My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

1 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Executioner Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Tesla Executioner Electro Wizard Sparky Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Mini P.E.K.K.A Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Mini P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Mini P.E.K.K.A Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel Sparky
Giant Snowball
Skeleton Barrel
Zap
Skeleton Barrel Sparky
Barbarian Barrel
Skeleton Barrel Tesla Executioner Electro Wizard Sparky
The Log
Skeleton Barrel Mini P.E.K.K.A Sparky
Earthquake
Tesla
Arrows
Skeleton Barrel
Royal Delivery
Skeleton Barrel Mini P.E.K.K.A Executioner Electro Wizard Sparky
Fireball
Skeleton Barrel Tesla Executioner Electro Wizard Sparky
Poison
Skeleton Barrel Executioner Electro Wizard Sparky
Lightning
Tesla Mini P.E.K.K.A Executioner Electro Wizard Sparky
Rocket
Executioner Sparky

Against air swarms

Spells and units that can counter air swarms.

Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Executioner Sparky Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Barrel Mini P.E.K.K.A Executioner Sparky Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Skeleton Barrel Tesla Mini P.E.K.K.A Electro Wizard Executioner Sparky Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Mirror Skeleton Barrel Tesla Mini P.E.K.K.A

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeleton Barrel
Mini P.E.K.K.A Mirror Sparky Mega Knight
Tesla
Mini P.E.K.K.A
Sparky Skeleton Barrel Mirror Electro Wizard Mega Knight
Mirror
Skeleton Barrel Mini P.E.K.K.A Sparky
Executioner
Mega Knight
Electro Wizard
Mini P.E.K.K.A Sparky Mega Knight
Sparky
Mini P.E.K.K.A Skeleton Barrel Mirror Electro Wizard
Mega Knight
Skeleton Barrel Mini P.E.K.K.A Executioner Electro Wizard

Defense Synergies 2 11

Skeleton Barrel
Mega Knight
Tesla
Mirror Mini P.E.K.K.A Electro Wizard
Mini P.E.K.K.A
Electro Wizard Tesla Mirror Executioner
Mirror
Tesla Mini P.E.K.K.A Executioner Electro Wizard Sparky Mega Knight
Executioner
Mini P.E.K.K.A Mirror Mega Knight
Electro Wizard
Mini P.E.K.K.A Tesla Mirror Mega Knight
Sparky
Mirror
Mega Knight
Skeleton Barrel Mirror Executioner Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel Tesla Executioner Electro Wizard Sparky
Mini P.E.K.K.A Sparky Tesla Executioner Electro Wizard Mega Knight
Tesla Mini P.E.K.K.A Sparky Mega Knight Executioner Electro Wizard
Tesla Mini P.E.K.K.A Sparky Electro Wizard Mega Knight
Mini P.E.K.K.A Sparky Mega Knight
Tesla Executioner Electro Wizard Mega Knight
Tesla Electro Wizard Executioner
Skeleton Barrel Tesla Electro Wizard Sparky Mega Knight
Tesla Mini P.E.K.K.A Sparky
Tesla Mini P.E.K.K.A Electro Wizard Sparky Mega Knight
Executioner Electro Wizard Tesla Mega Knight
Tesla Executioner Electro Wizard
Tesla Mini P.E.K.K.A Sparky Mega Knight Electro Wizard
Executioner Sparky Mega Knight Tesla Mini P.E.K.K.A Electro Wizard
Mini P.E.K.K.A Sparky Tesla Electro Wizard Mega Knight
Tesla Mini P.E.K.K.A Electro Wizard Sparky Mega Knight
Tesla Sparky Mega Knight Mini P.E.K.K.A Executioner Electro Wizard
Tesla Mega Knight Executioner Electro Wizard
Executioner Tesla Electro Wizard Mega Knight
Mini P.E.K.K.A Sparky Tesla Electro Wizard
Mega Knight Tesla Mini P.E.K.K.A Executioner Electro Wizard Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Mega Knight Tesla Electro Wizard Sparky
Electro Wizard Skeleton Barrel Tesla Mini P.E.K.K.A Executioner Mega Knight
Mega Knight Mini P.E.K.K.A Electro Wizard Sparky
Mini P.E.K.K.A Mega Knight Tesla Electro Wizard Sparky
Tesla Mini P.E.K.K.A Executioner Sparky Mega Knight
Executioner Skeleton Barrel Tesla Electro Wizard
Mini P.E.K.K.A Sparky Tesla Electro Wizard
Mini P.E.K.K.A Mega Knight Tesla Sparky
Electro Wizard Mega Knight Mini P.E.K.K.A Sparky
Tesla Sparky
Mega Knight Tesla Mini P.E.K.K.A Sparky
Mega Knight Electro Wizard
Mini P.E.K.K.A Mega Knight Tesla Executioner Sparky
Tesla Executioner Sparky Mega Knight
Tesla Electro Wizard Sparky Mini P.E.K.K.A Executioner
Executioner Mega Knight Tesla Mini P.E.K.K.A Electro Wizard Sparky
Electro Wizard
Tesla Mini P.E.K.K.A Mega Knight
Tesla Mini P.E.K.K.A Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Sparky
Skeleton Barrel Executioner Electro Wizard
Skeleton Barrel Sparky
Skeleton Barrel Sparky
Executioner Sparky Mega Knight
Executioner Skeleton Barrel
Executioner Sparky
Skeleton Barrel Executioner
Skeleton Barrel
Mini P.E.K.K.A Electro Wizard Sparky
Skeleton Barrel Electro Wizard Sparky
Executioner
Skeleton Barrel Executioner Sparky
Skeleton Barrel
Skeleton Barrel Sparky
Skeleton Barrel Executioner Sparky
Skeleton Barrel Executioner Sparky Mega Knight
Sparky
Mini P.E.K.K.A Sparky
Skeleton Barrel Mini P.E.K.K.A Executioner Electro Wizard Sparky Mega Knight
Skeleton Barrel Mega Knight
Sparky Mega Knight
Sparky
Skeleton Barrel
Executioner Sparky Mega Knight
Skeleton Barrel Executioner Electro Wizard Sparky
Skeleton Barrel Sparky Mega Knight
Skeleton Barrel Sparky
Executioner Electro Wizard Sparky
Electro Wizard Skeleton Barrel
Mini P.E.K.K.A Sparky
Sparky Mega Knight
Electro Wizard Sparky
Sparky Mega Knight
Sparky
Skeleton Barrel Electro Wizard
Executioner Electro Wizard
Mini P.E.K.K.A Executioner Electro Wizard Sparky Mega Knight
Skeleton Barrel Executioner
Sparky
Executioner Sparky Mega Knight
Electro Wizard Sparky
Executioner Electro Wizard
Skeleton Barrel Executioner Electro Wizard Sparky Mega Knight
Sparky
Sparky Mega Knight

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