My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Princess Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats P.E.K.K.A Princess Ram Rider Boss Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner Princess Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A Princess Ram Rider Boss Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner Ram Rider Boss Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Skeleton Army Miner Ram Rider
Giant Snowball
Bats Skeleton Army Miner Princess Ram Rider
Zap
Bats Skeleton Army Princess Ram Rider
Barbarian Barrel
Skeleton Army Princess
The Log
Skeleton Army Princess Ram Rider
Earthquake
Skeleton Army
Arrows
Bats Skeleton Army Princess
Royal Delivery
Bats Skeleton Army P.E.K.K.A Miner Princess Ram Rider Boss Bandit
Fireball
Skeleton Army Princess Ram Rider Boss Bandit
Poison
Bats Skeleton Army Princess Boss Bandit
Lightning
Ram Rider Boss Bandit
Rocket
Ram Rider Boss Bandit

Against air swarms

Spells and units that can counter air swarms.

Princess

Against ground swarms

Spells and units that can counter ground swarms.

The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Skeleton Army P.E.K.K.A Miner Princess Boss Bandit

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army Princess

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats The Log Skeleton Army Miner Princess Ram Rider Boss Bandit P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats The Log Skeleton Army Miner

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Miner P.E.K.K.A Ram Rider
Skeleton Army
P.E.K.K.A
Bats The Log Princess Ram Rider
The Log
P.E.K.K.A Miner Princess Ram Rider
Miner
Bats The Log
Princess
P.E.K.K.A The Log
Ram Rider
Bats P.E.K.K.A The Log
Boss Bandit

Defense Synergies 1 8

Bats
P.E.K.K.A The Log
Skeleton Army
The Log Princess
P.E.K.K.A
The Log Bats Princess
The Log
P.E.K.K.A Bats Skeleton Army Miner Princess Ram Rider
Miner
The Log
Princess
Skeleton Army P.E.K.K.A The Log
Ram Rider
The Log
Boss Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

The Log Ram Rider
Skeleton Army P.E.K.K.A Bats The Log Ram Rider
Skeleton Army P.E.K.K.A Ram Rider Bats
Skeleton Army P.E.K.K.A Bats Ram Rider
Skeleton Army P.E.K.K.A The Log Princess
Skeleton Army The Log Bats
Bats Ram Rider Princess
P.E.K.K.A The Log Ram Rider
P.E.K.K.A Skeleton Army Princess
Skeleton Army Miner
Bats Skeleton Army The Log Princess Ram Rider
Bats Princess Ram Rider
Skeleton Army P.E.K.K.A Bats The Log Ram Rider
Skeleton Army Bats P.E.K.K.A The Log Princess
Skeleton Army P.E.K.K.A Ram Rider
Skeleton Army P.E.K.K.A The Log Ram Rider
Bats Skeleton Army P.E.K.K.A
Bats Skeleton Army The Log Ram Rider
The Log Bats Princess Ram Rider
P.E.K.K.A Ram Rider
Skeleton Army Bats P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army P.E.K.K.A
The Log Miner
Skeleton Army P.E.K.K.A Bats The Log Ram Rider
Skeleton Army P.E.K.K.A Bats The Log Ram Rider
P.E.K.K.A Skeleton Army Ram Rider
Bats Princess Ram Rider
Skeleton Army P.E.K.K.A Bats Ram Rider
P.E.K.K.A Skeleton Army
P.E.K.K.A Bats Skeleton Army The Log
P.E.K.K.A Skeleton Army
P.E.K.K.A Bats
Skeleton Army P.E.K.K.A The Log
Skeleton Army P.E.K.K.A Ram Rider
Skeleton Army Princess
Skeleton Army Bats P.E.K.K.A The Log
Bats P.E.K.K.A The Log Princess
P.E.K.K.A
P.E.K.K.A Skeleton Army

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess The Log
The Log Miner Princess Ram Rider
The Log Miner
The Log
The Log
Bats Princess Ram Rider
The Log Princess
The Log Princess Ram Rider
The Log Miner Ram Rider
Bats
Miner The Log Princess Ram Rider
Princess
The Log Miner Princess
Princess
Princess The Log
The Log Princess
The Log Princess
Bats
The Log Princess
The Log Miner Princess
The Log
Princess
The Log
The Log
The Log Princess
The Log Miner Princess Ram Rider
The Log Miner Princess Ram Rider
Miner The Log
Bats Princess
Bats
The Log Miner
Princess
P.E.K.K.A
The Log Princess
Bats Skeleton Army Princess
Princess Ram Rider
The Log
Miner Princess
The Log Princess
P.E.K.K.A
Bats The Log Princess
Bats Princess
The Log Miner Princess
P.E.K.K.A

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