My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
Bad

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Dragon Executioner Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Electro Dragon Executioner Royal Ghost Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Hog Rider Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Electro Dragon Royal Ghost Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Hog Rider Electro Dragon
Zap
Barbarian Barrel
Ice Spirit Executioner Royal Ghost Electro Wizard
The Log
Ice Spirit Hog Rider
Earthquake
Hog Rider
Arrows
Ice Spirit
Royal Delivery
Ice Spirit Hog Rider Electro Dragon Executioner Royal Ghost Electro Wizard
Fireball
Hog Rider Electro Dragon Executioner Electro Wizard
Poison
Electro Dragon Executioner Electro Wizard
Lightning
Electro Dragon Executioner Electro Wizard
Rocket
Hog Rider Electro Dragon Executioner

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Arrows Freeze Electro Dragon Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Arrows Freeze Electro Dragon Executioner Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Arrows Freeze Executioner Royal Ghost

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Arrows Royal Ghost Hog Rider Freeze Electro Wizard Electro Dragon Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Ice Spirit Arrows Royal Ghost Hog Rider

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Hog Rider Executioner Royal Ghost
Arrows
Hog Rider Freeze
Hog Rider
Ice Spirit Arrows Freeze Executioner Electro Wizard
Freeze
Hog Rider Arrows
Electro Dragon
Executioner
Executioner
Ice Spirit Hog Rider Electro Dragon
Royal Ghost
Ice Spirit Electro Wizard
Electro Wizard
Hog Rider Royal Ghost

Defense Synergies 0 7

Ice Spirit
Electro Dragon Executioner Royal Ghost Electro Wizard
Arrows
Hog Rider
Freeze
Electro Wizard
Electro Dragon
Ice Spirit Electro Wizard
Executioner
Ice Spirit
Royal Ghost
Ice Spirit Electro Wizard
Electro Wizard
Ice Spirit Freeze Electro Dragon Royal Ghost

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Electro Dragon Executioner Electro Wizard
Ice Spirit Electro Dragon Executioner Electro Wizard
Freeze Electro Dragon Executioner Electro Wizard
Electro Dragon Electro Wizard
Arrows
Arrows Freeze Electro Dragon Executioner Royal Ghost Electro Wizard
Electro Wizard Ice Spirit Arrows Freeze Electro Dragon Executioner
Arrows Electro Dragon Electro Wizard
Ice Spirit Royal Ghost Electro Wizard
Executioner Electro Wizard Arrows Freeze Electro Dragon Royal Ghost
Arrows Executioner Electro Dragon Electro Wizard
Ice Spirit Freeze Electro Dragon Electro Wizard
Executioner Ice Spirit Arrows Freeze Electro Dragon Royal Ghost Electro Wizard
Electro Wizard
Ice Spirit Freeze Electro Wizard
Arrows Electro Dragon Executioner Electro Wizard
Ice Spirit Arrows Electro Dragon Executioner Royal Ghost Electro Wizard
Arrows Freeze Executioner Ice Spirit Electro Dragon Royal Ghost Electro Wizard
Electro Wizard
Royal Ghost Arrows Electro Dragon Executioner Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Ghost Electro Wizard
Electro Wizard Arrows Electro Dragon Executioner Royal Ghost
Ice Spirit Electro Dragon Electro Wizard
Electro Wizard
Executioner
Arrows Executioner Ice Spirit Freeze Electro Dragon Electro Wizard
Electro Wizard
Freeze Electro Dragon Electro Wizard Ice Spirit
Electro Dragon
Arrows Electro Wizard
Executioner
Electro Dragon Executioner
Electro Dragon Electro Wizard Ice Spirit Freeze Executioner
Arrows Executioner Freeze Electro Dragon Royal Ghost Electro Wizard
Arrows Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Freeze Electro Dragon Royal Ghost
Arrows Electro Dragon Executioner Royal Ghost Electro Wizard
Arrows Electro Dragon
Arrows Freeze
Executioner Arrows
Arrows Executioner Ice Spirit Freeze Electro Dragon
Arrows Executioner
Arrows Ice Spirit Freeze Electro Dragon Executioner
Arrows Electro Dragon
Electro Dragon Electro Wizard
Arrows Electro Dragon Electro Wizard
Arrows Electro Dragon Executioner
Executioner
Arrows Freeze Electro Dragon
Arrows
Arrows Electro Dragon Executioner
Arrows Electro Dragon Executioner
Arrows Freeze
Arrows Electro Dragon Executioner Electro Wizard
Arrows Electro Dragon
Arrows
Arrows Electro Dragon
Arrows Freeze Ice Spirit Electro Dragon Executioner
Arrows Electro Dragon Executioner Royal Ghost Electro Wizard
Arrows Electro Dragon
Arrows
Arrows Electro Dragon Executioner Electro Wizard
Electro Dragon Electro Wizard Ice Spirit Freeze
Arrows Electro Dragon
Ice Spirit Arrows Freeze Electro Dragon Electro Wizard
Arrows
Electro Wizard Ice Spirit Freeze Electro Dragon
Arrows Electro Dragon Executioner Electro Wizard
Freeze
Arrows
Electro Dragon Executioner Electro Wizard
Arrows Electro Dragon Executioner
Arrows
Electro Dragon Executioner
Electro Dragon Ice Spirit Freeze Electro Wizard
Electro Dragon Executioner Electro Wizard
Electro Dragon Freeze Executioner Royal Ghost Electro Wizard
Electro Dragon

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