My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Elixir Golem Electro Dragon Bowler

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Guards
Giant Snowball
Guards Electro Dragon
Zap
Firecracker Guards
Barbarian Barrel
Firecracker Elixir Golem Guards
The Log
Firecracker Elixir Golem Guards
Earthquake
Firecracker Elixir Golem Guards
Arrows
Firecracker Guards
Royal Delivery
Firecracker Elixir Golem Guards Electro Dragon Bowler
Fireball
Firecracker Elixir Golem Electro Dragon Bowler
Poison
Firecracker Elixir Golem Guards Electro Dragon
Lightning
Electro Dragon Bowler
Rocket
Electro Dragon Bowler

Against air swarms

Spells and units that can counter air swarms.

Zap Firecracker Fireball Tornado Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Zap Firecracker Fireball Tornado Electro Dragon Bowler

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Guards Tornado Bowler

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Firecracker Elixir Golem Guards Tornado Fireball Electro Dragon Bowler

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Firecracker Elixir Golem Guards

Attack Synergies 5 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Firecracker Fireball Tornado Elixir Golem Guards Electro Dragon Bowler
Firecracker
Zap Elixir Golem Tornado Bowler
Elixir Golem
Firecracker Zap Fireball Tornado Electro Dragon Bowler
Fireball
Zap Tornado Elixir Golem
Guards
Zap
Tornado
Zap Fireball Firecracker Elixir Golem Electro Dragon Bowler
Electro Dragon
Zap Elixir Golem Tornado Bowler
Bowler
Zap Firecracker Elixir Golem Tornado Electro Dragon

Defense Synergies 3 11

Zap
Fireball Firecracker Guards Tornado Electro Dragon Bowler
Firecracker
Zap Guards Tornado Electro Dragon
Elixir Golem
Fireball
Zap Tornado
Guards
Zap Firecracker Electro Dragon
Tornado
Fireball Bowler Zap Firecracker Electro Dragon
Electro Dragon
Zap Firecracker Guards Tornado Bowler
Bowler
Tornado Zap Electro Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Zap Firecracker Fireball Electro Dragon
Zap Firecracker Electro Dragon
Tornado Bowler Electro Dragon
Firecracker Guards Electro Dragon Bowler
Firecracker Fireball Tornado Bowler
Fireball Tornado Bowler Zap Firecracker Guards Electro Dragon
Tornado Zap Firecracker Fireball Electro Dragon
Bowler Zap Fireball Electro Dragon
Tornado
Guards Tornado Firecracker Bowler
Guards Zap Firecracker Fireball Tornado Electro Dragon Bowler
Zap Firecracker Fireball Tornado Electro Dragon
Bowler Zap Fireball Guards Electro Dragon
Fireball Bowler Zap Firecracker Guards Tornado Electro Dragon
Tornado Zap Fireball Bowler
Firecracker Fireball Tornado Electro Dragon Bowler
Fireball Zap Firecracker Guards Tornado Electro Dragon Bowler
Zap Tornado Firecracker Fireball Guards Electro Dragon Bowler
Tornado
Bowler Firecracker Fireball Guards Electro Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Zap Fireball Bowler
Fireball Zap Firecracker Electro Dragon Bowler
Guards Zap Electro Dragon Bowler
Guards Bowler Zap Fireball Tornado
Guards Bowler
Firecracker Fireball Zap Tornado Electro Dragon
Guards Fireball Bowler
Zap Electro Dragon Firecracker Fireball Tornado
Guards
Guards Electro Dragon Bowler
Zap Fireball Guards Tornado Bowler
Bowler Fireball Guards
Firecracker Fireball Electro Dragon Bowler
Guards Electro Dragon Zap Firecracker Fireball Tornado Bowler
Bowler Zap Firecracker Fireball Electro Dragon
Zap Fireball
Tornado
Guards

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker Guards Electro Dragon
Firecracker Fireball Zap Tornado Electro Dragon Bowler
Fireball Electro Dragon
Firecracker Fireball Guards
Fireball Zap Firecracker Bowler
Firecracker Fireball Zap Tornado Electro Dragon
Firecracker Tornado Bowler
Fireball Zap Firecracker Tornado Electro Dragon Bowler
Fireball Zap Firecracker Tornado Electro Dragon
Fireball Guards Tornado Electro Dragon Bowler
Firecracker Zap Fireball Tornado Electro Dragon Bowler
Fireball Zap Firecracker Tornado Electro Dragon
Firecracker Fireball Bowler
Firecracker Fireball Electro Dragon
Zap Firecracker Fireball
Zap Firecracker Fireball Electro Dragon Bowler
Firecracker Fireball Electro Dragon Bowler
Fireball Tornado
Zap Firecracker Fireball Electro Dragon Bowler
Zap Firecracker Fireball Tornado Electro Dragon Bowler
Fireball Bowler
Fireball Tornado
Tornado Bowler
Zap Fireball Electro Dragon
Zap Firecracker Tornado Fireball Electro Dragon Bowler
Firecracker Fireball Zap Tornado Electro Dragon Bowler
Fireball Zap Tornado Electro Dragon Bowler
Fireball Zap Firecracker Tornado
Zap Firecracker Fireball Tornado Electro Dragon
Zap Electro Dragon Firecracker Fireball Guards
Fireball Bowler
Zap Fireball Electro Dragon
Zap Firecracker Fireball Electro Dragon
Firecracker Fireball Bowler
Zap Fireball Guards Electro Dragon
Fireball Zap Firecracker Tornado Electro Dragon
Fireball
Fireball Firecracker Electro Dragon Bowler
Zap Firecracker Fireball Electro Dragon Bowler
Zap Fireball Tornado
Firecracker Electro Dragon
Zap Electro Dragon Firecracker Fireball Guards Tornado Bowler
Firecracker Zap Fireball Tornado Electro Dragon
Electro Dragon Zap Firecracker Fireball Tornado Bowler
Fireball Firecracker Electro Dragon Bowler

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