My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
RIP

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Electro Dragon Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Elixir Golem Electro Dragon Executioner Monk

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Dragon Monk

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem
Giant Snowball
Electro Dragon
Zap
Firecracker
Barbarian Barrel
Firecracker Elixir Golem Executioner
The Log
Firecracker Elixir Golem
Earthquake
Firecracker Elixir Golem
Arrows
Firecracker
Royal Delivery
Firecracker Elixir Golem Electro Dragon Executioner
Fireball
Firecracker Elixir Golem Electro Dragon Executioner
Poison
Firecracker Elixir Golem Electro Dragon Executioner
Lightning
Electro Dragon Executioner Monk
Rocket
Electro Dragon Executioner

Against air swarms

Spells and units that can counter air swarms.

Firecracker Rocket Tornado Electro Dragon Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Rocket Tornado Electro Dragon Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Rocket Tornado Executioner

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Firecracker Elixir Golem Tornado Electro Dragon Executioner Monk Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Mirror Firecracker Elixir Golem Tornado

Attack Synergies 3 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Firecracker
Elixir Golem Mirror Tornado Monk
Elixir Golem
Firecracker Mirror Tornado Electro Dragon Executioner Monk
Rocket
Tornado Mirror
Mirror
Firecracker Elixir Golem Rocket Tornado
Tornado
Rocket Executioner Firecracker Elixir Golem Mirror Electro Dragon
Electro Dragon
Elixir Golem Tornado Executioner
Executioner
Tornado Elixir Golem Electro Dragon
Monk
Firecracker Elixir Golem

Defense Synergies 3 6

Firecracker
Mirror Tornado Electro Dragon
Elixir Golem
Rocket
Tornado
Mirror
Tornado Firecracker Electro Dragon Executioner
Tornado
Rocket Mirror Executioner Firecracker Electro Dragon
Electro Dragon
Firecracker Mirror Tornado
Executioner
Tornado Mirror
Monk

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Firecracker Electro Dragon Executioner
Firecracker Electro Dragon Executioner Monk
Rocket Tornado Electro Dragon Executioner
Firecracker Electro Dragon Monk
Firecracker Rocket Tornado Monk
Tornado Firecracker Electro Dragon Executioner
Rocket Tornado Firecracker Electro Dragon Executioner
Rocket Electro Dragon Monk
Tornado
Tornado Firecracker
Executioner Firecracker Tornado Electro Dragon
Executioner Firecracker Tornado Electro Dragon
Rocket Electro Dragon
Rocket Executioner Firecracker Tornado Electro Dragon
Rocket Tornado Monk
Firecracker Tornado Electro Dragon Executioner
Firecracker Tornado Electro Dragon Executioner
Tornado Executioner Firecracker Electro Dragon
Tornado
Firecracker Electro Dragon Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Firecracker Rocket Electro Dragon Executioner Monk
Rocket Electro Dragon
Rocket Tornado Monk
Executioner
Firecracker Rocket Executioner Tornado Electro Dragon Monk
Rocket
Rocket Electro Dragon Firecracker Tornado Monk
Electro Dragon
Rocket Monk Tornado
Rocket Executioner
Firecracker Electro Dragon Executioner
Electro Dragon Firecracker Rocket Tornado Executioner Monk
Executioner Firecracker Electro Dragon
Tornado

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Rocket Electro Dragon Monk
Firecracker Monk Tornado Electro Dragon Executioner
Rocket Electro Dragon
Firecracker Rocket
Rocket Executioner Firecracker
Firecracker Executioner Rocket Tornado Electro Dragon Monk
Firecracker Tornado Executioner
Firecracker Tornado Electro Dragon Executioner
Monk Firecracker Tornado Electro Dragon
Rocket Tornado Electro Dragon
Firecracker Rocket Monk Tornado Electro Dragon
Monk Firecracker Rocket Tornado Electro Dragon Executioner
Rocket Firecracker Executioner
Firecracker Rocket Electro Dragon Monk
Firecracker
Rocket Firecracker Electro Dragon Executioner
Firecracker Rocket Electro Dragon Executioner
Monk Rocket Tornado
Rocket
Rocket Firecracker Electro Dragon Executioner Monk
Rocket Firecracker Tornado Electro Dragon Monk
Rocket Monk
Rocket Tornado
Rocket Tornado Monk
Rocket Electro Dragon Monk
Firecracker Tornado Electro Dragon Executioner
Firecracker Tornado Electro Dragon Executioner Monk
Tornado Electro Dragon Monk
Rocket Firecracker Tornado
Firecracker Tornado Electro Dragon Executioner
Rocket Electro Dragon Firecracker
Rocket Electro Dragon
Rocket Firecracker Electro Dragon Monk
Rocket Firecracker Monk
Rocket Electro Dragon
Rocket Firecracker Tornado Electro Dragon Executioner Monk
Firecracker Rocket Electro Dragon Executioner
Firecracker Electro Dragon Executioner
Rocket Monk Tornado
Firecracker Electro Dragon Executioner
Electro Dragon Firecracker Rocket Tornado
Firecracker Rocket Tornado Electro Dragon Executioner
Electro Dragon Firecracker Rocket Tornado Executioner Monk
Firecracker Rocket Electro Dragon Monk

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