My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Firecracker Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Witch Prince Mega Knight Boss Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarian Barrel Prince Mega Knight Boss Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Boss Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Prince
Giant Snowball
Bats Witch
Zap
Bats Firecracker Witch Prince
Barbarian Barrel
Firecracker Witch
The Log
Firecracker Witch Prince
Earthquake
Firecracker Witch
Arrows
Bats Firecracker Witch
Royal Delivery
Bats Firecracker Witch Prince Boss Bandit
Fireball
Firecracker Witch Boss Bandit
Poison
Bats Firecracker Witch Boss Bandit
Lightning
Witch Prince Boss Bandit
Rocket
Witch Prince Boss Bandit

Against air swarms

Spells and units that can counter air swarms.

Firecracker Witch

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Barbarian Barrel Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Prince Mega Knight Boss Bandit

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Barbarian Barrel Firecracker Witch Prince Lightning Boss Bandit Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats Barbarian Barrel Firecracker Witch

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Mega Knight Firecracker Barbarian Barrel Prince
Firecracker
Bats Barbarian Barrel Prince Mega Knight
Barbarian Barrel
Bats Firecracker Prince Mega Knight
Witch
Prince Mega Knight
Prince
Mega Knight Bats Firecracker Barbarian Barrel Witch Lightning
Lightning
Prince
Mega Knight
Bats Prince Firecracker Barbarian Barrel Witch
Boss Bandit

Defense Synergies 0 12

Bats
Firecracker Barbarian Barrel Prince Mega Knight
Firecracker
Bats Barbarian Barrel Prince Mega Knight
Barbarian Barrel
Bats Firecracker Witch Prince Mega Knight
Witch
Barbarian Barrel Prince Mega Knight
Prince
Bats Firecracker Barbarian Barrel Witch
Lightning
Mega Knight
Bats Firecracker Barbarian Barrel Witch
Boss Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Firecracker Barbarian Barrel
Bats Firecracker Witch Prince Mega Knight
Witch Prince Mega Knight Bats Lightning
Witch Prince Bats Firecracker Mega Knight
Lightning Firecracker Barbarian Barrel Prince Mega Knight
Barbarian Barrel Bats Firecracker Mega Knight
Bats Lightning Firecracker Witch
Lightning Barbarian Barrel Mega Knight
Witch Prince
Firecracker Barbarian Barrel Prince Mega Knight
Bats Witch Firecracker Barbarian Barrel Mega Knight
Bats Firecracker Witch
Prince Mega Knight Bats Witch Lightning
Mega Knight Bats Firecracker Barbarian Barrel Witch Prince
Prince Mega Knight
Prince Lightning Mega Knight
Mega Knight Bats Firecracker Witch Prince
Mega Knight Bats Firecracker Barbarian Barrel Witch Prince
Barbarian Barrel Witch Bats Firecracker Mega Knight
Prince
Mega Knight Bats Firecracker Barbarian Barrel Witch Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Barbarian Barrel Witch Prince
Firecracker Barbarian Barrel Prince Lightning Mega Knight
Mega Knight Bats Witch Prince Lightning
Prince Lightning Mega Knight Bats Barbarian Barrel
Witch Prince Mega Knight
Firecracker Bats Witch
Prince Bats Witch Lightning
Mega Knight Prince
Lightning Mega Knight Bats Firecracker Barbarian Barrel Witch Prince
Witch
Mega Knight Bats Witch Prince
Lightning Mega Knight Prince
Prince Lightning Mega Knight Witch
Firecracker Witch Mega Knight
Witch Bats Firecracker Barbarian Barrel Prince Lightning
Bats Mega Knight Firecracker Barbarian Barrel Witch
Mega Knight

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Firecracker Barbarian Barrel
Firecracker Barbarian Barrel
Lightning Barbarian Barrel
Lightning Firecracker Barbarian Barrel Prince
Firecracker Barbarian Barrel Mega Knight
Firecracker Bats Witch
Firecracker Witch
Firecracker Barbarian Barrel Lightning
Firecracker Lightning
Lightning Bats Prince
Firecracker Lightning Barbarian Barrel Prince
Lightning Firecracker
Lightning Firecracker Barbarian Barrel
Lightning Firecracker Barbarian Barrel
Lightning Firecracker Barbarian Barrel Prince
Lightning Firecracker Barbarian Barrel Witch
Lightning Firecracker Barbarian Barrel Mega Knight
Lightning Barbarian Barrel
Bats Lightning
Lightning Firecracker Barbarian Barrel Prince Mega Knight
Lightning Firecracker Barbarian Barrel Witch Mega Knight
Lightning Prince Mega Knight
Lightning
Prince Lightning
Lightning Barbarian Barrel
Firecracker Barbarian Barrel Witch Mega Knight
Witch
Firecracker Barbarian Barrel Witch Lightning
Lightning Witch Prince Mega Knight
Lightning Firecracker Barbarian Barrel
Lightning Bats Firecracker Witch
Lightning Bats Firecracker Witch
Lightning
Lightning Mega Knight
Lightning Firecracker
Prince Mega Knight
Firecracker Lightning
Lightning Bats Barbarian Barrel Witch Prince
Lightning Firecracker Witch
Barbarian Barrel
Lightning Firecracker Prince Mega Knight
Firecracker Lightning
Lightning
Firecracker Prince Mega Knight
Bats Firecracker Witch Lightning
Firecracker Bats Witch Lightning
Lightning Firecracker Barbarian Barrel Witch Prince Mega Knight
Prince
Lightning Firecracker Mega Knight
Lightning

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