My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
Mediocre

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Goblin Demolisher Electro Dragon Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rocket Freeze Lightning

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Demolisher Lava Hound
Giant Snowball
Electro Dragon Lava Hound
Zap
Firecracker Lava Hound
Barbarian Barrel
Firecracker
The Log
Firecracker Goblin Demolisher
Earthquake
Firecracker
Arrows
Firecracker Lava Hound
Royal Delivery
Firecracker Goblin Demolisher Electro Dragon Lava Hound
Fireball
Firecracker Electro Dragon Lava Hound
Poison
Firecracker Electro Dragon Lava Hound
Lightning
Electro Dragon
Rocket
Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Rocket Freeze Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Goblin Demolisher Rocket Freeze Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Goblin Demolisher Rocket Freeze

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Firecracker Goblin Demolisher Freeze Electro Dragon Rocket Lightning Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Firecracker Goblin Demolisher Freeze

Attack Synergies 3 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Lava Hound Freeze Lightning
Firecracker
Lava Hound
Goblin Demolisher
Rocket
Lava Hound
Freeze
Arrows
Electro Dragon
Lava Hound
Lightning
Lava Hound Arrows
Lava Hound
Arrows Electro Dragon Lightning Firecracker Rocket

Defense Synergies 0 2

Arrows
Lightning
Firecracker
Electro Dragon
Goblin Demolisher
Rocket
Freeze
Electro Dragon
Firecracker
Lightning
Arrows
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Lightning Firecracker Goblin Demolisher Electro Dragon
Firecracker Electro Dragon
Rocket Freeze Electro Dragon Lightning
Firecracker Electro Dragon
Lightning Arrows Firecracker Goblin Demolisher Rocket
Arrows Freeze Firecracker Goblin Demolisher Electro Dragon
Rocket Lightning Arrows Firecracker Freeze Electro Dragon
Rocket Lightning Arrows Electro Dragon
Firecracker
Arrows Firecracker Goblin Demolisher Freeze Electro Dragon
Arrows Firecracker Electro Dragon
Rocket Freeze Electro Dragon Lightning
Rocket Arrows Firecracker Goblin Demolisher Freeze Electro Dragon
Rocket Freeze Lightning
Arrows Firecracker Electro Dragon
Arrows Firecracker Goblin Demolisher Electro Dragon
Arrows Freeze Firecracker Goblin Demolisher Electro Dragon
Goblin Demolisher Arrows Firecracker Electro Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Arrows Firecracker Rocket Electro Dragon Lightning
Rocket Electro Dragon Lightning
Rocket Lightning
Arrows Firecracker Rocket Goblin Demolisher Freeze Electro Dragon
Rocket Lightning
Rocket Freeze Electro Dragon Lightning Firecracker
Electro Dragon
Rocket Lightning Arrows
Rocket Lightning
Firecracker Goblin Demolisher Electro Dragon
Electro Dragon Firecracker Rocket Freeze Lightning
Arrows Firecracker Freeze Electro Dragon
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows Firecracker Rocket Freeze Electro Dragon
Arrows Firecracker Electro Dragon
Rocket Lightning Arrows Electro Dragon
Lightning Arrows Firecracker Rocket Freeze
Rocket Arrows Firecracker Goblin Demolisher
Arrows Firecracker Rocket Freeze Electro Dragon
Arrows Firecracker Goblin Demolisher
Arrows Firecracker Goblin Demolisher Freeze Electro Dragon Lightning
Arrows Firecracker Electro Dragon Lightning
Rocket Lightning Electro Dragon
Firecracker Rocket Lightning Arrows Electro Dragon
Lightning Arrows Firecracker Rocket Electro Dragon
Rocket Lightning Firecracker
Lightning Arrows Firecracker Rocket Freeze Electro Dragon
Lightning Arrows Firecracker
Rocket Lightning Arrows Firecracker Goblin Demolisher Electro Dragon
Lightning Arrows Firecracker Goblin Demolisher Rocket Electro Dragon
Lightning Arrows Rocket Freeze
Rocket Lightning
Rocket Lightning Arrows Firecracker Goblin Demolisher Electro Dragon
Rocket Lightning Arrows Firecracker Goblin Demolisher Electro Dragon
Rocket Lightning
Rocket Lightning Arrows
Rocket Lightning
Rocket Lightning Arrows Electro Dragon
Arrows Firecracker Goblin Demolisher Freeze Electro Dragon
Arrows Firecracker Electro Dragon Lightning
Lightning Arrows Electro Dragon
Rocket Lightning Arrows Firecracker
Lightning Arrows Firecracker Electro Dragon
Rocket Electro Dragon Lightning Firecracker Freeze
Lightning
Lightning Arrows Rocket Electro Dragon
Rocket Lightning Arrows Firecracker Freeze Electro Dragon
Rocket Arrows Firecracker Lightning
Lightning Rocket Freeze Electro Dragon
Rocket Lightning Arrows Firecracker Electro Dragon
Freeze
Arrows
Lightning Firecracker Rocket Electro Dragon
Arrows Firecracker Electro Dragon Lightning
Rocket Lightning Arrows
Firecracker Electro Dragon
Electro Dragon Firecracker Rocket Freeze Lightning
Firecracker Rocket Electro Dragon Lightning
Electro Dragon Lightning Firecracker Rocket Freeze
Lightning Firecracker Rocket Electro Dragon
Lightning

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