Prince The Log
The Log
Flying Machine Wizard
Flying Machine Wizard Freeze
Mini P.E.K.K.A
Wizard The Log
Freeze
Prince
Wizard The Log
Flying Machine Freeze Prince
Flying Machine Wizard
Freeze
The Log
Mini P.E.K.K.A Flying Machine Wizard Prince Lumberjack
The Log Flying Machine Wizard
Flying Machine Prince
Flying Machine Freeze The Log
Flying Machine
Flying Machine Freeze Prince The Log
Prince
Wizard

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