My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Mediocre
F2P score
RIP

3 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Bowler Executioner Giant Skeleton Boss Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Poison Lightning

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant Skeleton Boss Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Giant Skeleton Boss Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Skeleton
Giant Snowball
Zap
Firecracker
Barbarian Barrel
Firecracker Executioner Giant Skeleton
The Log
Firecracker Giant Skeleton
Earthquake
Firecracker
Arrows
Firecracker
Royal Delivery
Firecracker Bowler Executioner Giant Skeleton Boss Bandit
Fireball
Firecracker Bowler Executioner Boss Bandit
Poison
Firecracker Executioner Boss Bandit
Lightning
Bowler Executioner Boss Bandit
Rocket
Bowler Executioner Boss Bandit

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Poison Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Poison Bowler Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Poison Bowler Executioner Giant Skeleton Boss Bandit

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Firecracker Poison Bowler Executioner Giant Skeleton Lightning Boss Bandit

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Arrows Firecracker Poison Bowler

Attack Synergies 0 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Bowler Giant Skeleton Lightning
Firecracker
Bowler Giant Skeleton
Poison
Bowler Giant Skeleton
Bowler
Arrows Firecracker Poison Executioner Lightning
Executioner
Bowler
Giant Skeleton
Arrows Firecracker Poison Lightning
Lightning
Arrows Bowler Giant Skeleton
Boss Bandit

Defense Synergies 0 5

Arrows
Bowler Giant Skeleton Lightning
Firecracker
Giant Skeleton
Poison
Bowler
Arrows
Executioner
Giant Skeleton
Giant Skeleton
Arrows Firecracker Executioner
Lightning
Arrows
Boss Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Lightning Firecracker Executioner
Firecracker Executioner
Bowler Executioner Giant Skeleton Lightning
Firecracker Bowler
Lightning Arrows Firecracker Poison Bowler Giant Skeleton
Arrows Bowler Firecracker Executioner
Lightning Arrows Firecracker Poison Executioner
Bowler Lightning Arrows Poison Giant Skeleton
Firecracker Bowler Giant Skeleton
Poison Executioner Arrows Firecracker Bowler Giant Skeleton
Arrows Executioner Firecracker Poison
Bowler Giant Skeleton Lightning
Bowler Executioner Arrows Firecracker Poison
Bowler Lightning
Arrows Firecracker Poison Bowler Executioner
Arrows Firecracker Bowler Executioner
Arrows Poison Executioner Firecracker Bowler Giant Skeleton
Bowler Arrows Firecracker Poison Executioner Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Bowler Giant Skeleton
Poison Arrows Firecracker Bowler Executioner Lightning
Giant Skeleton Bowler Lightning
Bowler Giant Skeleton Lightning
Giant Skeleton Bowler Executioner
Arrows Firecracker Poison Executioner
Bowler Giant Skeleton Lightning
Giant Skeleton
Giant Skeleton Lightning Firecracker Poison
Bowler Giant Skeleton
Lightning Arrows Poison Bowler Giant Skeleton
Bowler Giant Skeleton Lightning Executioner
Firecracker Bowler Executioner
Firecracker Poison Bowler Executioner Giant Skeleton Lightning
Arrows Poison Bowler Executioner Firecracker Giant Skeleton
Arrows
Poison

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Lightning Arrows Firecracker Giant Skeleton
Arrows Firecracker Poison Bowler Executioner
Lightning Arrows Poison Giant Skeleton
Lightning Arrows Firecracker Poison Giant Skeleton
Poison Executioner Arrows Firecracker Bowler
Arrows Firecracker Poison Executioner
Arrows Firecracker Poison Bowler Executioner
Arrows Poison Firecracker Bowler Executioner Lightning
Arrows Poison Firecracker Lightning
Lightning Poison Bowler
Firecracker Poison Lightning Arrows Bowler
Poison Lightning Arrows Firecracker Executioner
Poison Lightning Firecracker Bowler Executioner
Lightning Arrows Firecracker Poison
Lightning Arrows Firecracker Poison
Lightning Arrows Firecracker Poison Bowler Executioner
Lightning Arrows Firecracker Poison Bowler Executioner
Lightning Arrows Poison
Lightning
Lightning Arrows Firecracker Poison Bowler Executioner
Lightning Arrows Firecracker Poison Bowler
Lightning Poison Bowler Giant Skeleton
Lightning Arrows Poison
Bowler Lightning
Lightning Arrows Poison
Arrows Firecracker Poison Bowler Executioner
Arrows Firecracker Poison Bowler Executioner Lightning
Lightning Arrows Poison Bowler
Poison Lightning Arrows Firecracker
Poison Lightning Arrows Firecracker Executioner
Lightning Firecracker Poison
Lightning Bowler
Poison Lightning Arrows
Lightning Arrows Firecracker Poison
Giant Skeleton
Arrows Firecracker Poison Bowler Lightning
Lightning
Poison Lightning Arrows Firecracker Executioner
Arrows
Poison Lightning Firecracker Bowler Executioner
Arrows Firecracker Poison Bowler Executioner Lightning
Lightning Arrows Poison Giant Skeleton
Firecracker Executioner
Firecracker Poison Bowler Giant Skeleton Lightning
Firecracker Poison Executioner Lightning
Poison Lightning Firecracker Bowler Executioner Giant Skeleton
Lightning Firecracker Bowler
Poison Lightning

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