My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Bad

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Hut Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Battle Ram Goblin Hut Executioner Royal Ghost Boss Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Battle Ram Royal Ghost Boss Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Ghost Boss Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Guards
Giant Snowball
Battle Ram Goblin Hut Guards
Zap
Battle Ram Goblin Hut Guards
Barbarian Barrel
Ice Spirit Battle Ram Goblin Hut Guards Executioner Royal Ghost
The Log
Ice Spirit Battle Ram Goblin Hut Guards
Earthquake
Goblin Hut Guards
Arrows
Ice Spirit Goblin Hut Guards
Royal Delivery
Ice Spirit Battle Ram Goblin Hut Guards Executioner Royal Ghost Boss Bandit
Fireball
Battle Ram Goblin Hut Executioner Boss Bandit
Poison
Goblin Hut Guards Executioner Boss Bandit
Lightning
Battle Ram Goblin Hut Executioner Boss Bandit
Rocket
Goblin Hut Executioner Boss Bandit

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Arrows Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Arrows Executioner Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Arrows Battle Ram Guards Executioner Royal Ghost Boss Bandit

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Arrows Guards Royal Ghost Battle Ram Goblin Hut Executioner Boss Bandit

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Ice Spirit Arrows Guards Royal Ghost

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Battle Ram Goblin Hut Guards Executioner Royal Ghost
Arrows
Battle Ram
Battle Ram
Ice Spirit Arrows Goblin Hut Royal Ghost
Goblin Hut
Ice Spirit Battle Ram Royal Ghost
Guards
Ice Spirit
Executioner
Ice Spirit
Royal Ghost
Ice Spirit Battle Ram Goblin Hut
Boss Bandit

Defense Synergies 0 7

Ice Spirit
Goblin Hut Guards Executioner Royal Ghost
Arrows
Goblin Hut
Battle Ram
Goblin Hut
Ice Spirit Arrows Royal Ghost
Guards
Ice Spirit Executioner
Executioner
Ice Spirit Guards
Royal Ghost
Ice Spirit Goblin Hut
Boss Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Goblin Hut Executioner
Ice Spirit Goblin Hut Executioner
Goblin Hut Executioner
Goblin Hut Guards
Arrows
Arrows Guards Executioner Royal Ghost
Ice Spirit Arrows Goblin Hut Executioner
Arrows
Goblin Hut
Guards Ice Spirit Royal Ghost
Guards Executioner Arrows Goblin Hut Royal Ghost
Arrows Executioner Goblin Hut
Goblin Hut Ice Spirit Guards
Executioner Ice Spirit Arrows Goblin Hut Guards Royal Ghost
Goblin Hut
Ice Spirit Goblin Hut
Arrows Goblin Hut Executioner
Ice Spirit Arrows Goblin Hut Guards Executioner Royal Ghost
Arrows Executioner Ice Spirit Goblin Hut Guards Royal Ghost
Goblin Hut
Royal Ghost Arrows Guards Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Goblin Hut Royal Ghost
Arrows Executioner Royal Ghost
Guards Ice Spirit Goblin Hut
Guards
Goblin Hut Guards Executioner
Arrows Executioner Ice Spirit Goblin Hut
Guards Goblin Hut
Ice Spirit Goblin Hut
Goblin Hut Guards
Goblin Hut Guards
Arrows Guards
Guards Executioner
Executioner
Goblin Hut Guards Ice Spirit Executioner
Arrows Executioner Goblin Hut Royal Ghost
Arrows Goblin Hut
Guards

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Guards Royal Ghost
Arrows Executioner Royal Ghost
Arrows Goblin Hut
Arrows Guards
Executioner Arrows
Arrows Executioner Ice Spirit
Arrows Executioner
Arrows Ice Spirit Executioner
Arrows
Guards
Arrows
Arrows Executioner
Goblin Hut Executioner
Arrows
Arrows Goblin Hut
Arrows Goblin Hut Executioner
Arrows Goblin Hut Executioner
Arrows
Arrows Executioner
Arrows
Arrows
Arrows
Arrows Ice Spirit Executioner
Arrows Executioner Royal Ghost
Arrows
Arrows
Arrows Executioner
Ice Spirit Goblin Hut Guards
Arrows
Ice Spirit Arrows
Arrows
Ice Spirit Goblin Hut Guards
Arrows Executioner
Arrows
Executioner
Arrows Executioner
Arrows
Executioner
Ice Spirit Guards
Executioner
Executioner Royal Ghost

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